Player Matchup

Zhong Kui
Zhong Kui
Devyboy_coolin22
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 89L
1,303 Elo+
Party 1
Ix Chel
Ix Chel
andrepontgamer04
Ix Chel
Level 35
God Stats
4W - 10L
1,245 SR
Queue Stats
37W - 63L
1,209 Elo+
Party 1
Da Ji
Da Ji
murderbrawl2205
Da Ji
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 113L
1,249 Elo+
Party 1
Team Averages
Level 37
1,415 SR
1,253 Elo+

VS

Team Averages
Level 69
1,824 SR
1,887 Elo+
Scylla
Scylla
Aeydra
Scylla
Level 87
God Stats
12W - 1L
1,935 SR
Queue Stats
131W - 33L
1,899 Elo+
Party 2
Ravana
Ravana
FamiliarDevil
Ravana
Level 10
God Stats
3W - 0L
1,775 SR
Queue Stats
41W - 1L
1,885 Elo+
Party 2
Cthulhu
Cthulhu
Đauthi
Cthulhu
Level 111
God Stats
5W - 1L
1,763 SR
Queue Stats
106W - 21L
1,878 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
2 / 7 / 4
7,175
718
4,103
10,934
6,414
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 9 / 2
6,729
673
2,113
10,510
3,842
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
3 / 8 / 2
7,423
742
4,490
10,388
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aeydra
Scylla
14
12 / 1 / 9
9,564
956
11,288
7,277
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
8 / 3 / 12
8,929
893
8,849
9,411
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cthulhu
Đauthi
Cthulhu
12
4 / 2 / 15
8,093
809
8,941
9,853
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
24
24
Deaths
6
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aeydra
Scylla
12
1
9
16.5
L
Zhong Kui
2
7
4
0.57
W
8
3
12
4.67
L
1
9
2
0.22
L
3
8
2
0.5
W
Cthulhu
Đauthi
Cthulhu
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,706
Damage
29,078
31,832
Taken
26,541
15,550
Mitigated
15,125
1,255
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aeydra
Scylla
11,288
2,071
220
1,628
7,277
2,495
115
1,684
5,593
37,675
0
L
Zhong Kui
4,103
606
0
559
10,934
6,414
0
6,486
3,952
8,220
0
W
8,849
3,079
0
1,794
9,411
4,797
27
2,190
7,221
0
28,749
L
2,113
512
120
0
10,510
3,842
0
5,948
3,891
15,656
0
L
4,490
1,033
0
576
10,388
5,294
0
5,917
3,843
0
7,238
W
Cthulhu
Đauthi
Cthulhu
8,941
394
119
1,349
9,853
7,833
28
2,400
7,453
16,396
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,327
Gold Earned
26,586
45
Minions Killed
133
0
Camps Cleared
0
361,241
Distance Traveled
552,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,564
956
72
7
0
182,129
0
L
Zhong Kui
7,175
718
9
1
0
119,469
0
W
Ravana
8,929
893
41
4
0
184,892
0
L
Ix Chel
6,729
673
30
3
0
125,695
0
L
Da Ji
7,423
742
6
1
0
116,077
0
W
Cthulhu
8,093
809
20
2
0
185,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role