Player Matchup

Chaac
Chaac
THE BiG Po98
Chaac
Level 141
God Stats
1W - 2L
1,322 SR
Queue Stats
64W - 54L
1,510 Elo+
Solo
Loki
Loki
TJbledsoe77
Loki
Level 66
God Stats
1W - 1L
1,775 SR
Queue Stats
82W - 95L
1,448 Elo+
Party 1
Ra
Ra
Wulf Rising
Ra
Level 106
God Stats
8W - 9L
1,329 SR
Queue Stats
222W - 236L
1,442 Elo+
Party 1
Team Averages
Level 104
1,475 SR
1,467 Elo+

VS

Team Averages
Level 110
1,848 SR
1,800 Elo+
Nox
Nox
KingLazareth
Nox
Level 155
God Stats
3W - 0L
1,772 SR
Queue Stats
9W - 3L
1,644 Elo+
Party 2
Gilgamesh
Gilgamesh
RookTheMage
Gilgamesh
Level 40
God Stats
1W - 0L
1,814 SR
Queue Stats
30W - 1L
1,950 Elo+
Party 2
Artemis
Artemis
Tanbo
Artemis
Level 136
God Stats
4W - 0L
1,959 SR
Queue Stats
18W - 2L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,379
638
6,659
10,908
8,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 4 / 0
6,363
636
4,086
8,374
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 1 / 0
6,839
684
3,890
6,228
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,942
794
6,850
4,749
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
RookTheMage
Gilgamesh
12
3 / 0 / 3
7,711
771
10,477
11,622
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Tanbo
Artemis
13
1 / 0 / 5
7,467
747
6,240
6,169
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
7
7
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Gilgamesh
RookTheMage
Gilgamesh
3
0
3
4.5
L
0
2
1
0.25
L
0
4
0
0
W
Artemis
Tanbo
Artemis
1
0
5
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,635
Damage
23,567
25,510
Taken
22,540
14,782
Mitigated
14,038
3,864
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,850
313
429
1,037
4,749
2,043
503
584
4,081
29,863
0
W
Gilgamesh
RookTheMage
Gilgamesh
10,477
2,989
0
3,556
11,622
9,643
0
1,997
9,291
0
29,439
L
6,659
874
0
1,338
10,908
8,706
0
3,422
7,032
0
25,021
L
4,086
137
0
406
8,374
3,245
0
1,399
6,695
0
15,602
W
Artemis
Tanbo
Artemis
6,240
2,688
0
1,812
6,169
2,352
1,279
831
5,158
0
27,975
L
3,890
539
874
1,246
6,228
2,831
0
2,083
4,080
24,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,581
Gold Earned
23,120
128
Minions Killed
135
0
Camps Cleared
0
600,359
Distance Traveled
560,870
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,942
794
60
6
0
184,585
0
W
Gilgamesh
7,711
771
29
3
0
194,898
0
L
Chaac
6,379
638
29
3
0
184,957
0
L
Loki
6,363
636
33
3
0
205,572
4
W
Artemis
7,467
747
46
5
0
181,387
0
L
Ra
6,839
684
66
7
0
209,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role