Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Luciphyre
Neith
Level 62
God Stats
21W - 21L
1,500 SR
Queue Stats
80W - 99L
1,491 Elo+
Party 1
Freya
Freya
Sutomukora
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
chaoskeltix
Kukulkan
Level 125
God Stats
13W - 25L
1,411 SR
Queue Stats
73W - 87L
1,475 Elo+
Party 1
Team Averages
Level 120
1,482 SR
1,501 Elo+

VS

Team Averages
Level 164
1,585 SR
1,493 Elo+
Chaac
Chaac
 
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ghetto CaTT 208
Baron Samedi
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 51L
1,460 Elo+
Solo
Chronos
Chronos
Navajowarmer
Chronos
Level 234
God Stats
3W - 0L
1,874 SR
Queue Stats
116W - 123L
1,521 Elo+
Solo
Bacchus
Bacchus
TarrenTula
Bacchus
Level 142
God Stats
7W - 5L
1,500 SR
Queue Stats
64W - 65L
1,480 Elo+
Solo
Bastet
Bastet
Zimzamzulio
Bastet
Level 155
God Stats
1W - 1L
1,549 SR
Queue Stats
19W - 26L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 1
6,079
868
3,981
4,370
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
 
Kali
9
0 / 1 / 0
5,139
734
819
1,048
350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Luciphyre
Neith
10
0 / 2 / 2
5,501
786
4,597
6,854
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Freya
12
1 / 0 / 1
6,016
859
5,396
6,382
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
chaoskeltix
Kukulkan
12
0 / 2 / 2
6,021
860
3,877
4,188
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 1 / 3
5,689
813
2,028
5,995
5,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
Ghetto CaTT 208
Baron Samedi
12
1 / 1 / 2
6,300
900
4,476
3,935
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Navajowarmer
Chronos
14
2 / 0 / 1
6,958
994
4,468
7,313
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bacchus
TarrenTula
Bacchus
11
1 / 0 / 1
5,757
822
3,529
7,198
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
12
1 / 0 / 3
5,990
856
4,724
2,722
1,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
2
Kills
5
5
Deaths
2
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Kali
 
Kali
0
1
0
0
W
Chaac
 
Chaac
0
1
3
1.5
W
Baron Samedi
Ghetto CaTT 208
Baron Samedi
1
1
2
2
L
Neith
Luciphyre
Neith
0
2
2
0.5
W
Chronos
Navajowarmer
Chronos
2
0
1
2.5
L
Freya
1
0
1
1.5
W
Bacchus
TarrenTula
Bacchus
1
0
1
1.5
W
Bastet
1
0
3
2.5
L
Kukulkan
chaoskeltix
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
19,225
22,842
Taken
27,163
11,017
Mitigated
17,571
4,676
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,981
68
0
1,336
4,370
3,409
0
2,156
2,072
13,325
0
L
Kali
 
Kali
819
349
0
10
1,048
350
0
548
475
0
1,303
W
Chaac
 
Chaac
2,028
294
0
2,161
5,995
5,180
0
2,365
3,370
0
13,184
W
Baron Samedi
Ghetto CaTT 208
Baron Samedi
4,476
171
829
1,669
3,935
2,039
188
1,758
1,930
22,169
0
L
Neith
Luciphyre
Neith
4,597
1,446
0
1,423
6,854
2,675
0
4,191
2,437
0
10,862
W
Chronos
Navajowarmer
Chronos
4,468
1,654
0
2,336
7,313
2,765
931
3,429
3,626
19,516
1,989
L
Freya
5,396
1,158
0
1,409
6,382
2,713
0
2,531
3,723
12,560
0
W
Bacchus
TarrenTula
Bacchus
3,529
160
0
1,893
7,198
6,570
0
3,114
3,670
9,664
0
W
Bastet
4,724
1,081
0
1,213
2,722
1,017
85
937
1,632
0
14,293
L
Kukulkan
chaoskeltix
Kukulkan
3,877
192
0
498
4,188
1,870
0
2,034
2,124
20,963
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
30,694
137
Minions Killed
161
0
Camps Cleared
0
614,150
Distance Traveled
807,908
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,079
868
30
4
0
161,707
0
L
Kali
5,139
734
5
1
0
29,770
0
W
Chaac
5,689
813
15
2
0
159,414
3
W
Baron Samedi
6,300
900
49
7
0
148,316
0
L
Neith
5,501
786
16
2
0
134,269
0
W
Chronos
6,958
994
58
8
0
159,569
0
L
Freya
6,016
859
29
4
0
142,406
0
W
Bacchus
5,757
822
17
2
0
173,416
4
W
Bastet
5,990
856
22
3
0
167,193
4
L
Kukulkan
6,021
860
57
8
0
145,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role