Player Matchup

Bakasura
Bakasura
Silver I
Burktholomew
Bakasura
Silver I
Level 85
God Stats
1W - 0L
1,789 SR
Queue Stats
13W - 12L
1,328 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
XD_Cates
Gilgamesh
Silver I
Level 129
God Stats
2W - 0L
1,537 SR
Queue Stats
13W - 13L
1,328 MMR
Party 1
Agni
Agni
Silver I
xlEddy-x
Agni
Silver I
Level 182
God Stats
2W - 0L
1,549 SR
Queue Stats
13W - 12L
1,328 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,625 SR
1,328 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,778 SR
1,369 MMR
Tsukuyomi
Tsukuyomi
Gold V
CardiacS69
Tsukuyomi
Gold V
Level 96
God Stats
1W - 1L
1,823 SR
Queue Stats
198W - 230L
1,371 MMR
Solo
Charon
Charon
Gold V
PhatP3ssy
Charon
Gold V
Level 123
God Stats
5W - 5L
1,673 SR
Queue Stats
97W - 110L
1,315 MMR
Solo
Kukulkan
Kukulkan
Silver III
ZheetooS
Kukulkan
Silver III
Level 137
God Stats
1W - 1L
1,839 SR
Queue Stats
6W - 6L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Burktholomew
Bakasura
15
1 / 4 / 6
11,160
656
11,008
20,424
14,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
XD_Cates
Gilgamesh
17
2 / 3 / 7
11,676
687
15,800
23,422
21,270
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Agni
19
7 / 2 / 3
13,729
808
26,960
10,196
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ne ZhaChang'eBaron SamediHadesAchilles

VS

Bans
AphroditeCthulhuBastetBake KujiraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CardiacS69
Tsukuyomi
17
6 / 4 / 3
12,017
707
13,027
22,118
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
PhatP3ssy
Charon
15
3 / 3 / 4
10,992
647
11,114
21,783
27,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
ZheetooS
Kukulkan
17
0 / 3 / 8
11,669
686
13,778
13,191
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
10
Kills
9
9
Deaths
10
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Burktholomew
Bakasura
1
4
6
1
L
Tsukuyomi
CardiacS69
Tsukuyomi
6
4
3
1.88
L
Charon
PhatP3ssy
Charon
3
3
4
1.67
W
Gilgamesh
XD_Cates
Gilgamesh
2
3
7
1.83
L
Kukulkan
ZheetooS
Kukulkan
0
3
8
1.33
W
Agni
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,768
Damage
37,919
54,042
Taken
57,092
40,512
Mitigated
49,071
16,992
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Burktholomew
Bakasura
11,008
5,894
0
9,021
20,424
14,949
42
9,488
9,780
0
39,211
L
Tsukuyomi
CardiacS69
Tsukuyomi
13,027
2,265
0
5,754
22,118
15,809
0
10,704
9,810
0
42,992
L
Charon
PhatP3ssy
Charon
11,114
1,786
312
1,814
21,783
27,318
0
8,709
10,917
26,481
569
W
Gilgamesh
XD_Cates
Gilgamesh
15,800
4,284
0
6,139
23,422
21,270
468
11,229
10,700
6,996
48,433
L
Kukulkan
ZheetooS
Kukulkan
13,778
1,518
0
250
13,191
5,944
0
7,307
5,432
70,181
363
W
Agni
26,960
954
110
1,722
10,196
4,293
699
3,338
6,217
71,906
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,565
Gold Earned
34,678
216
Minions Killed
206
0
Camps Cleared
0
1,016,368
Distance Traveled
1,003,465
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,160
656
67
4
0
332,524
0
L
Tsukuyomi
12,017
707
44
3
0
344,764
1
L
Charon
10,992
647
36
2
0
321,800
3
W
Gilgamesh
11,676
687
60
4
0
343,367
0
L
Kukulkan
11,669
686
126
7
0
336,901
5
W
Agni
13,729
808
89
5
0
340,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role