Player Matchup

Hun Batz
Hun Batz
DuckMan101
Hun Batz
Level 108
God Stats
21W - 14L
1,590 SR
Queue Stats
101W - 85L
1,502 Elo+
Solo
Eset
Eset
H3SHx_Gorilla
Eset
Level 142
God Stats
2W - 1L
1,733 SR
Queue Stats
47W - 45L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
JankyOleMe
Gilgamesh
Level 146
God Stats
1W - 0L
2,009 SR
Queue Stats
22W - 20L
1,504 Elo+
Party 1
Ymir
Ymir
TorvicHVN
Ymir
Level 180
God Stats
1W - 0L
1,266 SR
Queue Stats
20W - 23L
1,478 Elo+
Party 1
Apollo
Apollo
ΞCazador
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,477 Elo+
Party 1
Team Averages
Level 141
1,620 SR
1,500 Elo+

VS

Team Averages
Level 149
1,597 SR
1,532 Elo+
Thanatos
Thanatos
DEAD_SENPAI
Thanatos
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 61L
1,470 Elo+
Solo
Kukulkan
Kukulkan
WB_HULK
Kukulkan
Level 143
God Stats
38W - 27L
1,706 SR
Queue Stats
50W - 45L
1,586 Elo+
Party 2
Ymir
Ymir
YancyCigpen
Ymir
Level 184
God Stats
7W - 17L
1,395 SR
Queue Stats
215W - 211L
1,475 Elo+
Solo
Nut
Nut
juanmme
Nut
Level 153
God Stats
3W - 2L
1,707 SR
Queue Stats
76W - 76L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
rafa9325
Erlang Shen
Level 154
God Stats
13W - 17L
1,679 SR
Queue Stats
79W - 77L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DuckMan101
Hun Batz
10
3 / 0 / 3
5,867
587
4,765
7,700
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 1
6,090
609
1,685
3,048
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Gilgamesh
JankyOleMe
Gilgamesh
12
5 / 0 / 1
6,665
667
7,983
10,865
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ymir
10
2 / 2 / 4
5,589
559
5,072
8,258
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
ΞCazador
Apollo
10
4 / 0 / 2
6,104
610
8,194
4,857
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEAD_SENPAI
Thanatos
9
1 / 4 / 0
5,009
501
3,390
9,292
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
WB_HULK
Kukulkan
12
0 / 1 / 1
6,149
615
1,742
3,468
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
2 / 4 / 0
5,116
512
3,379
9,703
6,908
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nut
9
0 / 2 / 2
4,973
497
4,627
7,756
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Erlang Shen
rafa9325
Erlang Shen
8
0 / 4 / 0
5,005
501
7,065
12,086
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DEAD_SENPAI
Thanatos
1
4
0
0.25
W
Hun Batz
DuckMan101
Hun Batz
3
0
3
4.5
W
1
1
1
1.5
W
Gilgamesh
JankyOleMe
Gilgamesh
5
0
1
5.5
W
Ymir
2
2
4
2
L
Kukulkan
WB_HULK
Kukulkan
0
1
1
0.5
L
2
4
0
0.5
L
Nut
0
2
2
0.5
L
Erlang Shen
rafa9325
Erlang Shen
0
4
0
0
W
Apollo
ΞCazador
Apollo
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
20,203
34,728
Taken
42,305
19,219
Mitigated
21,727
11,030
Healing
13,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DEAD_SENPAI
Thanatos
3,390
1,135
0
3,880
9,292
3,600
0
555
8,575
0
33,138
W
Hun Batz
DuckMan101
Hun Batz
4,765
1,962
0
3,510
7,700
2,682
0
368
7,213
0
41,194
W
1,685
187
262
652
3,048
1,063
0
1,277
1,771
33,198
2,345
W
Gilgamesh
JankyOleMe
Gilgamesh
7,983
2,918
0
3,852
10,865
7,014
210
0
10,289
0
44,337
W
Ymir
5,072
1,021
0
1,871
8,258
6,578
0
1,788
6,470
16,295
1,268
L
Kukulkan
WB_HULK
Kukulkan
1,742
52
0
270
3,468
1,245
0
881
2,361
53,338
1,135
L
3,379
900
180
1,483
9,703
6,908
0
1,893
7,810
21,354
0
L
Nut
4,627
3,188
0
2,993
7,756
2,768
0
2,650
5,106
0
36,308
L
Erlang Shen
rafa9325
Erlang Shen
7,065
4,023
0
5,193
12,086
7,206
0
170
11,338
0
32,334
W
Apollo
ΞCazador
Apollo
8,194
5,568
0
883
4,857
1,882
0
1,591
3,266
0
43,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
26,252
300
Minions Killed
305
0
Camps Cleared
0
980,231
Distance Traveled
934,213
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,009
501
55
6
0
210,658
0
W
Hun Batz
5,867
587
65
7
0
222,086
0
W
Eset
6,090
609
87
9
0
194,534
0
W
Gilgamesh
6,665
667
65
7
0
189,245
0
W
Ymir
5,589
559
18
2
0
194,636
2
L
Kukulkan
6,149
615
92
9
0
197,309
0
L
Ymir
5,116
512
25
3
0
174,795
5
L
Nut
4,973
497
72
7
0
179,308
0
L
Erlang Shen
5,005
501
61
6
0
172,143
0
W
Apollo
6,104
610
65
7
0
179,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role