Player Matchup

Tiamat
Tiamat
Diamond V
Ghooseboose
Tiamat
Diamond V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 67L
2,107 MMR
Solo
Artemis
Artemis
Diamond IV
PIGSAW
Artemis
Diamond IV
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 129L
2,036 MMR
Solo
Da Ji
Da Ji
Platinum I
PinkPlusWhite
Da Ji
Platinum I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 72L
2,008 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
Sahyas
Ratatoskr
Diamond III
Level 128
God Stats
1W - 1L
1,487 SR
Queue Stats
68W - 49L
2,293 MMR
Solo
Ne Zha
Ne Zha
Diamond III
vJayy
Ne Zha
Diamond III
Level 98
God Stats
10W - 10L
1,666 SR
Queue Stats
148W - 130L
2,275 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,531 SR
2,144 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,736 SR
2,146 MMR
Thoth
Thoth
Masters
Esuminy
Thoth
Masters
Level 159
God Stats
26W - 19L
1,652 SR
Queue Stats
97W - 65L
2,758 MMR
Solo
Cabrakan
Cabrakan
Platinum I
NU7ELABANDI7
Cabrakan
Platinum I
Level 228
God Stats
65W - 33L
1,728 SR
Queue Stats
259W - 245L
1,985 MMR
Solo
Osiris
Osiris
Platinum I
QueueSlay
Osiris
Platinum I
Level 142
God Stats
7W - 5L
1,654 SR
Queue Stats
262W - 247L
2,025 MMR
Solo
Lancelot
Lancelot
Platinum I
ShaKeis47
Lancelot
Platinum I
Level 154
God Stats
12W - 3L
1,917 SR
Queue Stats
166W - 153L
1,973 MMR
Solo
Ishtar
Ishtar
Diamond V
SniffanyFineGold
Ishtar
Diamond V
Level 159
God Stats
2W - 1L
1,727 SR
Queue Stats
205W - 211L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 2
7,459
497
6,383
8,547
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Artemis
PIGSAW
Artemis
12
3 / 2 / 0
7,148
477
8,575
10,958
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 2
6,453
430
3,046
15,555
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
Sahyas
Ratatoskr
14
2 / 3 / 2
7,696
513
9,782
15,944
10,101
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
vJayy
Ne Zha
11
0 / 3 / 3
7,015
468
4,765
10,859
8,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bans
Sun WukongAo KuangOdinKali

VS

Bans
KukulkanAgniThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Esuminy
Thoth
15
4 / 1 / 1
8,846
590
8,001
6,081
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cabrakan
NU7ELABANDI7
Cabrakan
12
2 / 3 / 2
7,633
509
3,272
11,429
10,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
QueueSlay
Osiris
15
4 / 1 / 3
9,720
648
9,847
14,568
12,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Lancelot
ShaKeis47
Lancelot
15
2 / 2 / 9
8,014
534
11,140
14,154
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

16
2 / 0 / 4
9,107
607
8,063
11,127
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
14
15
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
Esuminy
Thoth
4
1
1
4.5
L
Tiamat
1
2
2
1
W
Cabrakan
NU7ELABANDI7
Cabrakan
2
3
2
1
L
Artemis
PIGSAW
Artemis
3
2
0
1.5
L
1
5
2
0.4
W
Osiris
QueueSlay
Osiris
4
1
3
5.5
L
Ratatoskr
Sahyas
Ratatoskr
2
3
2
1
W
Lancelot
ShaKeis47
Lancelot
2
2
9
3.25
W
2
0
4
4
L
Ne Zha
vJayy
Ne Zha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,551
Damage
40,323
61,863
Taken
57,359
32,211
Mitigated
37,332
18,905
Healing
23,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Esuminy
Thoth
8,001
317
0
1,001
6,081
2,104
0
2,384
3,289
71,887
909
L
Tiamat
6,383
678
0
2,227
8,547
3,902
0
3,864
4,291
61,598
0
W
Cabrakan
NU7ELABANDI7
Cabrakan
3,272
247
0
2,130
11,429
10,741
0
1,474
9,955
18,779
1,956
L
Artemis
PIGSAW
Artemis
8,575
3,631
0
2,564
10,958
3,846
0
492
10,466
0
51,330
L
3,046
293
0
6,926
15,555
5,718
0
1,943
13,473
0
44,992
W
Osiris
QueueSlay
Osiris
9,847
4,063
0
8,547
14,568
12,615
0
1,362
13,002
0
83,908
L
Ratatoskr
Sahyas
Ratatoskr
9,782
1,218
0
4,343
15,944
10,101
0
1,585
13,494
754
59,766
W
Lancelot
ShaKeis47
Lancelot
11,140
3,510
0
6,182
14,154
6,969
0
2,284
11,844
0
79,213
W
8,063
4,713
0
5,691
11,127
4,903
328
15
10,738
0
81,458
L
Ne Zha
vJayy
Ne Zha
4,765
947
0
2,845
10,859
8,644
0
2,414
8,290
0
33,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,771
Gold Earned
43,320
420
Minions Killed
547
0
Camps Cleared
0
1,531,561
Distance Traveled
1,536,420
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,846
590
139
9
0
317,090
4
L
Tiamat
7,459
497
121
8
0
288,396
4
W
Cabrakan
7,633
509
26
2
0
291,324
10
L
Artemis
7,148
477
86
6
0
283,013
0
L
Da Ji
6,453
430
70
5
0
298,936
6
W
Osiris
9,720
648
137
9
0
273,525
3
L
Ratatoskr
7,696
513
105
7
0
330,886
3
W
Lancelot
8,014
534
105
7
0
376,584
0
W
Ishtar
9,107
607
140
9
0
277,897
3
L
Ne Zha
7,015
468
38
3
0
330,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role