Player Matchup

Atlas
Atlas
FORSAKENPATHS
Atlas
Level 158
God Stats
14W - 23L
1,461 SR
Queue Stats
92W - 103L
1,544 Elo+
Party 2
Zeus
Zeus
GivEmHelDELL
Zeus
Level 170
God Stats
15W - 20L
1,574 SR
Queue Stats
115W - 132L
1,538 Elo+
Party 2
Surtr
Surtr
Intim1dator
Surtr
Level 151
God Stats
0W - 1L
1,610 SR
Queue Stats
11W - 25L
1,378 Elo+
Solo
Team Averages
Level 160
1,548 SR
1,486 Elo+

VS

Team Averages
Level 149
1,661 SR
1,667 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChainingStraw64
Horus
Level 143
God Stats
3W - 1L
1,577 SR
Queue Stats
19W - 13L
1,639 Elo+
Party 1
Medusa
Medusa
SebNoises
Medusa
Level 146
God Stats
4W - 0L
1,907 SR
Queue Stats
8W - 1L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,388
639
4,457
11,270
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
1 / 4 / 0
7,030
703
6,253
6,970
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 5 / 1
6,395
640
2,620
12,667
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 8
8,412
841
7,392
3,649
1,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 0 / 9
8,255
826
10,063
11,301
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
SebNoises
Medusa
13
5 / 1 / 8
8,179
818
9,722
8,193
3,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
8
8
W
4
0
9
8.5
L
0
4
0
0
L
1
4
0
0.25
L
0
5
1
0.1
W
Medusa
SebNoises
Medusa
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,330
Damage
27,177
30,907
Taken
23,143
19,551
Mitigated
15,252
2,704
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,392
4,299
0
1,103
3,649
1,610
767
2,612
954
33,152
157
W
10,063
2,974
548
4,370
11,301
9,777
240
3,893
6,988
0
19,763
L
4,457
1,295
0
523
11,270
9,439
0
3,309
7,715
15,662
0
L
6,253
335
0
345
6,970
2,956
0
1,173
5,665
28,254
0
L
2,620
491
0
1,836
12,667
7,156
0
2,944
9,382
298
16,474
W
Medusa
SebNoises
Medusa
9,722
4,352
0
1,787
8,193
3,865
1,506
3,964
4,107
0
34,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,813
Gold Earned
24,846
100
Minions Killed
133
0
Camps Cleared
0
517,781
Distance Traveled
612,605
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,412
841
63
6
0
202,127
0
W
Horus
8,255
826
24
2
0
208,679
0
L
Atlas
6,388
639
14
1
0
182,355
0
L
Zeus
7,030
703
55
6
0
168,901
0
L
Surtr
6,395
640
31
3
0
166,525
5
W
Medusa
8,179
818
46
5
0
201,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role