Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Andresimer
Cthulhu
Level 28
God Stats
1W - 3L
1,408 SR
Queue Stats
33W - 49L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
AstroCulo
Ao Kuang
Level 155
God Stats
1W - 3L
1,119 SR
Queue Stats
61W - 63L
1,526 Elo+
Party 2
Discordia
Discordia
Hacle
Discordia
Level 146
God Stats
3W - 3L
1,742 SR
Queue Stats
56W - 53L
1,508 Elo+
Party 2
King Arthur
King Arthur
Rabbittoxic
King Arthur
Level 146
God Stats
27W - 36L
1,557 SR
Queue Stats
87W - 93L
1,447 Elo+
Party 2
Team Averages
Level 126
1,465 SR
1,488 Elo+

VS

Team Averages
Level 150
1,619 SR
1,524 Elo+
Yu Huang
Yu Huang
BridledHail
Yu Huang
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,516 Elo+
Party 1
Izanami
Izanami
PabloMR07
Izanami
Level 173
God Stats
2W - 1L
1,328 SR
Queue Stats
52W - 45L
1,586 Elo+
Party 1
Bellona
Bellona
Zakarta42
Bellona
Level 144
God Stats
18W - 22L
1,588 SR
Queue Stats
34W - 37L
1,486 Elo+
Solo
Xing Tian
Xing Tian
alessandriti7
Xing Tian
Level 183
God Stats
7W - 5L
1,958 SR
Queue Stats
41W - 47L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
bestia417
Sun Wukong
Level 143
God Stats
3W - 1L
1,724 SR
Queue Stats
66W - 62L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 5 / 2
8,411
495
5,406
13,880
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Andresimer
Cthulhu
10
1 / 3 / 0
6,346
373
5,972
10,695
7,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
AstroCulo
Ao Kuang
14
8 / 3 / 1
8,671
510
10,961
16,591
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Discordia
Hacle
Discordia
13
0 / 4 / 3
7,954
468
4,797
8,223
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

King Arthur
Rabbittoxic
King Arthur
15
0 / 1 / 1
8,572
504
12,957
15,188
17,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BridledHail
Yu Huang
17
2 / 1 / 4
10,093
594
5,984
7,079
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
PabloMR07
Izanami
16
2 / 2 / 3
9,504
559
5,930
9,765
3,835
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bellona
Zakarta42
Bellona
17
8 / 1 / 2
10,046
591
11,259
17,540
13,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
alessandriti7
Xing Tian
14
4 / 4 / 5
8,675
510
11,569
14,406
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Sun Wukong
bestia417
Sun Wukong
16
0 / 1 / 3
9,682
570
7,948
16,575
16,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
16
16
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
2
0.2
L
Cthulhu
Andresimer
Cthulhu
1
3
0
0.33
L
Ao Kuang
AstroCulo
Ao Kuang
8
3
1
2.83
W
Yu Huang
BridledHail
Yu Huang
2
1
4
4
L
Discordia
Hacle
Discordia
0
4
3
0.38
W
Izanami
PabloMR07
Izanami
2
2
3
1.75
L
King Arthur
Rabbittoxic
King Arthur
0
1
1
0.5
W
Bellona
Zakarta42
Bellona
8
1
2
9
W
Xing Tian
alessandriti7
Xing Tian
4
4
5
1.63
W
Sun Wukong
bestia417
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,093
Damage
42,690
64,577
Taken
65,365
39,782
Mitigated
44,197
15,476
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,406
3,757
0
3,709
13,880
4,924
0
4,957
8,219
0
74,452
L
Cthulhu
Andresimer
Cthulhu
5,972
513
265
882
10,695
7,499
0
3,201
6,882
27,969
0
L
Ao Kuang
AstroCulo
Ao Kuang
10,961
2,896
0
6,620
16,591
7,064
0
912
15,145
59,438
11,653
W
Yu Huang
BridledHail
Yu Huang
5,984
322
0
1,001
7,079
3,053
0
4,039
2,834
75,282
1,718
L
Discordia
Hacle
Discordia
4,797
349
0
567
8,223
3,193
0
4,489
3,010
54,837
1,125
W
Izanami
PabloMR07
Izanami
5,930
3,121
0
3,696
9,765
3,835
2,802
2,569
6,964
0
91,132
L
King Arthur
Rabbittoxic
King Arthur
12,957
1,769
0
3,433
15,188
17,102
0
1,769
12,229
1,791
80,420
W
Bellona
Zakarta42
Bellona
11,259
5,263
0
10,706
17,540
13,748
0
5,974
11,374
0
85,548
W
Xing Tian
alessandriti7
Xing Tian
11,569
1,635
0
2,197
14,406
7,034
0
6,263
7,739
34,727
2,377
W
Sun Wukong
bestia417
Sun Wukong
7,948
746
0
7,978
16,575
16,527
0
2,099
14,396
0
80,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
48,000
499
Minions Killed
622
0
Camps Cleared
0
1,701,243
Distance Traveled
1,679,603
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,411
495
139
8
0
305,369
2
L
Cthulhu
6,346
373
32
2
0
330,434
0
L
Ao Kuang
8,671
510
93
5
0
370,882
0
W
Yu Huang
10,093
594
144
8
0
329,286
0
L
Discordia
7,954
468
108
6
0
341,291
2
W
Izanami
9,504
559
148
9
0
328,835
0
L
King Arthur
8,572
504
127
7
0
353,267
0
W
Bellona
10,046
591
114
7
0
378,903
0
W
Xing Tian
8,675
510
58
3
0
322,865
4
W
Sun Wukong
9,682
570
158
9
0
319,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role