Player Matchup

Cthulhu
Cthulhu
Drobeywolf
Cthulhu
Level 109
God Stats
2W - 0L
1,898 SR
Queue Stats
47W - 38L
1,563 Elo+
Party 1
Charon
Charon
EMB17
Charon
Level 143
God Stats
2W - 2L
1,449 SR
Queue Stats
22W - 14L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
KWarden
Baron Samedi
Level 161
God Stats
9W - 2L
1,718 SR
Queue Stats
145W - 117L
1,635 Elo+
Solo
Ratatoskr
Ratatoskr
TheShotoBeni
Ratatoskr
Level 159
God Stats
4W - 1L
1,733 SR
Queue Stats
227W - 234L
1,528 Elo+
Solo
Nut
Nut
YinYanMaster
Nut
Level 123
God Stats
26W - 15L
1,604 SR
Queue Stats
289W - 287L
1,596 Elo+
Solo
Team Averages
Level 139
1,680 SR
1,586 Elo+

VS

Team Averages
Level 153
1,522 SR
1,516 Elo+
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Icebuurg
Yemoja
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,496 Elo+
Solo
Ne Zha
Ne Zha
Im Jums
Ne Zha
Level 186
God Stats
1W - 5L
1,375 SR
Queue Stats
12W - 23L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Psychometry
Ah Muzen Cab
Level 155
God Stats
4W - 4L
1,593 SR
Queue Stats
84W - 55L
1,590 Elo+
Solo
Artemis
Artemis
TheaPacolypse
Artemis
Level 170
God Stats
0W - 1L
1,645 SR
Queue Stats
10W - 15L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drobeywolf
Cthulhu
17
3 / 0 / 20
11,153
1,115
12,320
8,609
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon
EMB17
Charon
18
5 / 0 / 19
11,279
1,128
16,055
9,747
8,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Baron Samedi
KWarden
Baron Samedi
18
12 / 0 / 16
12,596
1,260
19,908
7,326
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
TheShotoBeni
Ratatoskr
18
6 / 0 / 16
10,781
1,078
10,744
9,787
6,029
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 1 / 16
10,815
1,082
15,219
12,687
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Team 1 Tickets

287

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
0 / 3 / 1
9,555
956
6,625
8,183
3,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Yemoja
Icebuurg
Yemoja
15
0 / 1 / 0
8,988
899
2,847
9,985
7,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Im Jums
Ne Zha
15
0 / 6 / 0
9,091
909
9,356
15,869
7,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Psychometry
Ah Muzen Cab
15
1 / 5 / 0
9,599
960
8,071
16,016
7,150
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Artemis
15
0 / 16 / 1
9,279
928
15,681
28,488
11,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
3
31
Kills
1
1
Deaths
31
87
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
1
0.17
W
Cthulhu
Drobeywolf
Cthulhu
3
0
20
13
W
Charon
EMB17
Charon
5
0
19
14.5
L
Yemoja
Icebuurg
Yemoja
0
1
0
0
L
Ne Zha
Im Jums
Ne Zha
0
6
0
0
W
Baron Samedi
KWarden
Baron Samedi
12
0
16
20
L
Ah Muzen Cab
Psychometry
Ah Muzen Cab
1
5
0
0.2
W
Ratatoskr
TheShotoBeni
Ratatoskr
6
0
16
14
L
Artemis
0
16
1
0.03
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,246
Damage
42,580
48,156
Taken
78,541
35,146
Mitigated
37,637
16,742
Healing
2,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,625
1,614
0
164
8,183
3,113
0
5,353
2,610
30,341
0
W
Cthulhu
Drobeywolf
Cthulhu
12,320
319
499
406
8,609
8,807
0
1,760
6,849
37,330
2,616
W
Charon
EMB17
Charon
16,055
1,237
160
1,291
9,747
8,964
0
2,299
6,784
25,736
2,197
L
Yemoja
Icebuurg
Yemoja
2,847
389
785
20
9,985
7,872
0
6,260
3,461
10,585
0
L
Ne Zha
Im Jums
Ne Zha
9,356
659
0
648
15,869
7,785
0
8,166
7,297
0
30,182
W
Baron Samedi
KWarden
Baron Samedi
19,908
1,458
5,002
3,513
7,326
5,279
0
785
6,541
39,228
1,057
L
Ah Muzen Cab
Psychometry
Ah Muzen Cab
8,071
5,508
0
631
16,016
7,150
0
8,945
6,718
0
31,396
W
Ratatoskr
TheShotoBeni
Ratatoskr
10,744
1,739
0
1,261
9,787
6,029
0
992
8,795
0
23,952
L
Artemis
15,681
5,301
0
510
28,488
11,717
0
14,057
13,453
0
24,261
W
15,219
10,604
0
4,610
12,687
6,067
0
3,636
9,051
0
36,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,624
Gold Earned
46,512
246
Minions Killed
191
12
Camps Cleared
5
1,006,414
Distance Traveled
851,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,555
956
56
6
3
191,471
0
W
Cthulhu
11,153
1,115
60
6
1
221,910
0
W
Charon
11,279
1,128
24
2
2
225,350
0
L
Yemoja
8,988
899
21
2
0
129,663
0
L
Ne Zha
9,091
909
38
4
0
178,366
0
W
Baron Samedi
12,596
1,260
64
6
0
194,871
0
L
Ah Muzen Cab
9,599
960
52
5
0
194,249
0
W
Ratatoskr
10,781
1,078
27
3
4
202,672
0
L
Artemis
9,279
928
24
2
2
157,743
0
W
Nut
10,815
1,082
71
7
5
161,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role