Player Matchup

Morgan Le Fay
Morgan Le Fay
BigBadGage
Morgan Le Fay
Level 185
God Stats
5W - 2L
1,542 SR
Queue Stats
77W - 49L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
IINKYGOOSE
Gilgamesh
Level 128
God Stats
8W - 5L
1,409 SR
Queue Stats
20W - 13L
1,608 Elo+
Party 1
Tyr
Tyr
stickman582
Tyr
Level 141
God Stats
1W - 0L
1,852 SR
Queue Stats
2W - 2L
1,662 Elo+
Party 1
Team Averages
Level 151
1,601 SR
1,635 Elo+

VS

Team Averages
Level 137
1,638 SR
1,558 Elo+
Cu Chulainn
Cu Chulainn
Garrettnsheeet
Cu Chulainn
Level 144
God Stats
0W - 2L
1,293 SR
Queue Stats
114W - 116L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Grimrr Halfpaw
Kukulkan
Level 154
God Stats
11W - 6L
1,695 SR
Queue Stats
115W - 107L
1,598 Elo+
Solo
Jing Wei
Jing Wei
jud06e
Jing Wei
Level 112
God Stats
3W - 1L
1,926 SR
Queue Stats
86W - 78L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigBadGage
Morgan Le Fay
14
4 / 1 / 3
8,295
754
13,591
9,740
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
IINKYGOOSE
Gilgamesh
13
0 / 0 / 7
7,580
689
9,514
8,708
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

13
3 / 0 / 3
7,932
721
4,398
7,374
6,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Garrettnsheeet
Cu Chulainn
11
0 / 1 / 1
7,067
642
7,092
12,672
10,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
12
1 / 4 / 0
7,390
672
8,563
7,542
3,231
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jing Wei
jud06e
Jing Wei
13
0 / 2 / 0
7,493
681
5,329
11,881
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
7
Kills
1
1
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigBadGage
Morgan Le Fay
4
1
3
5.5
L
Cu Chulainn
Garrettnsheeet
Cu Chulainn
0
1
1
0.5
L
Kukulkan
1
4
0
0.25
W
Gilgamesh
IINKYGOOSE
Gilgamesh
0
0
7
3.5
L
Jing Wei
jud06e
Jing Wei
0
2
0
0
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,503
Damage
20,984
25,822
Taken
32,095
19,328
Mitigated
18,650
5,231
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigBadGage
Morgan Le Fay
13,591
179
0
3,313
9,740
4,590
0
2,511
6,964
47,431
0
L
Cu Chulainn
Garrettnsheeet
Cu Chulainn
7,092
832
0
4,259
12,672
10,753
0
6,017
6,273
0
17,709
L
Kukulkan
8,563
819
0
172
7,542
3,231
0
3,860
3,475
36,027
0
W
Gilgamesh
IINKYGOOSE
Gilgamesh
9,514
1,957
0
1,406
8,708
7,953
0
3,276
5,123
851
19,170
L
Jing Wei
jud06e
Jing Wei
5,329
3,560
0
1,846
11,881
4,666
327
4,652
6,861
0
28,148
W
4,398
145
0
512
7,374
6,785
0
2,802
4,288
112
16,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,807
Gold Earned
21,950
127
Minions Killed
139
0
Camps Cleared
0
752,386
Distance Traveled
666,401
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,295
754
77
7
0
240,791
0
L
Cu Chulainn
7,067
642
24
2
0
231,075
0
L
Kukulkan
7,390
672
48
4
0
196,510
3
W
Gilgamesh
7,580
689
27
2
0
252,658
0
L
Jing Wei
7,493
681
67
6
0
238,816
0
W
Tyr
7,932
721
23
2
0
258,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role