Player Matchup

Medusa
Medusa
BlueSnowKing
Medusa
Level 153
God Stats
3W - 2L
1,914 SR
Queue Stats
102W - 117L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
KSI Chaotic2897
Gilgamesh
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Chang'e
Chang'e
SashaFierce23
Chang'e
Level 126
God Stats
4W - 2L
1,820 SR
Queue Stats
71W - 84L
1,443 Elo+
Party 1
Team Averages
Level 139
1,745 SR
1,487 Elo+

VS

Team Averages
Level 108
1,550 SR
1,482 Elo+
Shiva
Shiva
Gonkies
Shiva
Level 23
God Stats
8W - 2L
1,672 SR
Queue Stats
12W - 11L
1,422 Elo+
Party 2
Ra
Ra
MartyredMessiah
Ra
Level 157
God Stats
26W - 35L
1,432 SR
Queue Stats
201W - 213L
1,472 Elo+
Solo
Danzaburou
Danzaburou
pdxmitchymitch
Danzaburou
Level 143
God Stats
10W - 5L
1,544 SR
Queue Stats
57W - 47L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 5 / 1
10,414
694
12,955
18,042
7,197
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilgamesh
KSI Chaotic2897
Gilgamesh
14
1 / 5 / 4
9,210
614
15,169
24,521
25,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
15
0 / 5 / 5
9,348
623
9,667
18,717
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Gonkies
Shiva
18
10 / 0 / 3
12,368
825
27,091
21,143
24,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 3 / 9
10,181
679
6,457
10,637
5,091
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pdxmitchymitch
Danzaburou
18
5 / 2 / 8
12,626
842
20,786
17,006
8,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
5
Kills
15
15
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
5
1
0.9
W
Shiva
Gonkies
Shiva
10
0
3
11.5
L
Gilgamesh
KSI Chaotic2897
Gilgamesh
1
5
4
0.6
W
0
3
9
1.5
L
Chang'e
0
5
5
0.5
W
Danzaburou
pdxmitchymitch
Danzaburou
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,791
Damage
54,334
61,280
Taken
48,786
38,707
Mitigated
38,196
20,689
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,955
7,170
0
2,867
18,042
7,197
0
1,726
16,207
0
47,853
W
Shiva
Gonkies
Shiva
27,091
9,392
240
7,600
21,143
24,404
0
3,811
16,434
3,310
51,142
L
Gilgamesh
KSI Chaotic2897
Gilgamesh
15,169
4,617
0
2,225
24,521
25,107
0
3,268
20,979
0
37,815
W
6,457
297
957
2,550
10,637
5,091
791
1,368
9,098
40,879
523
L
Chang'e
9,667
520
6,314
9,283
18,717
6,403
0
1,938
16,560
25,411
355
W
Danzaburou
pdxmitchymitch
Danzaburou
20,786
10,883
0
7,804
17,006
8,701
1,050
4,295
12,371
0
73,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
35,175
164
Minions Killed
212
0
Camps Cleared
0
792,848
Distance Traveled
866,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,414
694
74
5
0
238,830
0
W
Shiva
12,368
825
58
4
0
307,302
0
L
Gilgamesh
9,210
614
37
2
0
281,626
0
W
Ra
10,181
679
65
4
0
279,072
0
L
Chang'e
9,348
623
53
4
0
272,392
0
W
Danzaburou
12,626
842
89
6
0
280,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role