Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
SyanStormtamer
Nemesis
Level 147
God Stats
14W - 1L
1,979 SR
Queue Stats
221W - 65L
1,777 Elo+
Solo
Artemis
Artemis
banettebit
Artemis
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 101L
1,524 Elo+
Solo
Bellona
Bellona
noobwluck
Bellona
Level 155
God Stats
6W - 3L
1,821 SR
Queue Stats
95W - 70L
1,680 Elo+
Solo
Sylvanus
Sylvanus
wh4twey
Sylvanus
Level 122
God Stats
6W - 5L
1,701 SR
Queue Stats
133W - 101L
1,581 Elo+
Solo
Team Averages
Level 145
1,700 SR
1,612 Elo+

VS

Team Averages
Level 122
1,503 SR
1,566 Elo+
Nut
Nut
Equitys
Nut
Level 126
God Stats
7W - 5L
1,504 SR
Queue Stats
14W - 9L
1,631 Elo+
Solo
Cthulhu
Cthulhu
KiLa ZoMb13
Cthulhu
Level 45
God Stats
21W - 22L
1,524 SR
Queue Stats
32W - 29L
1,558 Elo+
Party 1
Thanatos
Thanatos
PhantasmicFever
Thanatos
Level 68
God Stats
6W - 5L
1,456 SR
Queue Stats
64W - 68L
1,579 Elo+
Party 1
Poseidon
Poseidon
SmearierBear62
Poseidon
Level 211
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 110L
1,548 Elo+
Party 1
Artemis
Artemis
TheFirstRaikage
Artemis
Level 159
God Stats
2W - 4L
1,531 SR
Queue Stats
208W - 207L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 3 / 2
7,586
759
6,678
9,263
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
4 / 3 / 2
8,420
842
9,562
15,713
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Artemis
banettebit
Artemis
15
1 / 2 / 4
8,288
829
7,937
7,368
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
noobwluck
Bellona
15
2 / 1 / 3
8,130
813
6,452
11,372
11,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Sylvanus
wh4twey
Sylvanus
14
2 / 1 / 4
7,808
781
5,087
11,881
9,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
13
0 / 0 / 4
7,316
732
6,599
5,141
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
KiLa ZoMb13
Cthulhu
14
2 / 3 / 4
7,686
769
6,844
11,555
9,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Thanatos
13
1 / 3 / 4
7,468
747
7,591
10,535
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Poseidon
16
4 / 2 / 4
8,408
841
10,121
7,047
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 1 / 5
8,290
829
15,584
8,025
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
10
10
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
3
2
0.33
L
Nut
0
0
4
2
L
Cthulhu
KiLa ZoMb13
Cthulhu
2
3
4
1.33
L
Thanatos
1
3
4
1
L
Poseidon
4
2
4
3
W
4
3
2
1.67
L
3
1
5
5.5
W
Artemis
banettebit
Artemis
1
2
4
1.5
W
Bellona
noobwluck
Bellona
2
1
3
3.5
W
Sylvanus
wh4twey
Sylvanus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,716
Damage
46,739
55,597
Taken
42,303
35,328
Mitigated
23,419
11,451
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
6,678
829
0
625
9,263
3,875
275
3,693
5,458
26,575
900
L
Nut
6,599
4,610
0
1,459
5,141
2,070
0
2,839
2,204
0
21,826
L
Cthulhu
KiLa ZoMb13
Cthulhu
6,844
182
446
1,115
11,555
9,748
0
3,593
7,744
14,262
0
L
Thanatos
7,591
1,728
0
3,488
10,535
5,062
0
1,270
9,127
0
15,730
L
Poseidon
10,121
1,613
0
1,467
7,047
2,850
81
552
6,495
27,950
0
W
9,562
3,637
0
1,819
15,713
7,143
0
4,412
11,132
0
16,015
L
15,584
4,238
0
290
8,025
3,689
0
2,715
5,152
0
36,143
W
Artemis
banettebit
Artemis
7,937
3,115
0
485
7,368
3,203
622
2,373
4,852
0
33,037
W
Bellona
noobwluck
Bellona
6,452
1,655
0
1,683
11,372
11,691
84
2,284
8,886
0
22,714
W
Sylvanus
wh4twey
Sylvanus
5,087
452
2,068
4,771
11,881
9,416
0
3,247
8,304
10,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
39,168
198
Minions Killed
216
0
Camps Cleared
0
1,017,936
Distance Traveled
1,007,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,586
759
59
6
0
188,791
0
L
Nut
7,316
732
37
4
0
136,962
0
L
Cthulhu
7,686
769
26
3
0
220,168
0
L
Thanatos
7,468
747
29
3
0
222,139
0
L
Poseidon
8,408
841
61
6
0
216,107
0
W
Nemesis
8,420
842
20
2
0
216,604
0
L
Artemis
8,290
829
63
6
0
212,499
0
W
Artemis
8,288
829
57
6
0
190,602
0
W
Bellona
8,130
813
47
5
0
226,128
0
W
Sylvanus
7,808
781
15
2
0
195,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role