Player Matchup

Gilgamesh
Gilgamesh
ChiiGodd
Gilgamesh
Level 107
God Stats
5W - 4L
1,613 SR
Queue Stats
99W - 101L
1,535 Elo+
Party 3
Anhur
Anhur
Sams0n__11
Anhur
Level 106
God Stats
4W - 2L
1,516 SR
Queue Stats
179W - 156L
1,600 Elo+
Party 2
Atlas
Atlas
TJY15
Atlas
Level 28
God Stats
12W - 5L
1,749 SR
Queue Stats
58W - 60L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheeButtShank
Morgan Le Fay
Level 87
God Stats
5W - 6L
1,529 SR
Queue Stats
114W - 115L
1,561 Elo+
Party 3
Skadi
Skadi
yourMamasLLAMA
Skadi
Level 67
God Stats
8W - 6L
1,897 SR
Queue Stats
148W - 147L
1,560 Elo+
Party 3
Team Averages
Level 79
1,661 SR
1,566 Elo+

VS

Team Averages
Level 106
1,589 SR
1,580 Elo+
Rama
Rama
BonesToBunnies
Rama
Level 43
God Stats
2W - 2L
1,320 SR
Queue Stats
63W - 68L
1,470 Elo+
Party 1
Ix Chel
Ix Chel
BreakfastWizards
Ix Chel
Level 140
God Stats
2W - 2L
1,562 SR
Queue Stats
120W - 119L
1,510 Elo+
Solo
Lancelot
Lancelot
Nergibante
Lancelot
Level 129
God Stats
18W - 7L
1,843 SR
Queue Stats
105W - 77L
1,665 Elo+
Party 1
Tyr
Tyr
Noble49
Tyr
Level 125
God Stats
6W - 2L
1,684 SR
Queue Stats
85W - 53L
1,660 Elo+
Party 1
Ra
Ra
X3RR0STR0N
Ra
Level 93
God Stats
3W - 5L
1,537 SR
Queue Stats
41W - 36L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChiiGodd
Gilgamesh
14
0 / 4 / 4
8,719
484
16,510
25,954
21,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
15
0 / 2 / 0
8,607
478
2,390
11,647
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
TJY15
Atlas
14
0 / 2 / 3
7,902
439
4,789
13,569
12,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TheeButtShank
Morgan Le Fay
16
5 / 2 / 1
9,757
542
7,912
10,462
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
3 / 2 / 4
9,249
514
9,795
13,784
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,090
505
6,480
10,772
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 1 / 5
9,054
503
9,549
11,878
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Nergibante
Lancelot
16
6 / 3 / 0
9,599
533
15,743
15,404
9,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
16
3 / 1 / 3
10,548
586
13,649
20,573
21,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 2 / 1
9,235
513
3,726
7,007
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
8
Kills
12
12
Deaths
8
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
1
5
2.5
W
Gilgamesh
ChiiGodd
Gilgamesh
0
4
4
0.5
L
Lancelot
Nergibante
Lancelot
6
3
0
2
L
Tyr
3
1
3
4.5
W
Anhur
0
2
0
0
W
Atlas
TJY15
Atlas
0
2
3
0.75
W
Morgan Le Fay
TheeButtShank
Morgan Le Fay
5
2
1
2.75
L
2
2
1
1.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,396
Damage
49,147
75,416
Taken
65,634
49,731
Mitigated
50,116
21,683
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,480
4,864
0
3,739
10,772
4,525
481
3,543
7,181
0
81,959
L
9,549
994
516
3,931
11,878
11,418
296
3,104
8,725
40,442
2,927
W
Gilgamesh
ChiiGodd
Gilgamesh
16,510
6,539
0
7,152
25,954
21,741
0
1,501
24,377
0
71,127
L
Lancelot
Nergibante
Lancelot
15,743
3,757
0
5,157
15,404
9,634
159
1,861
13,405
0
92,321
L
Tyr
13,649
1,137
0
9,391
20,573
21,714
0
1,310
18,110
0
86,305
W
Anhur
2,390
1,761
0
5,941
11,647
4,793
0
2,216
9,431
0
73,689
W
Atlas
TJY15
Atlas
4,789
1,741
0
1,718
13,569
12,162
334
3,646
9,923
42,465
1,922
W
Morgan Le Fay
TheeButtShank
Morgan Le Fay
7,912
627
0
3,660
10,462
4,766
360
3,884
6,321
71,922
0
L
3,726
162
229
1,558
7,007
2,825
1,792
2,868
4,091
57,100
445
W
9,795
4,344
0
3,212
13,784
6,269
0
2,437
11,227
0
99,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
47,526
513
Minions Killed
583
0
Camps Cleared
0
1,719,084
Distance Traveled
1,742,784
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,090
505
158
9
0
325,731
6
L
Ix Chel
9,054
503
43
2
0
343,441
2
W
Gilgamesh
8,719
484
89
5
0
341,571
2
L
Lancelot
9,599
533
129
7
0
390,475
0
L
Tyr
10,548
586
138
8
0
382,146
3
W
Anhur
8,607
478
131
7
0
309,299
3
W
Atlas
7,902
439
55
3
0
358,467
0
W
Morgan Le Fay
9,757
542
102
6
0
341,882
5
L
Ra
9,235
513
115
6
0
300,991
0
W
Skadi
9,249
514
136
8
0
367,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role