Player Matchup

Mulan
Mulan
ForceChris
Mulan
Level 17
God Stats
1W - 0L
1,891 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
LarryLegend414
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,663 Elo+
Party 1
Neith
Neith
RaGoesBurr
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,275 Elo+
Party 1
Team Averages
Level 51
1,630 SR
1,479 Elo+

VS

Team Averages
Level 31
1,407 SR
1,234 Elo+
Nu Wa
Nu Wa
Aryacursorin
Nu Wa
Level 43
God Stats
0W - 1L
1,221 SR
Queue Stats
5W - 6L
1,154 Elo+
Party 2
Fenrir
Fenrir
PeaccomesNme
Fenrir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,151 Elo+
Party 2
Charon
Charon
TheSolarRadar
Charon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
3 / 1 / 8
8,652
865
5,259
10,541
7,160
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
LarryLegend414
Baron Samedi
13
2 / 1 / 9
8,382
838
9,891
6,450
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
15
9 / 0 / 4
9,676
968
11,288
7,259
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,650
665
5,117
9,610
2,927
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
1 / 4 / 1
6,664
666
5,008
9,823
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

11
0 / 3 / 2
6,530
653
2,620
12,008
10,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Mulan
3
1
8
7
W
Baron Samedi
LarryLegend414
Baron Samedi
2
1
9
6.5
L
Fenrir
1
4
1
0.38
W
Neith
9
0
4
11
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
12,745
24,250
Taken
31,441
12,988
Mitigated
17,617
8,569
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,117
2,733
273
627
9,610
2,927
0
3,362
6,140
19,308
115
W
Mulan
5,259
484
0
1,749
10,541
7,160
875
3,097
7,444
0
20,914
W
Baron Samedi
LarryLegend414
Baron Samedi
9,891
706
943
2,494
6,450
3,050
396
2,397
4,053
30,000
0
L
Fenrir
5,008
1,498
307
341
9,823
4,439
0
3,261
6,533
0
14,103
W
Neith
11,288
3,655
0
3,383
7,259
2,778
1,298
2,074
5,185
0
56,995
L
2,620
334
0
250
12,008
10,251
0
3,098
8,825
14,485
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
19,844
163
Minions Killed
76
0
Camps Cleared
0
560,752
Distance Traveled
498,349
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,650
665
27
3
0
145,864
2
W
Mulan
8,652
865
32
3
0
190,320
0
W
Baron Samedi
8,382
838
42
4
0
190,324
0
L
Fenrir
6,664
666
23
2
0
169,559
2
W
Neith
9,676
968
89
9
0
180,108
0
L
Charon
6,530
653
26
3
0
182,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role