Player Matchup

Erlang Shen
Erlang Shen
Diamond III
 
Erlang Shen
Diamond III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Hasendorf
Baron Samedi
Platinum V
Level 158
God Stats
2W - 2L
1,457 SR
Queue Stats
200W - 189L
1,746 MMR
Solo
Ravana
Ravana
Silver I
NoLoCuraLaDroga
Ravana
Silver I
Level 123
God Stats
6W - 3L
1,884 SR
Queue Stats
41W - 43L
1,400 MMR
Solo
Bacchus
Bacchus
Gold III
Rebelbii
Bacchus
Gold III
Level 147
God Stats
1W - 1L
1,245 SR
Queue Stats
39W - 38L
1,356 MMR
Party 1
Artemis
Artemis
Gold V
ocelotegaming
Artemis
Gold V
Level 89
God Stats
6W - 5L
1,749 SR
Queue Stats
51W - 54L
1,314 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,567 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,551 SR
1,674 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver V
 
Ganesha
Silver V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
Farinha415
Chiron
Masters
Level 181
God Stats
4W - 7L
1,487 SR
Queue Stats
362W - 302L
2,662 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
FixingMy
Ao Kuang
Bronze III
Level 130
God Stats
0W - 2L
1,554 SR
Queue Stats
4W - 6L
1,505 MMR
Party 2
Amaterasu
Amaterasu
Silver I
WalnutPlum12569
Amaterasu
Silver I
Level 168
God Stats
1W - 1L
1,715 SR
Queue Stats
149W - 148L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
7 / 0 / 3
8,696
621
14,959
16,828
9,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Hasendorf
Baron Samedi
13
2 / 3 / 5
7,322
523
7,781
9,280
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 5
8,086
578
11,938
9,579
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Rebelbii
Bacchus
13
1 / 0 / 7
7,267
519
6,636
12,551
13,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
15
3 / 0 / 1
8,220
587
6,757
8,396
3,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothSun WukongOdinAnhur

VS

Bans
AresSusanoMauiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 3 / 0
7,798
557
5,836
9,732
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
11
0 / 3 / 3
6,615
473
4,099
12,068
10,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chiron
Farinha415
Chiron
13
1 / 2 / 2
7,591
542
9,003
11,023
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
FixingMy
Ao Kuang
12
3 / 4 / 1
6,775
484
5,927
15,188
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Amaterasu
WalnutPlum12569
Amaterasu
13
0 / 3 / 0
7,094
507
5,609
18,416
14,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
0
3
8.5
L
Cernunnos
 
Cernunnos
0
3
0
0
L
Ganesha
 
Ganesha
0
3
3
0.5
L
Chiron
Farinha415
Chiron
1
2
2
1
L
Ao Kuang
FixingMy
Ao Kuang
3
4
1
0.88
W
Baron Samedi
Hasendorf
Baron Samedi
2
3
5
1.5
W
2
1
5
4.5
W
Bacchus
Rebelbii
Bacchus
1
0
7
4.5
L
Amaterasu
WalnutPlum12569
Amaterasu
0
3
0
0
W
Artemis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,071
Damage
30,474
56,634
Taken
66,427
39,236
Mitigated
40,198
25,313
Healing
26,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
14,959
8,974
0
8,921
16,828
9,288
51
3,531
13,297
0
87,791
L
Cernunnos
 
Cernunnos
5,836
2,561
0
3,396
9,732
4,346
592
543
9,189
0
77,069
L
Ganesha
 
Ganesha
4,099
670
0
2,366
12,068
10,219
0
5,442
6,530
19,390
0
L
Chiron
Farinha415
Chiron
9,003
3,505
430
4,233
11,023
5,015
0
3,991
7,032
0
68,714
L
Ao Kuang
FixingMy
Ao Kuang
5,927
1,257
0
7,177
15,188
6,031
0
3,472
11,624
44,880
0
W
Baron Samedi
Hasendorf
Baron Samedi
7,781
688
716
3,295
9,280
6,107
552
2,989
6,291
53,822
1,276
W
11,938
3,807
0
4,880
9,579
7,311
13
766
8,813
4,523
50,692
W
Bacchus
Rebelbii
Bacchus
6,636
1,341
0
2,950
12,551
13,138
235
2,602
9,949
27,552
668
L
Amaterasu
WalnutPlum12569
Amaterasu
5,609
3,465
0
9,112
18,416
14,587
0
2,075
15,454
0
54,600
W
Artemis
6,757
3,614
0
4,551
8,396
3,392
935
138
8,258
0
64,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
35,873
454
Minions Killed
444
0
Camps Cleared
0
1,441,384
Distance Traveled
1,361,071
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,696
621
104
7
0
357,528
0
L
Cernunnos
7,798
557
140
10
0
241,768
2
L
Ganesha
6,615
473
3
0
0
287,667
3
L
Chiron
7,591
542
136
10
0
288,527
0
L
Ao Kuang
6,775
484
74
5
0
301,947
0
W
Baron Samedi
7,322
523
101
7
0
237,799
4
W
Ravana
8,086
578
93
7
0
272,409
1
W
Bacchus
7,267
519
41
3
0
320,467
3
L
Amaterasu
7,094
507
91
7
0
241,162
3
W
Artemis
8,220
587
115
8
0
253,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role