Player Matchup

Bastet
Bastet
Platinum V
Asmuel18
Bastet
Platinum V
Level 145
God Stats
0W - 3L
1,176 SR
Queue Stats
198W - 210L
1,779 MMR
Solo
Hachiman
Hachiman
Platinum IV
Bops-Inter
Hachiman
Platinum IV
Level 159
God Stats
2W - 3L
1,627 SR
Queue Stats
53W - 44L
1,733 MMR
Party 2
Nike
Nike
Gold II
ThatOnePanther
Nike
Gold II
Level 125
God Stats
1W - 1L
1,897 SR
Queue Stats
20W - 13L
1,895 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
Yuukimuura
Morgan Le Fay
Platinum III
Level 172
God Stats
1W - 5L
1,232 SR
Queue Stats
58W - 51L
1,840 MMR
Solo
Ares
Ares
Gold IV
nixolais
Ares
Gold IV
Level 128
God Stats
0W - 1L
1,216 SR
Queue Stats
20W - 16L
1,811 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,430 SR
1,811 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,656 SR
1,809 MMR
Thanatos
Thanatos
Platinum I
MessyMatt
Thanatos
Platinum I
Level 137
God Stats
23W - 11L
1,747 SR
Queue Stats
95W - 85L
1,815 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
Naminky
Xbalanque
Platinum II
Level 125
God Stats
3W - 1L
1,825 SR
Queue Stats
113W - 103L
1,872 MMR
Party 1
Ravana
Ravana
Platinum V
Telegonus
Ravana
Platinum V
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,811 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
Th3BestGary
Zhong Kui
Platinum III
Level 123
God Stats
8W - 1L
1,918 SR
Queue Stats
80W - 77L
1,758 MMR
Party 3
Ymir
Ymir
Platinum V
TheDivineApe
Ymir
Platinum V
Level 163
God Stats
1W - 1L
1,292 SR
Queue Stats
79W - 72L
1,787 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Asmuel18
Bastet
12
3 / 3 / 2
7,499
469
6,719
13,673
5,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
Bops-Inter
Hachiman
14
0 / 3 / 1
8,357
522
6,210
12,323
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

14
2 / 5 / 1
8,732
546
7,464
19,673
12,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Yuukimuura
Morgan Le Fay
14
1 / 2 / 1
8,236
515
8,258
7,951
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
10
1 / 5 / 3
6,896
431
6,355
15,290
14,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
VamanaKuzenboSusanoDa Ji

VS

Bans
KukulkanAthenaThorAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MessyMatt
Thanatos
15
6 / 4 / 3
9,143
571
10,536
18,405
8,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Xbalanque
Naminky
Xbalanque
18
4 / 1 / 2
10,976
686
12,189
12,516
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Telegonus
Ravana
15
4 / 1 / 2
9,355
585
12,142
10,051
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Th3BestGary
Zhong Kui
16
2 / 1 / 2
9,624
602
7,741
9,723
8,256
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 1 / 3
8,791
549
4,647
13,565
13,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
18
18
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
Asmuel18
Bastet
3
3
2
1.33
L
Hachiman
Bops-Inter
Hachiman
0
3
1
0.17
W
Thanatos
MessyMatt
Thanatos
6
4
3
1.88
W
Xbalanque
Naminky
Xbalanque
4
1
2
5
W
Ravana
Telegonus
Ravana
4
1
2
5
W
Zhong Kui
Th3BestGary
Zhong Kui
2
1
2
3
L
2
5
1
0.5
W
2
1
3
3.5
L
Morgan Le Fay
Yuukimuura
Morgan Le Fay
1
2
1
0.75
L
Ares
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,006
Damage
47,255
68,910
Taken
64,260
38,433
Mitigated
44,316
13,448
Healing
34,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Asmuel18
Bastet
6,719
2,001
0
1,923
13,673
5,164
0
3,131
10,434
0
49,676
L
Hachiman
Bops-Inter
Hachiman
6,210
3,173
0
3,086
12,323
3,803
1,008
742
11,581
0
71,721
W
Thanatos
MessyMatt
Thanatos
10,536
3,380
0
13,727
18,405
8,638
26
2,524
15,717
0
76,016
W
Xbalanque
Naminky
Xbalanque
12,189
5,604
0
8,520
12,516
5,593
2,877
2,452
10,050
0
115,523
W
Ravana
Telegonus
Ravana
12,142
3,104
0
5,227
10,051
8,334
0
570
9,415
0
62,364
W
Zhong Kui
Th3BestGary
Zhong Kui
7,741
919
0
4,595
9,723
8,256
612
3,489
5,795
92,015
2,135
L
7,464
1,332
0
5,131
19,673
12,244
0
1,231
17,607
0
72,430
W
4,647
1,179
0
2,532
13,565
13,495
87
4,756
8,460
20,722
0
L
Morgan Le Fay
Yuukimuura
Morgan Le Fay
8,258
523
0
1,611
7,951
2,933
0
3,211
4,740
70,565
956
L
Ares
6,355
655
0
1,697
15,290
14,289
0
4,117
11,081
18,314
63

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,720
Gold Earned
47,889
430
Minions Killed
562
0
Camps Cleared
0
1,579,733
Distance Traveled
1,711,248
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,499
469
67
4
0
365,254
2
L
Hachiman
8,357
522
137
9
0
302,503
9
W
Thanatos
9,143
571
96
6
0
385,868
0
W
Xbalanque
10,976
686
176
11
0
307,498
6
W
Ravana
9,355
585
101
6
0
348,468
0
W
Zhong Kui
9,624
602
167
10
0
341,765
4
L
Nike
8,732
546
106
7
0
282,856
0
W
Ymir
8,791
549
22
1
0
327,649
0
L
Morgan Le Fay
8,236
515
108
7
0
336,340
7
L
Ares
6,896
431
12
1
0
292,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role