Player Matchup

Scylla
Scylla
Iron148Wolf
Scylla
Level 114
God Stats
7W - 5L
1,719 SR
Queue Stats
76W - 73L
1,617 Elo+
Party 1
Bellona
Bellona
LenchoRm
Bellona
Level 166
God Stats
2W - 2L
1,819 SR
Queue Stats
58W - 59L
1,606 Elo+
Party 1
Ne Zha
Ne Zha
SpclFranck
Ne Zha
Level 146
God Stats
6W - 1L
1,987 SR
Queue Stats
43W - 47L
1,535 Elo+
Party 1
Team Averages
Level 142
1,842 SR
1,586 Elo+

VS

Team Averages
Level 49
1,717 SR
1,851 Elo+
Ares
Ares
Freakapino
Ares
Level 67
God Stats
1W - 1L
1,653 SR
Queue Stats
46W - 11L
1,886 Elo+
Party 2
Xbalanque
Xbalanque
Psychocaine
Xbalanque
Level 38
God Stats
1W - 0L
1,700 SR
Queue Stats
33W - 6L
1,913 Elo+
Party 2
Vulcan
Vulcan
iiRemain
Vulcan
Level 41
God Stats
3W - 1L
1,797 SR
Queue Stats
14W - 5L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
1 / 3 / 3
11,281
664
8,681
10,411
4,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
LenchoRm
Bellona
17
1 / 3 / 4
10,986
646
14,934
23,901
26,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
SpclFranck
Ne Zha
17
4 / 3 / 2
11,595
682
14,911
14,242
7,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 3
12,349
726
16,715
19,199
22,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
Psychocaine
Xbalanque
19
3 / 0 / 6
12,743
750
20,596
16,944
8,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
iiRemain
Vulcan
16
1 / 3 / 3
11,037
649
6,336
10,449
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
9
9
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Scylla
1
3
3
0.83
L
Bellona
LenchoRm
Bellona
1
3
4
1
W
Xbalanque
Psychocaine
Xbalanque
3
0
6
6
L
Ne Zha
SpclFranck
Ne Zha
4
3
2
1.67
W
Vulcan
iiRemain
Vulcan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
43,647
48,554
Taken
46,592
38,810
Mitigated
35,708
8,395
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,715
1,252
0
500
19,199
22,717
320
3,928
14,041
39,215
104
L
Scylla
8,681
684
0
889
10,411
4,825
628
4,835
5,552
57,400
1,284
L
Bellona
LenchoRm
Bellona
14,934
3,251
0
5,961
23,901
26,501
0
10,664
13,165
546
33,665
W
Xbalanque
Psychocaine
Xbalanque
20,596
10,627
0
5,954
16,944
8,848
2,352
2,033
14,079
0
85,964
L
Ne Zha
SpclFranck
Ne Zha
14,911
1,604
0
1,545
14,242
7,484
524
7,372
6,846
0
54,376
W
Vulcan
iiRemain
Vulcan
6,336
2,098
0
250
10,449
4,143
124
2,209
7,877
40,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,862
Gold Earned
36,129
247
Minions Killed
225
0
Camps Cleared
0
959,957
Distance Traveled
966,842
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,349
726
29
2
0
320,113
0
L
Scylla
11,281
664
130
8
0
295,613
0
L
Bellona
10,986
646
60
4
0
329,995
2
W
Xbalanque
12,743
750
122
7
0
342,857
0
L
Ne Zha
11,595
682
57
3
0
334,349
0
W
Vulcan
11,037
649
74
4
0
303,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role