Player Matchup

Bacchus
Bacchus
Bloomz2531
Bacchus
Level 105
God Stats
3W - 1L
1,769 SR
Queue Stats
91W - 78L
1,517 Elo+
Party 2
Chiron
Chiron
CousnVinny
Chiron
Level 90
God Stats
9W - 10L
1,512 SR
Queue Stats
89W - 85L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
Former Squeaker
Gilgamesh
Level 99
God Stats
13W - 11L
1,568 SR
Queue Stats
64W - 69L
1,460 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LemonSheep5182
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,331 Elo+
Party 1
Fenrir
Fenrir
UwuNekoNee
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,544 Elo+
Party 1
Team Averages
Level 112
1,570 SR
1,470 Elo+

VS

Team Averages
Level 113
1,533 SR
1,469 Elo+
Yu Huang
Yu Huang
Actuallyhim
Yu Huang
Level 105
God Stats
1W - 1L
1,327 SR
Queue Stats
14W - 15L
1,427 Elo+
Solo
Amaterasu
Amaterasu
AxeRiot77
Amaterasu
Level 155
God Stats
7W - 3L
1,642 SR
Queue Stats
32W - 29L
1,527 Elo+
Party 3
Bastet
Bastet
BallBuster1324
Bastet
Level 106
God Stats
5W - 1L
1,909 SR
Queue Stats
11W - 5L
1,539 Elo+
Solo
Medusa
Medusa
GregDaGoose7098
Medusa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 52L
1,319 Elo+
Party 3
Khepri
Khepri
LobsterLuffy
Khepri
Level 133
God Stats
1W - 1L
1,285 SR
Queue Stats
38W - 33L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bloomz2531
Bacchus
13
1 / 2 / 1
8,376
419
9,881
19,551
22,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
CousnVinny
Chiron
16
0 / 2 / 1
9,308
465
7,314
12,601
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Former Squeaker
Gilgamesh
15
1 / 6 / 0
9,006
450
13,422
26,657
20,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
LemonSheep5182
Morgan Le Fay
14
1 / 4 / 5
8,236
412
14,039
13,582
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
UwuNekoNee
Fenrir
17
5 / 4 / 2
9,280
464
9,571
20,829
10,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Actuallyhim
Yu Huang
15
1 / 3 / 7
9,396
470
13,314
12,685
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Amaterasu
AxeRiot77
Amaterasu
18
6 / 1 / 3
12,030
602
17,681
26,177
24,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
9 / 3 / 4
10,926
546
19,696
22,578
11,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 3
9,625
481
7,063
10,267
4,394
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Khepri
14
1 / 0 / 10
10,048
502
4,707
12,627
12,764
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
18
18
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Actuallyhim
Yu Huang
1
3
7
1.5
W
Amaterasu
AxeRiot77
Amaterasu
6
1
3
7.5
W
9
3
4
3.67
L
Bacchus
Bloomz2531
Bacchus
1
2
1
0.75
L
Chiron
CousnVinny
Chiron
0
2
1
0.25
L
Gilgamesh
Former Squeaker
Gilgamesh
1
6
0
0.17
W
1
1
3
2.5
L
Morgan Le Fay
LemonSheep5182
Morgan Le Fay
1
4
5
0.88
W
Khepri
1
0
10
6
L
Fenrir
UwuNekoNee
Fenrir
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,227
Damage
62,461
93,220
Taken
84,334
64,837
Mitigated
57,807
30,282
Healing
31,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Actuallyhim
Yu Huang
13,314
1,407
0
500
12,685
5,466
0
5,492
7,146
59,368
1,198
W
Amaterasu
AxeRiot77
Amaterasu
17,681
9,694
0
15,270
26,177
24,011
4,509
4,195
20,926
0
107,270
W
19,696
7,087
0
6,260
22,578
11,172
1,328
6,948
15,479
0
104,533
L
Bacchus
Bloomz2531
Bacchus
9,881
1,835
0
5,600
19,551
22,518
0
5,776
12,936
31,237
2,795
L
Chiron
CousnVinny
Chiron
7,314
1,998
381
4,312
12,601
5,544
0
843
11,672
0
80,135
L
Gilgamesh
Former Squeaker
Gilgamesh
13,422
4,396
0
7,868
26,657
20,732
0
2,006
24,243
0
69,361
W
7,063
3,631
0
3,654
10,267
4,394
0
2,199
8,068
0
66,311
L
Morgan Le Fay
LemonSheep5182
Morgan Le Fay
14,039
1,779
0
3,325
13,582
6,007
0
4,247
9,041
58,400
0
W
Khepri
4,707
368
2,614
3,312
12,627
12,764
364
4,960
7,619
27,101
1,232
L
Fenrir
UwuNekoNee
Fenrir
9,571
4,405
0
8,796
20,829
10,036
0
2,942
17,644
0
78,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,206
Gold Earned
52,025
499
Minions Killed
522
0
Camps Cleared
0
1,868,730
Distance Traveled
1,933,416
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,396
470
88
4
0
355,592
2
W
Amaterasu
12,030
602
168
8
0
361,314
0
W
Bastet
10,926
546
118
6
0
449,840
0
L
Bacchus
8,376
419
45
2
0
377,549
1
L
Chiron
9,308
465
135
7
0
351,795
0
L
Gilgamesh
9,006
450
116
6
0
337,113
1
W
Medusa
9,625
481
121
6
0
349,569
1
L
Morgan Le Fay
8,236
412
96
5
0
365,448
2
W
Khepri
10,048
502
27
1
0
417,101
4
L
Fenrir
9,280
464
107
5
0
436,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role