Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Austrian_Artist0
Ishtar
Level 105
God Stats
2W - 1L
1,737 SR
Queue Stats
32W - 32L
1,472 Elo+
Party 1
Ao Kuang
Ao Kuang
Nicolaxes
Ao Kuang
Level 44
God Stats
0W - 1L
1,774 SR
Queue Stats
16W - 15L
1,490 Elo+
Party 1
Discordia
Discordia
Rafalonski
Discordia
Level 65
God Stats
0W - 3L
1,721 SR
Queue Stats
40W - 40L
1,455 Elo+
Party 1
King Arthur
King Arthur
WrathOfNessy666
King Arthur
Level 33
God Stats
6W - 2L
1,699 SR
Queue Stats
8W - 10L
1,460 Elo+
Solo
Team Averages
Level 67
1,686 SR
1,476 Elo+

VS

Team Averages
Level 54
1,596 SR
1,510 Elo+
Hun Batz
Hun Batz
IllllllllI1419
Hun Batz
Level 68
God Stats
13W - 8L
1,535 SR
Queue Stats
50W - 43L
1,512 Elo+
Solo
Eset
Eset
PoroHub
Eset
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,520 Elo+
Solo
Ymir
Ymir
Thecooldankcat
Ymir
Level 30
God Stats
4W - 0L
1,803 SR
Queue Stats
31W - 16L
1,591 Elo+
Party 2
Skadi
Skadi
nice222
Skadi
Level 32
God Stats
2W - 0L
1,643 SR
Queue Stats
13W - 15L
1,392 Elo+
Solo
Chaac
Chaac
zZRestinpieceZz
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 2 / 1
7,394
462
4,214
12,359
13,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 1
7,510
469
8,969
11,922
5,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Nicolaxes
Ao Kuang
12
1 / 7 / 0
6,860
429
2,226
14,961
6,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Discordia
Rafalonski
Discordia
14
2 / 4 / 1
8,149
509
11,370
9,158
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
WrathOfNessy666
King Arthur
12
0 / 6 / 0
7,372
461
7,096
19,122
20,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
7 / 0 / 5
9,387
587
7,943
13,158
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
PoroHub
Eset
14
5 / 3 / 2
8,682
543
6,249
9,152
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 5
8,541
534
4,484
10,780
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Skadi
nice222
Skadi
15
3 / 3 / 1
8,992
562
9,342
10,024
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
4 / 0 / 4
10,023
626
13,204
14,510
16,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
20
22
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
1
0.75
L
2
3
1
0.83
W
Hun Batz
7
0
5
9.5
L
Ao Kuang
Nicolaxes
Ao Kuang
1
7
0
0.14
W
Eset
PoroHub
Eset
5
3
2
2
L
Discordia
Rafalonski
Discordia
2
4
1
0.63
W
1
0
5
3.5
L
King Arthur
WrathOfNessy666
King Arthur
0
6
0
0
W
Skadi
nice222
Skadi
3
3
1
1.17
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
41,222
67,522
Taken
57,624
49,336
Mitigated
42,121
10,693
Healing
16,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,214
1,852
0
3,503
12,359
13,163
0
4,271
8,088
24,176
1,413
L
8,969
5,544
0
1,586
11,922
5,400
0
488
11,434
0
61,212
W
Hun Batz
7,943
2,239
0
6,629
13,158
5,977
0
4,130
9,028
0
77,045
L
Ao Kuang
Nicolaxes
Ao Kuang
2,226
299
0
1,017
14,961
6,561
0
2,198
12,763
42,404
4,014
W
Eset
PoroHub
Eset
6,249
516
248
932
9,152
4,034
400
5,795
3,357
52,785
1,131
L
Discordia
Rafalonski
Discordia
11,370
671
0
1,375
9,158
3,382
0
3,531
5,627
76,021
1,421
W
4,484
1,660
402
2,304
10,780
11,308
0
5,127
5,653
33,644
2,103
L
King Arthur
WrathOfNessy666
King Arthur
7,096
1,987
0
3,212
19,122
20,830
0
0
19,122
0
52,456
W
Skadi
nice222
Skadi
9,342
3,716
0
1,074
10,024
3,939
241
1,336
8,688
0
78,713
W
13,204
1,787
0
4,707
14,510
16,863
0
705
13,805
0
78,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,285
Gold Earned
45,625
401
Minions Killed
500
0
Camps Cleared
0
1,577,057
Distance Traveled
1,625,068
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,394
462
24
2
0
349,654
2
L
Ishtar
7,510
469
96
6
0
306,030
3
W
Hun Batz
9,387
587
104
7
0
353,711
1
L
Ao Kuang
6,860
429
77
5
0
328,550
0
W
Eset
8,682
543
112
7
0
303,321
0
L
Discordia
8,149
509
113
7
0
315,312
0
W
Ymir
8,541
534
40
3
0
334,871
0
L
King Arthur
7,372
461
91
6
0
277,511
0
W
Skadi
8,992
562
130
8
0
301,753
0
W
Chaac
10,023
626
114
7
0
331,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role