Player Matchup

Gilgamesh
Gilgamesh
ACHornsBee
Gilgamesh
Level 155
God Stats
1W - 4L
1,142 SR
Queue Stats
204W - 187L
1,541 Elo+
Solo
Chernobog
Chernobog
Gingerpal
Chernobog
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 102L
1,511 Elo+
Party 2
Chronos
Chronos
SaladKitten
Chronos
Level 147
God Stats
5W - 1L
2,011 SR
Queue Stats
85W - 78L
1,537 Elo+
Solo
Nut
Nut
Storven
Nut
Level 140
God Stats
8W - 2L
1,722 SR
Queue Stats
191W - 148L
1,494 Elo+
Party 2
Ymir
Ymir
ishhhhh
Ymir
Level 134
God Stats
5W - 1L
1,821 SR
Queue Stats
48W - 41L
1,559 Elo+
Solo
Team Averages
Level 143
1,639 SR
1,528 Elo+

VS

Team Averages
Level 152
1,626 SR
1,524 Elo+
Ares
Ares
BeelzebubThe3rd
Ares
Level 104
God Stats
21W - 22L
1,499 SR
Queue Stats
51W - 46L
1,537 Elo+
Party 1
Skadi
Skadi
JoBien
Skadi
Level 139
God Stats
13W - 6L
1,777 SR
Queue Stats
86W - 86L
1,557 Elo+
Party 1
Zeus
Zeus
OnyxynO
Zeus
Level 148
God Stats
4W - 4L
1,768 SR
Queue Stats
161W - 136L
1,579 Elo+
Party 1
Kali
Kali
Starclimber
Kali
Level 177
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,427 Elo+
Solo
Danzaburou
Danzaburou
alex723
Danzaburou
Level 191
God Stats
36W - 28L
1,586 SR
Queue Stats
223W - 201L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACHornsBee
Gilgamesh
10
1 / 1 / 1
5,936
660
4,519
8,627
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chernobog
Gingerpal
Chernobog
9
0 / 0 / 2
4,992
555
2,885
3,979
1,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
SaladKitten
Chronos
10
2 / 0 / 1
5,556
617
2,628
4,601
1,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nut
10
3 / 0 / 0
5,608
623
3,713
5,505
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Ymir
ishhhhh
Ymir
8
2 / 1 / 2
5,254
584
4,315
7,104
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,982
554
3,894
8,464
6,204
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Skadi
JoBien
Skadi
9
0 / 1 / 1
4,688
521
3,166
5,279
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
OnyxynO
Zeus
9
0 / 3 / 1
4,693
521
2,786
4,669
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 1
4,430
492
1,829
6,607
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
alex723
Danzaburou
8
0 / 2 / 0
4,812
535
2,865
5,547
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
2
2
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ACHornsBee
Gilgamesh
1
1
1
1.5
L
2
2
0
1
W
Chernobog
Gingerpal
Chernobog
0
0
2
1
L
Skadi
JoBien
Skadi
0
1
1
0.5
L
Zeus
OnyxynO
Zeus
0
3
1
0.17
W
Chronos
SaladKitten
Chronos
2
0
1
2.5
L
0
0
1
0.5
W
Nut
3
0
0
3
L
Danzaburou
alex723
Danzaburou
0
2
0
0
W
Ymir
ishhhhh
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,060
Damage
14,540
29,816
Taken
30,566
13,027
Mitigated
15,034
13,697
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ACHornsBee
Gilgamesh
4,519
1,614
0
3,722
8,627
4,315
0
888
7,683
0
44,411
L
3,894
122
982
2,005
8,464
6,204
0
1,950
6,514
12,557
0
W
Chernobog
Gingerpal
Chernobog
2,885
1,504
0
1,675
3,979
1,312
0
388
3,591
0
36,241
L
Skadi
JoBien
Skadi
3,166
1,258
0
660
5,279
1,862
0
2,315
2,964
0
35,217
L
Zeus
OnyxynO
Zeus
2,786
339
0
680
4,669
1,549
0
1,327
3,342
30,061
0
W
Chronos
SaladKitten
Chronos
2,628
1,099
0
2,916
4,601
1,406
0
613
3,854
37,289
2,526
L
1,829
816
0
2,788
6,607
2,734
0
933
5,674
0
32,685
W
Nut
3,713
1,889
0
2,632
5,505
1,762
16
2,072
3,047
0
35,589
L
Danzaburou
alex723
Danzaburou
2,865
1,514
0
1,355
5,547
2,685
0
239
5,308
0
31,364
W
Ymir
ishhhhh
Ymir
4,315
1,481
0
2,752
7,104
4,232
0
2,143
4,961
14,701
1,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
23,605
316
Minions Killed
227
0
Camps Cleared
0
879,312
Distance Traveled
829,258
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,936
660
85
9
0
172,409
1
L
Ares
4,982
554
11
1
0
194,985
0
W
Chernobog
4,992
555
68
8
0
169,430
0
L
Skadi
4,688
521
59
7
0
163,513
0
L
Zeus
4,693
521
53
6
0
149,451
0
W
Chronos
5,556
617
68
8
0
189,708
0
L
Kali
4,430
492
50
6
0
197,187
1
W
Nut
5,608
623
67
7
0
168,404
1
L
Danzaburou
4,812
535
54
6
0
124,122
2
W
Ymir
5,254
584
28
3
0
179,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role