Player Matchup

Charon
Charon
COSMOBADGER
Charon
Level 154
God Stats
0W - 2L
1,457 SR
Queue Stats
33W - 43L
1,442 Elo+
Party 2
Chaac
Chaac
KING SCHMIT
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,156 Elo+
Party 2
Charybdis
Charybdis
L3thal_Dope_
Charybdis
Level 127
God Stats
4W - 3L
1,669 SR
Queue Stats
86W - 86L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
Mellow_Moves_
Zhong Kui
Level 119
God Stats
1W - 1L
1,841 SR
Queue Stats
96W - 96L
1,478 Elo+
Solo
Nemesis
Nemesis
steamytacoparty
Nemesis
Level 104
God Stats
3W - 6L
1,613 SR
Queue Stats
30W - 41L
1,441 Elo+
Party 2
Team Averages
Level 124
1,616 SR
1,402 Elo+

VS

Team Averages
Level 129
1,600 SR
1,513 Elo+
Atlas
Atlas
KinGSlayer-_02
Atlas
Level 113
God Stats
2W - 1L
1,703 SR
Queue Stats
34W - 39L
1,516 Elo+
Solo
Pele
Pele
OleAngryAndy
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,525 Elo+
Party 1
Osiris
Osiris
PanicAsp
Osiris
Level 149
God Stats
4W - 5L
1,359 SR
Queue Stats
99W - 116L
1,493 Elo+
Party 1
Neith
Neith
R4MMYii
Neith
Level 128
God Stats
58W - 38L
1,563 SR
Queue Stats
116W - 103L
1,499 Elo+
Solo
Agni
Agni
SchoolGirlJesse
Agni
Level 126
God Stats
2W - 1L
1,875 SR
Queue Stats
52W - 44L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 1 / 0
5,487
499
3,991
10,730
7,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
5,670
515
3,927
11,783
7,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
L3thal_Dope_
Charybdis
11
0 / 3 / 0
5,805
528
3,580
8,070
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Mellow_Moves_
Zhong Kui
9
0 / 2 / 1
4,968
452
2,552
6,025
4,135
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
5,001
455
3,276
10,209
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,351
577
3,884
6,698
5,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 0
7,025
639
4,121
8,648
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
PanicAsp
Osiris
12
0 / 0 / 1
6,993
636
6,380
8,181
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
R4MMYii
Neith
12
1 / 0 / 1
6,692
608
3,847
5,173
1,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 1
6,607
601
6,415
4,541
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
0
0
L
0
1
0
0
W
1
0
3
2.5
L
Charybdis
L3thal_Dope_
Charybdis
0
3
0
0
L
Zhong Kui
Mellow_Moves_
Zhong Kui
0
2
1
0.25
W
6
0
0
6
W
Osiris
PanicAsp
Osiris
0
0
1
0.5
W
Neith
R4MMYii
Neith
1
0
1
1.5
W
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
24,647
46,817
Taken
33,241
25,442
Mitigated
17,943
14,503
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
3,991
780
0
2,091
10,730
7,032
0
2,629
7,849
25,144
0
L
3,927
693
0
4,806
11,783
7,632
0
0
11,783
0
40,527
W
3,884
1,823
0
2,467
6,698
5,201
175
1,807
4,891
20,573
0
L
Charybdis
L3thal_Dope_
Charybdis
3,580
1,653
0
2,678
8,070
2,742
0
1,623
6,447
0
49,521
L
Zhong Kui
Mellow_Moves_
Zhong Kui
2,552
461
23
2,672
6,025
4,135
0
3,296
2,119
24,852
0
W
4,121
1,268
0
2,011
8,648
3,697
0
2,058
6,590
0
55,946
W
Osiris
PanicAsp
Osiris
6,380
2,651
0
6,347
8,181
5,512
0
261
7,920
0
53,732
W
Neith
R4MMYii
Neith
3,847
1,029
0
1,883
5,173
1,844
538
753
4,420
0
54,292
W
6,415
279
0
400
4,541
1,689
0
1,777
2,764
45,503
0
L
3,276
1,205
0
2,233
10,209
3,901
0
1,632
8,320
0
36,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
33,668
301
Minions Killed
385
0
Camps Cleared
0
1,036,494
Distance Traveled
1,101,186
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,487
499
26
2
0
230,283
4
L
Chaac
5,670
515
79
7
0
185,292
0
W
Atlas
6,351
577
15
1
0
245,865
4
L
Charybdis
5,805
528
96
9
0
197,341
0
L
Zhong Kui
4,968
452
47
4
0
162,934
0
W
Pele
7,025
639
92
8
0
240,895
0
W
Osiris
6,993
636
87
8
0
194,019
0
W
Neith
6,692
608
109
10
0
195,472
1
W
Agni
6,607
601
82
7
0
224,935
0
L
Nemesis
5,001
455
53
5
0
260,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role