Player Matchup

Kuzenbo
Kuzenbo
Cieloh
Kuzenbo
Level 63
God Stats
5W - 4L
1,465 SR
Queue Stats
133W - 118L
1,568 Elo+
Solo
Izanami
Izanami
DivintyDidi
Izanami
Level 59
God Stats
4W - 0L
1,859 SR
Queue Stats
128W - 141L
1,569 Elo+
Solo
Chang'e
Chang'e
HappyTato
Chang'e
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,476 Elo+
Solo
Surtr
Surtr
SwatKill318_
Surtr
Level 65
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
relieved-scar9
Vamana
Level 46
God Stats
4W - 1L
1,818 SR
Queue Stats
50W - 54L
1,547 Elo+
Solo
Team Averages
Level 54
1,590 SR
1,532 Elo+

VS

Team Averages
Level 82
1,509 SR
1,483 Elo+
Hera
Hera
ASAPMerg
Hera
Level 87
God Stats
7W - 7L
1,514 SR
Queue Stats
55W - 60L
1,464 Elo+
Party 1
Atlas
Atlas
ChaacUnleashed
Atlas
Level 31
God Stats
0W - 2L
1,315 SR
Queue Stats
10W - 22L
1,375 Elo+
Solo
Sobek
Sobek
Not A Catfish71
Sobek
Level 140
God Stats
0W - 1L
1,715 SR
Queue Stats
39W - 46L
1,506 Elo+
Party 1
Susano
Susano
StormStriker69
Susano
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 117L
1,584 Elo+
Solo
Artemis
Artemis
atreyu2727
Artemis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cieloh
Kuzenbo
12
1 / 1 / 2
7,942
496
5,387
10,578
11,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
DivintyDidi
Izanami
17
1 / 0 / 5
9,610
601
7,240
5,746
2,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
HappyTato
Chang'e
16
6 / 0 / 0
8,985
562
9,223
10,746
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
0 / 5 / 0
7,125
445
6,313
13,548
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 2 / 2
8,480
530
7,237
17,750
10,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 5 / 0
7,687
480
4,585
10,533
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

2
0 / 0 / 0
4,741
296
110
770
396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 1 / 2
9,261
579
11,619
16,641
11,321
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 3 / 3
8,024
502
10,334
16,091
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
atreyu2727
Artemis
13
1 / 2 / 0
7,005
438
5,933
10,834
4,538
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
8
8
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
1
5
0
0.2
L
0
0
0
0
W
Kuzenbo
Cieloh
Kuzenbo
1
1
2
2
W
Izanami
DivintyDidi
Izanami
1
0
5
3.5
W
Chang'e
HappyTato
Chang'e
6
0
0
6
L
4
1
2
5
L
2
3
3
1.17
W
0
5
0
0
L
Artemis
atreyu2727
Artemis
1
2
0
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,400
Damage
32,581
58,368
Taken
54,869
36,217
Mitigated
27,030
19,513
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,585
1,359
0
450
10,533
4,367
0
3,908
6,625
61,945
0
L
110
45
0
132
770
396
0
0
770
1,190
0
W
Kuzenbo
Cieloh
Kuzenbo
5,387
2,000
0
1,627
10,578
11,506
0
2,948
7,630
24,776
1,362
W
Izanami
DivintyDidi
Izanami
7,240
4,151
0
3,055
5,746
2,658
272
455
5,291
0
103,028
W
Chang'e
HappyTato
Chang'e
9,223
385
1,648
5,725
10,746
3,965
0
2,464
8,282
67,169
5,043
L
11,619
495
0
9,044
16,641
11,321
0
2,845
12,986
74,597
5,635
L
10,334
1,855
0
6,118
16,091
6,408
0
4,901
11,190
0
70,076
W
6,313
2,338
0
3,610
13,548
7,925
0
6,810
6,738
1,924
39,526
L
Artemis
atreyu2727
Artemis
5,933
2,725
0
2,293
10,834
4,538
0
2,614
8,220
0
52,063
W
7,237
4,092
0
3,848
17,750
10,163
47
2,492
15,258
0
63,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
36,718
480
Minions Killed
404
0
Camps Cleared
0
1,660,487
Distance Traveled
1,249,486
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,687
480
113
7
0
293,057
2
L
Atlas
4,741
296
1
0
0
17,524
0
W
Kuzenbo
7,942
496
36
2
0
357,783
3
W
Izanami
9,610
601
166
10
0
313,772
3
W
Chang'e
8,985
562
123
8
0
324,048
0
L
Sobek
9,261
579
118
7
0
301,819
0
L
Susano
8,024
502
108
7
0
344,914
0
W
Surtr
7,125
445
60
4
0
310,429
0
L
Artemis
7,005
438
64
4
0
292,172
0
W
Vamana
8,480
530
95
6
0
354,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role