Player Matchup

Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum II
MauricioR9
Ymir
Platinum II
Level 259
God Stats
4W - 2L
1,851 SR
Queue Stats
101W - 102L
1,767 MMR
Solo
Thanatos
Thanatos
Platinum V
Sp1cyChipotle
Thanatos
Platinum V
Level 175
God Stats
11W - 8L
1,643 SR
Queue Stats
116W - 108L
1,741 MMR
Party 2
Erlang Shen
Erlang Shen
Gold II
iTempted
Erlang Shen
Gold II
Level 169
God Stats
1W - 0L
1,816 SR
Queue Stats
22W - 10L
1,812 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
izJuiceBoxix
Danzaburou
Platinum IV
Level 156
God Stats
8W - 2L
1,796 SR
Queue Stats
83W - 79L
1,818 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 191
1,721 SR
1,728 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 165
1,548 SR
1,791 MMR
Hachiman
Hachiman
Platinum IV
Bops-Inter
Hachiman
Platinum IV
Level 159
God Stats
2W - 3L
1,537 SR
Queue Stats
53W - 44L
1,686 MMR
Party 1
Atlas
Atlas
Platinum III
DrGollic
Atlas
Platinum III
Level 177
God Stats
1W - 4L
1,349 SR
Queue Stats
179W - 173L
1,785 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
ImOnlyHueman
Tsukuyomi
Gold I
Level 141
God Stats
10W - 16L
1,532 SR
Queue Stats
282W - 285L
1,818 MMR
Solo
The Morrigan
The Morrigan
Platinum III
TAKASHIROO
The Morrigan
Platinum III
Level 225
God Stats
15W - 21L
1,545 SR
Queue Stats
123W - 114L
1,820 MMR
Solo
Chaac
Chaac
Gold II
ThatOnePanther
Chaac
Gold II
Level 125
God Stats
4W - 3L
1,775 SR
Queue Stats
20W - 13L
1,848 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 2 / 4
10,256
570
10,464
8,549
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 9
9,344
519
5,428
15,630
14,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Sp1cyChipotle
Thanatos
18
11 / 1 / 4
10,806
600
12,302
12,774
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
iTempted
Erlang Shen
17
3 / 2 / 3
10,506
584
13,696
18,539
14,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Danzaburou
izJuiceBoxix
Danzaburou
17
3 / 3 / 4
10,512
584
10,086
12,824
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
VamanaThothThorBellona

VS

Bans
KuzenboRamaAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bops-Inter
Hachiman
15
0 / 4 / 0
8,599
478
7,598
13,740
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
DrGollic
Atlas
13
2 / 3 / 2
8,433
469
7,999
16,236
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
ImOnlyHueman
Tsukuyomi
13
2 / 6 / 1
8,081
449
6,509
17,278
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

The Morrigan
TAKASHIROO
The Morrigan
17
3 / 4 / 1
9,990
555
7,140
7,801
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 4 / 1
9,796
544
10,227
20,110
24,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
21
Kills
8
8
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
4
3
L
Hachiman
Bops-Inter
Hachiman
0
4
0
0
L
Atlas
DrGollic
Atlas
2
3
2
1
L
Tsukuyomi
ImOnlyHueman
Tsukuyomi
2
6
1
0.42
W
0
0
9
4.5
W
Thanatos
Sp1cyChipotle
Thanatos
11
1
4
13
L
The Morrigan
TAKASHIROO
The Morrigan
3
4
1
0.88
L
1
4
1
0.38
W
Erlang Shen
iTempted
Erlang Shen
3
2
3
2.25
W
Danzaburou
izJuiceBoxix
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,976
Damage
39,473
68,316
Taken
75,165
44,799
Mitigated
52,923
34,146
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,464
1,913
0
1,898
8,549
3,658
64
4,945
3,580
79,928
4,051
L
Hachiman
Bops-Inter
Hachiman
7,598
3,900
0
5,850
13,740
5,244
0
1,310
12,390
0
82,757
L
Atlas
DrGollic
Atlas
7,999
3,037
0
1,937
16,236
14,185
0
7,161
8,734
40,849
0
L
Tsukuyomi
ImOnlyHueman
Tsukuyomi
6,509
2,333
0
4,906
17,278
5,838
0
2,114
15,124
0
60,491
W
5,428
683
0
2,022
15,630
14,765
16
5,332
10,298
42,354
0
W
Thanatos
Sp1cyChipotle
Thanatos
12,302
3,716
0
15,351
12,774
5,926
0
1,559
11,215
0
91,363
L
The Morrigan
TAKASHIROO
The Morrigan
7,140
611
0
744
7,801
3,111
312
2,914
4,445
77,987
3,144
L
10,227
1,589
0
6,334
20,110
24,545
0
1,392
18,674
2,645
83,302
W
Erlang Shen
iTempted
Erlang Shen
13,696
7,349
0
10,747
18,539
14,715
533
2,247
16,292
0
78,959
W
Danzaburou
izJuiceBoxix
Danzaburou
10,086
4,356
0
4,128
12,824
5,735
924
2,908
9,906
0
83,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,424
Gold Earned
44,899
551
Minions Killed
590
0
Camps Cleared
0
1,843,206
Distance Traveled
1,667,390
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,256
570
149
8
0
383,848
0
L
Hachiman
8,599
478
136
8
0
318,306
2
L
Atlas
8,433
469
56
3
0
353,684
4
L
Tsukuyomi
8,081
449
88
5
0
334,060
7
W
Ymir
9,344
519
52
3
0
361,819
6
W
Thanatos
10,806
600
95
5
0
417,220
0
L
The Morrigan
9,990
555
157
9
0
328,121
1
L
Chaac
9,796
544
153
9
0
333,219
0
W
Erlang Shen
10,506
584
121
7
0
374,603
1
W
Danzaburou
10,512
584
134
7
0
305,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role