Player Matchup

Morgan Le Fay
Morgan Le Fay
Boxpusher33
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 72L
1,474 Elo+
Solo
Discordia
Discordia
Chosenofolympus
Discordia
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 44L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
H4Heathen
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,438 Elo+
Party 1
Mercury
Mercury
ImehxFuture
Mercury
Level 127
God Stats
3W - 0L
1,861 SR
Queue Stats
122W - 115L
1,534 Elo+
Solo
Ares
Ares
YourMomAndMe847
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 76L
1,528 Elo+
Solo
Team Averages
Level 109
1,572 SR
1,483 Elo+

VS

Team Averages
Level 124
1,429 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
Doing Work O24
Morgan Le Fay
Level 138
God Stats
1W - 2L
1,499 SR
Queue Stats
107W - 96L
1,485 Elo+
Party 3
Hel
Hel
DoomedFate
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,221 Elo+
Solo
Maman Brigitte
Maman Brigitte
FrodoDabbins871
Maman Brigitte
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,472 Elo+
Party 2
Achilles
Achilles
HEAVYTHRUST O24
Achilles
Level 129
God Stats
0W - 3L
1,191 SR
Queue Stats
95W - 104L
1,461 Elo+
Party 3
Ne Zha
Ne Zha
Tidus Yuna FFX
Ne Zha
Level 136
God Stats
1W - 2L
1,454 SR
Queue Stats
67W - 67L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boxpusher33
Morgan Le Fay
16
1 / 3 / 7
9,386
722
7,056
13,292
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Chosenofolympus
Discordia
19
8 / 1 / 5
11,182
860
18,976
9,105
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
H4Heathen
Aphrodite
16
0 / 2 / 8
8,950
688
3,576
8,577
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mercury
ImehxFuture
Mercury
15
1 / 2 / 8
9,228
710
2,908
11,227
7,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
4 / 2 / 8
10,909
839
11,322
19,194
23,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Doing Work O24
Morgan Le Fay
17
0 / 4 / 8
9,058
697
14,897
10,503
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

5
0 / 0 / 0
6,376
490
0
0
0
Maman Brigitte
FrodoDabbins871
Maman Brigitte
15
5 / 6 / 4
8,954
689
10,649
14,101
8,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
17
1 / 2 / 4
8,456
650
6,332
15,166
19,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 2 / 3
9,254
712
16,886
12,390
6,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
14
Kills
9
10
Deaths
14
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Boxpusher33
Morgan Le Fay
1
3
7
1.5
W
Discordia
Chosenofolympus
Discordia
8
1
5
10.5
L
Morgan Le Fay
Doing Work O24
Morgan Le Fay
0
4
8
1
L
0
0
0
0
L
Maman Brigitte
FrodoDabbins871
Maman Brigitte
5
6
4
1.17
W
Aphrodite
H4Heathen
Aphrodite
0
2
8
2
L
Achilles
1
2
4
1.5
W
Mercury
ImehxFuture
Mercury
1
2
8
2.5
L
3
2
3
2.25
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,838
Damage
48,764
61,395
Taken
52,160
48,148
Mitigated
40,377
30,307
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Boxpusher33
Morgan Le Fay
7,056
1,059
722
3,028
13,292
7,119
1,128
5,669
7,479
30,730
326
W
Discordia
Chosenofolympus
Discordia
18,976
840
2,180
1,949
9,105
4,783
1,084
4,109
4,915
32,360
329
L
Morgan Le Fay
Doing Work O24
Morgan Le Fay
14,897
1,812
1,370
768
10,503
5,469
0
9,050
1,453
36,803
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Maman Brigitte
FrodoDabbins871
Maman Brigitte
10,649
334
539
2,941
14,101
8,615
0
11,184
2,917
18,295
1,052
W
Aphrodite
H4Heathen
Aphrodite
3,576
986
9,850
3,685
8,577
5,278
667
3,778
4,610
12,894
66
L
Achilles
6,332
648
1,511
4,192
15,166
19,708
0
11,185
3,981
0
11,184
W
Mercury
ImehxFuture
Mercury
2,908
183
1,987
4,210
11,227
7,226
105
3,955
7,043
0
9,719
L
16,886
1,270
2,366
3,709
12,390
6,585
0
9,385
3,005
0
36,065
W
11,322
1,281
629
2,067
19,194
23,742
968
7,606
11,175
19,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
42,098
140
Minions Killed
105
0
Camps Cleared
0
1,193,452
Distance Traveled
894,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,386
722
37
3
0
232,425
0
W
Discordia
11,182
860
40
3
0
250,520
0
L
Morgan Le Fay
9,058
697
47
4
0
198,022
0
L
Hel
6,376
490
0
0
0
0
0
L
Maman Brigitte
8,954
689
12
1
0
199,267
0
W
Aphrodite
8,950
688
25
2
0
235,727
0
L
Achilles
8,456
650
5
0
0
229,338
0
W
Mercury
9,228
710
23
2
0
235,789
0
L
Ne Zha
9,254
712
41
3
0
267,583
0
W
Ares
10,909
839
15
1
0
238,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role