Player Matchup

Hercules
Hercules
BurnBabyy
Hercules
Level 57
God Stats
0W - 4L
1,200 SR
Queue Stats
46W - 41L
1,587 Elo+
Solo
Bellona
Bellona
Cypress96
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,465 Elo+
Solo
Zeus
Zeus
NOX_QC-
Zeus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,494 Elo+
Party 1
Charybdis
Charybdis
Wylliams0906
Charybdis
Level 68
God Stats
3W - 3L
1,732 SR
Queue Stats
73W - 79L
1,476 Elo+
Party 1
Fenrir
Fenrir
el3m3ntar1a
Fenrir
Level 119
God Stats
11W - 11L
1,690 SR
Queue Stats
236W - 224L
1,546 Elo+
Party 1
Team Averages
Level 82
1,524 SR
1,514 Elo+

VS

Team Averages
Level 93
1,605 SR
1,478 Elo+
Odin
Odin
A1zm
Odin
Level 62
God Stats
10W - 8L
1,470 SR
Queue Stats
111W - 112L
1,465 Elo+
Solo
Sol
Sol
ATG93
Sol
Level 108
God Stats
3W - 1L
1,727 SR
Queue Stats
151W - 150L
1,454 Elo+
Solo
Tyr
Tyr
AlnAlmora
Tyr
Level 120
God Stats
3W - 0L
1,861 SR
Queue Stats
136W - 134L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
NeonCZD
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,586 Elo+
Solo
Kukulkan
Kukulkan
chaneke1o
Kukulkan
Level 86
God Stats
2W - 0L
1,465 SR
Queue Stats
15W - 21L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BurnBabyy
Hercules
18
1 / 3 / 1
10,007
500
9,322
21,020
13,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Cypress96
Bellona
17
4 / 2 / 1
11,488
574
11,658
20,051
23,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zeus
NOX_QC-
Zeus
15
1 / 5 / 1
9,225
461
11,393
10,801
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Wylliams0906
Charybdis
15
0 / 3 / 1
9,439
472
7,377
12,813
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Fenrir
14
3 / 0 / 1
9,450
473
11,382
10,005
8,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
A1zm
Odin
13
0 / 0 / 5
8,573
429
5,187
14,514
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
ATG93
Sol
17
2 / 1 / 1
10,306
515
9,587
8,970
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
5 / 3 / 4
9,958
498
9,003
20,085
13,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
NeonCZD
Gilgamesh
17
4 / 4 / 2
10,775
539
12,592
17,842
17,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
chaneke1o
Kukulkan
18
2 / 1 / 8
10,882
544
7,658
9,938
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
13
13
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Odin
A1zm
Odin
0
0
5
2.5
W
Sol
ATG93
Sol
2
1
1
2.5
W
5
3
4
2.33
L
Hercules
BurnBabyy
Hercules
1
3
1
0.5
L
Bellona
Cypress96
Bellona
4
2
1
2.25
L
Zeus
NOX_QC-
Zeus
1
5
1
0.3
W
Gilgamesh
NeonCZD
Gilgamesh
4
4
2
1.25
L
Charybdis
Wylliams0906
Charybdis
0
3
1
0.17
W
Kukulkan
chaneke1o
Kukulkan
2
1
8
6
L
Fenrir
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,132
Damage
44,027
74,690
Taken
71,349
54,553
Mitigated
52,915
24,955
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
A1zm
Odin
5,187
667
0
1,277
14,514
14,362
0
2,903
11,611
0
26,644
W
Sol
ATG93
Sol
9,587
3,215
0
3,117
8,970
3,490
684
0
8,970
86,472
6,954
W
9,003
2,278
0
4,557
20,085
13,062
0
2,268
17,817
0
77,949
L
Hercules
BurnBabyy
Hercules
9,322
3,951
0
10,069
21,020
13,159
0
4,083
16,388
0
123,710
L
Bellona
Cypress96
Bellona
11,658
5,529
0
8,386
20,051
23,279
755
2,735
16,435
0
84,776
L
Zeus
NOX_QC-
Zeus
11,393
788
0
990
10,801
4,195
0
2,056
8,478
67,665
336
W
Gilgamesh
NeonCZD
Gilgamesh
12,592
4,029
0
3,994
17,842
17,122
0
3,299
14,543
969
72,899
L
Charybdis
Wylliams0906
Charybdis
7,377
5,389
0
2,060
12,813
5,839
850
5,520
7,241
0
76,469
W
Kukulkan
chaneke1o
Kukulkan
7,658
913
0
1,461
9,938
4,879
220
2,871
7,067
86,949
0
L
Fenrir
11,382
1,886
0
3,450
10,005
8,081
0
3,292
6,705
0
33,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,609
Gold Earned
50,494
559
Minions Killed
556
0
Camps Cleared
0
2,011,636
Distance Traveled
2,089,053
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,573
429
31
2
0
453,035
3
W
Sol
10,306
515
146
7
0
383,875
0
W
Tyr
9,958
498
97
5
0
473,244
0
L
Hercules
10,007
500
147
7
0
446,124
0
L
Bellona
11,488
574
134
7
0
366,817
2
L
Zeus
9,225
461
108
5
0
376,766
0
W
Gilgamesh
10,775
539
110
6
0
390,634
0
L
Charybdis
9,439
472
138
7
0
346,096
1
W
Kukulkan
10,882
544
172
9
0
388,265
6
L
Fenrir
9,450
473
32
2
0
475,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role