Player Matchup

Scylla
Scylla
DWRacks
Scylla
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 2L
1,678 Elo+
Party 2
Hades
Hades
Marcomcmanman
Hades
Level 179
God Stats
61W - 124L
1,424 SR
Queue Stats
79W - 175L
1,436 Elo+
Party 2
Geb
Geb
TheBoogieMan974
Geb
Level 144
God Stats
1W - 2L
1,817 SR
Queue Stats
45W - 101L
1,437 Elo+
Party 2
Da Ji
Da Ji
ToxicTuxedo13
Da Ji
Level 117
God Stats
0W - 2L
1,451 SR
Queue Stats
80W - 86L
1,519 Elo+
Party 2
Izanami
Izanami
xST3LTHx09
Izanami
Level 114
God Stats
0W - 1L
1,376 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 2
Team Averages
Level 140
1,557 SR
1,510 Elo+

VS

Team Averages
Level 140
1,495 SR
1,566 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ITZICYHOT
Hercules
Level 195
God Stats
3W - 4L
1,259 SR
Queue Stats
135W - 105L
1,574 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Master_Wize
Ah Muzen Cab
Level 63
God Stats
1W - 1L
1,278 SR
Queue Stats
122W - 109L
1,563 Elo+
Party 1
Yu Huang
Yu Huang
Raffigi
Yu Huang
Level 157
God Stats
3W - 0L
1,905 SR
Queue Stats
55W - 27L
1,656 Elo+
Party 1
Chang'e
Chang'e
gman0128
Chang'e
Level 148
God Stats
13W - 9L
1,531 SR
Queue Stats
216W - 179L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DWRacks
Scylla
11
0 / 2 / 2
5,980
544
3,037
7,599
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 0
5,668
515
3,652
9,614
6,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

5
0 / 1 / 0
4,585
417
1,933
3,731
2,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 3 / 0
5,703
518
2,861
10,342
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
xST3LTHx09
Izanami
10
0 / 0 / 0
5,480
498
3,884
3,467
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 4
6,137
558
2,951
9,802
4,969
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Hercules
ITZICYHOT
Hercules
12
1 / 0 / 2
7,219
656
4,887
9,027
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Master_Wize
Ah Muzen Cab
11
0 / 0 / 0
6,087
553
2,369
6,170
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yu Huang
Raffigi
Yu Huang
12
0 / 1 / 2
6,577
598
4,964
6,538
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chang'e
gman0128
Chang'e
13
6 / 0 / 2
7,272
661
5,867
8,836
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
4
3
L
Scylla
DWRacks
Scylla
0
2
2
0.5
W
Hercules
ITZICYHOT
Hercules
1
0
2
2
L
0
2
0
0
W
Ah Muzen Cab
Master_Wize
Ah Muzen Cab
0
0
0
0
W
Yu Huang
Raffigi
Yu Huang
0
1
2
1
L
0
1
0
0
L
2
3
0
0.67
W
Chang'e
gman0128
Chang'e
6
0
2
7
L
Izanami
xST3LTHx09
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,367
Damage
21,038
34,753
Taken
40,373
16,562
Mitigated
18,684
13,201
Healing
20,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,951
522
1,234
4,659
9,802
4,969
0
1,190
8,612
24,634
0
L
Scylla
DWRacks
Scylla
3,037
214
0
2,197
7,599
2,819
0
4,688
2,547
46,212
608
W
Hercules
ITZICYHOT
Hercules
4,887
1,999
0
3,801
9,027
5,958
0
2,784
6,243
0
56,562
L
3,652
739
0
4,748
9,614
6,127
0
2,435
6,815
41,645
737
W
Ah Muzen Cab
Master_Wize
Ah Muzen Cab
2,369
768
0
1,067
6,170
2,210
49
1,307
4,863
0
48,249
W
Yu Huang
Raffigi
Yu Huang
4,964
908
0
2,937
6,538
2,494
40
1,961
4,577
55,485
2,203
L
1,933
524
0
1,255
3,731
2,409
0
1,510
2,221
11,160
75
L
2,861
153
0
3,866
10,342
3,971
0
3,673
6,447
0
36,747
W
Chang'e
gman0128
Chang'e
5,867
562
441
6,720
8,836
3,053
22
1,151
7,685
52,929
0
L
Izanami
xST3LTHx09
Izanami
3,884
2,964
0
1,135
3,467
1,236
0
437
3,030
0
39,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
33,292
310
Minions Killed
417
0
Camps Cleared
0
1,035,335
Distance Traveled
1,157,347
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,137
558
36
3
0
222,241
0
L
Scylla
5,980
544
84
8
0
222,315
3
W
Hercules
7,219
656
113
10
0
227,785
0
L
Hades
5,668
515
80
7
0
188,954
0
W
Ah Muzen Cab
6,087
553
82
7
0
221,509
1
W
Yu Huang
6,577
598
108
10
0
224,702
0
L
Geb
4,585
417
9
1
0
153,719
0
L
Da Ji
5,703
518
61
6
0
245,816
4
W
Chang'e
7,272
661
78
7
0
261,110
0
L
Izanami
5,480
498
76
7
0
224,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role