Player Matchup

Ymir
Ymir
MrDayKwan
Ymir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
StevenSpyder
Nemesis
Level 206
God Stats
1W - 0L
1,873 SR
Queue Stats
121W - 102L
1,553 Elo+
Party 1
Chiron
Chiron
Waifuology4278
Chiron
Level 56
God Stats
2W - 1L
1,504 SR
Queue Stats
116W - 112L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
WyaTTburp xc
Kukulkan
Level 158
God Stats
1W - 2L
1,240 SR
Queue Stats
194W - 179L
1,505 Elo+
Party 1
Nike
Nike
zulutango88N
Nike
Level 118
God Stats
2W - 0L
1,633 SR
Queue Stats
2W - 0L
1,719 Elo+
Solo
Team Averages
Level 118
1,550 SR
1,555 Elo+

VS

Team Averages
Level 134
1,473 SR
1,536 Elo+
Loki
Loki
DjEddie24
Loki
Level 138
God Stats
11W - 6L
1,718 SR
Queue Stats
82W - 79L
1,549 Elo+
Party 2
Janus
Janus
I_Am_A_Farm
Janus
Level 105
God Stats
30W - 26L
1,663 SR
Queue Stats
83W - 82L
1,550 Elo+
Party 2
Izanami
Izanami
OneUglyBarnacle
Izanami
Level 146
God Stats
0W - 3L
1,347 SR
Queue Stats
25W - 30L
1,466 Elo+
Solo
King Arthur
King Arthur
xSANDMANx138
King Arthur
Level 147
God Stats
0W - 3L
1,117 SR
Queue Stats
55W - 45L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
あlぜいd
Sylvanus
Level 134
God Stats
4W - 4L
1,519 SR
Queue Stats
55W - 49L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 0 / 1
5,455
546
2,096
5,984
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
StevenSpyder
Nemesis
12
2 / 1 / 0
5,758
576
4,081
7,116
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 0 / 0
5,289
529
3,517
4,275
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
WyaTTburp xc
Kukulkan
11
0 / 0 / 1
5,983
598
336
1,868
773
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 1 / 1
6,478
648
5,257
8,131
3,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 1 / 1
4,602
460
1,517
5,905
1,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 0 / 0
5,969
597
315
2,587
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,026
503
2,773
6,168
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
xSANDMANx138
King Arthur
10
1 / 3 / 0
5,559
556
2,052
8,891
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
9
1 / 0 / 1
5,246
525
2,132
6,228
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
2
2
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
1
0.5
L
0
0
0
0
W
Ymir
0
0
1
0.5
L
0
2
1
0.25
W
Nemesis
StevenSpyder
Nemesis
2
1
0
2
W
1
0
0
1
W
Kukulkan
WyaTTburp xc
Kukulkan
0
0
1
0.5
L
King Arthur
xSANDMANx138
King Arthur
1
3
0
0.33
W
2
1
1
2.5
L
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,287
Damage
8,789
27,374
Taken
29,779
12,462
Mitigated
10,878
11,065
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
1,517
432
0
1,936
5,905
1,718
0
361
5,540
0
22,050
L
315
0
0
830
2,587
857
0
140
2,407
46,830
1,417
W
Ymir
2,096
370
0
1,568
5,984
3,406
203
914
5,070
17,109
661
L
2,773
2,187
0
1,685
6,168
2,256
0
1,419
4,749
0
37,055
W
Nemesis
StevenSpyder
Nemesis
4,081
2,298
0
2,222
7,116
3,021
0
735
6,341
0
55,468
W
3,517
1,078
663
2,278
4,275
1,514
490
304
3,971
0
46,364
W
Kukulkan
WyaTTburp xc
Kukulkan
336
0
0
1,074
1,868
773
0
0
1,868
42,576
0
L
King Arthur
xSANDMANx138
King Arthur
2,052
394
0
2,716
8,891
3,210
0
226
8,223
0
39,115
W
5,257
1,425
0
3,260
8,131
3,748
726
259
7,872
0
48,425
L
Sylvanus
2,132
976
768
2,183
6,228
2,837
0
650
5,533
13,431
6,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
26,402
379
Minions Killed
321
0
Camps Cleared
0
965,566
Distance Traveled
975,363
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,602
460
39
4
0
228,831
3
L
Janus
5,969
597
111
11
0
227,246
2
W
Ymir
5,455
546
25
3
0
199,698
0
L
Izanami
5,026
503
69
7
0
154,376
0
W
Nemesis
5,758
576
91
9
0
230,967
0
W
Chiron
5,289
529
90
9
0
184,919
0
W
Kukulkan
5,983
598
97
10
0
187,332
1
L
King Arthur
5,559
556
71
7
0
180,303
2
W
Nike
6,478
648
76
8
0
162,650
0
L
Sylvanus
5,246
525
31
3
0
184,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role