Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
KALABDAMAN
Nut
Level 64
God Stats
3W - 2L
1,819 SR
Queue Stats
53W - 54L
1,492 Elo+
Party 3
Chaac
Chaac
Swaggchill21
Chaac
Level 116
God Stats
0W - 2L
1,382 SR
Queue Stats
25W - 19L
1,626 Elo+
Party 1
Nu Wa
Nu Wa
ThirstedFirst
Nu Wa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,505 Elo+
Party 1
Da Ji
Da Ji
talb0t
Da Ji
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 69L
1,218 Elo+
Solo
Team Averages
Level 90
1,540 SR
1,468 Elo+

VS

Team Averages
Level 82
1,634 SR
1,590 Elo+
Scylla
Scylla
BubblesTheHorse
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 89L
1,565 Elo+
Party 2
Neith
Neith
KingHarrisøn
Neith
Level 102
God Stats
4W - 2L
1,442 SR
Queue Stats
194W - 176L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuetzaMishi
Tsukuyomi
Level 28
God Stats
4W - 0L
1,916 SR
Queue Stats
4W - 0L
1,807 Elo+
Party 2
Bacchus
Bacchus
lTwntyl
Bacchus
Level 64
God Stats
2W - 2L
1,699 SR
Queue Stats
59W - 47L
1,561 Elo+
Solo
Thanatos
Thanatos
serafin12
Thanatos
Level 87
God Stats
22W - 17L
1,612 SR
Queue Stats
118W - 92L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 6 / 0
5,366
413
4,184
13,240
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
0 / 2 / 0
6,226
479
3,112
9,415
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 7 / 0
5,360
412
5,993
14,313
11,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,022
463
6,687
8,778
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Da Ji
talb0t
Da Ji
9
0 / 5 / 0
5,496
423
3,554
11,317
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,669
590
10,846
6,770
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 2
8,436
649
7,061
6,056
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Tsukuyomi
QuetzaMishi
Tsukuyomi
14
10 / 0 / 4
9,506
731
12,137
12,238
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
lTwntyl
Bacchus
12
1 / 0 / 8
7,328
564
6,762
9,977
9,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
serafin12
Thanatos
13
4 / 0 / 6
7,688
591
4,694
10,527
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
23
23
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
0
0
W
3
0
5
5.5
L
0
2
0
0
W
5
0
2
6
W
Tsukuyomi
QuetzaMishi
Tsukuyomi
10
0
4
12
L
0
7
0
0
L
0
3
0
0
W
Bacchus
lTwntyl
Bacchus
1
0
8
5
W
Thanatos
serafin12
Thanatos
4
0
6
7
L
Da Ji
talb0t
Da Ji
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
41,500
57,063
Taken
45,568
25,489
Mitigated
24,509
14,779
Healing
25,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,184
833
752
3,700
13,240
3,654
0
5,899
7,031
26,304
1,647
W
10,846
1,903
0
1,558
6,770
2,540
485
3,401
3,311
52,799
1,045
L
3,112
2,195
0
1,601
9,415
3,565
0
3,425
5,990
0
38,193
W
7,061
1,974
0
3,090
6,056
2,514
137
1,148
4,908
0
77,592
W
Tsukuyomi
QuetzaMishi
Tsukuyomi
12,137
3,554
0
6,220
12,238
5,378
0
1,980
10,254
0
76,606
L
5,993
977
0
3,262
14,313
11,876
0
783
13,530
0
32,321
L
6,687
1,316
0
1,460
8,778
2,666
0
5,198
3,118
46,026
0
W
Bacchus
lTwntyl
Bacchus
6,762
2,180
0
3,707
9,977
9,738
0
3,064
6,851
19,594
0
W
Thanatos
serafin12
Thanatos
4,694
1,024
0
10,674
10,527
4,339
439
1,178
9,349
0
52,293
L
Da Ji
talb0t
Da Ji
3,554
840
0
4,004
11,317
3,728
0
1,299
9,916
0
32,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
40,627
290
Minions Killed
429
0
Camps Cleared
0
1,173,377
Distance Traveled
1,371,143
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,366
413
49
4
0
255,332
0
W
Scylla
7,669
590
96
7
0
241,997
1
L
Nut
6,226
479
66
5
0
242,989
0
W
Neith
8,436
649
132
10
0
246,255
1
W
Tsukuyomi
9,506
731
114
9
0
284,523
2
L
Chaac
5,360
412
45
3
0
214,815
6
L
Nu Wa
6,022
463
74
6
0
227,425
2
W
Bacchus
7,328
564
15
1
0
289,667
4
W
Thanatos
7,688
591
72
6
0
308,701
0
L
Da Ji
5,496
423
56
4
0
232,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role