Player Matchup

Nut
Nut
Fovman9014
Nut
Level 29
God Stats
1W - 3L
1,412 SR
Queue Stats
6W - 7L
1,247 Elo+
Party 1
Anubis
Anubis
Tawv_
Anubis
Level 109
God Stats
0W - 2L
1,305 SR
Queue Stats
107W - 105L
1,438 Elo+
Party 1
Ganesha
Ganesha
TheWetHerald
Ganesha
Level 66
God Stats
5W - 2L
1,875 SR
Queue Stats
26W - 17L
1,373 Elo+
Party 3
Medusa
Medusa
Young_eden_traps
Medusa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,555 Elo+
Solo
Hercules
Hercules
kxlu
Hercules
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,373 Elo+
Party 3
Team Averages
Level 72
1,519 SR
1,397 Elo+

VS

Team Averages
Level 108
1,610 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
BuBaBroskie
Cu Chulainn
Level 90
God Stats
2W - 1L
1,570 SR
Queue Stats
3W - 2L
1,369 Elo+
Solo
Arachne
Arachne
Lungger
Arachne
Level 126
God Stats
119W - 63L
1,707 SR
Queue Stats
226W - 207L
1,512 Elo+
Party 2
Sylvanus
Sylvanus
MyNameJeff6477
Sylvanus
Level 69
God Stats
9W - 4L
1,440 SR
Queue Stats
33W - 30L
1,415 Elo+
Solo
Hera
Hera
deminn
Hera
Level 128
God Stats
4W - 0L
1,913 SR
Queue Stats
137W - 119L
1,501 Elo+
Party 2
Sol
Sol
tpegueeei
Sol
Level 126
God Stats
8W - 11L
1,421 SR
Queue Stats
108W - 123L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,375
538
1,790
6,423
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Tawv_
Anubis
12
2 / 2 / 0
5,804
580
6,577
6,388
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ganesha
TheWetHerald
Ganesha
5
0 / 2 / 0
4,351
435
1,183
7,137
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 2
5,035
504
5,243
7,657
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
kxlu
Hercules
7
0 / 3 / 0
4,443
444
1,935
7,805
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuBaBroskie
Cu Chulainn
12
1 / 0 / 0
7,024
702
4,174
7,942
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
Lungger
Arachne
11
8 / 1 / 2
7,292
729
6,274
7,904
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
9
1 / 1 / 2
5,911
591
3,862
8,726
3,963
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hera
deminn
Hera
11
2 / 0 / 2
6,554
655
3,360
2,722
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 3
6,084
608
5,160
10,847
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BuBaBroskie
Cu Chulainn
1
0
0
1
L
1
4
0
0.25
W
Arachne
Lungger
Arachne
8
1
2
9
W
Sylvanus
1
1
2
2
L
Anubis
Tawv_
Anubis
2
2
0
1
L
Ganesha
TheWetHerald
Ganesha
0
2
0
0
L
0
2
2
0.5
W
Hera
deminn
Hera
2
0
2
3
L
Hercules
kxlu
Hercules
0
3
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,728
Damage
22,830
35,410
Taken
38,141
17,957
Mitigated
16,551
8,843
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BuBaBroskie
Cu Chulainn
4,174
707
0
1,173
7,942
5,794
207
248
7,298
260
48,905
L
1,790
1,022
25
180
6,423
2,290
0
2,756
3,667
0
31,503
W
Arachne
Lungger
Arachne
6,274
5,259
0
2,022
7,904
2,981
483
1,465
6,398
0
45,825
W
Sylvanus
3,862
858
2,439
3,891
8,726
3,963
92
2,681
6,045
13,824
1,091
L
Anubis
Tawv_
Anubis
6,577
85
0
3,901
6,388
3,120
0
1,301
5,087
47,767
0
L
Ganesha
TheWetHerald
Ganesha
1,183
67
0
1,898
7,137
3,470
0
3,102
4,035
8,959
0
L
5,243
2,448
0
1,755
7,657
2,484
0
4,736
2,921
0
29,927
W
Hera
deminn
Hera
3,360
670
0
750
2,722
729
159
957
1,765
35,882
707
L
Hercules
kxlu
Hercules
1,935
492
0
1,084
7,805
6,593
0
78
7,727
0
15,393
W
5,160
1,996
0
5,366
10,847
3,084
1,382
2,409
8,438
50,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,008
Gold Earned
32,865
219
Minions Killed
289
0
Camps Cleared
0
973,540
Distance Traveled
983,670
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,024
702
79
8
0
195,396
0
L
Nut
5,375
538
56
6
0
218,590
0
W
Arachne
7,292
729
66
7
0
221,649
0
W
Sylvanus
5,911
591
19
2
0
172,999
2
L
Anubis
5,804
580
86
9
0
224,321
0
L
Ganesha
4,351
435
5
1
0
137,404
1
L
Medusa
5,035
504
50
5
0
192,695
0
W
Hera
6,554
655
56
6
0
203,074
0
L
Hercules
4,443
444
22
2
0
200,530
0
W
Sol
6,084
608
69
7
0
190,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role