Player Matchup

Hercules
Hercules
AsphyxiKate
Hercules
Level 147
God Stats
4W - 4L
1,272 SR
Queue Stats
204W - 70L
1,919 Elo+
Party 1
Tiamat
Tiamat
KLW47
Tiamat
Level 119
God Stats
0W - 2L
1,276 SR
Queue Stats
146W - 135L
1,568 Elo+
Party 3
Thor
Thor
Lotfi4real
Thor
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 45L
1,638 Elo+
Solo
Ix Chel
Ix Chel
MI77I3
Ix Chel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 107L
1,519 Elo+
Party 3
Ganesha
Ganesha
MaestroAddak
Ganesha
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 134L
1,581 Elo+
Party 1
Team Averages
Level 126
1,410 SR
1,645 Elo+

VS

Team Averages
Level 178
1,564 SR
1,573 Elo+
Neith
Neith
 
Neith
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
JahzzIndo
Sylvanus
Level 171
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 197L
1,515 Elo+
Solo
Jing Wei
Jing Wei
MOODIFTW
Jing Wei
Level 145
God Stats
2W - 0L
1,743 SR
Queue Stats
98W - 106L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Selaena
Danzaburou
Level 206
God Stats
4W - 0L
1,870 SR
Queue Stats
169W - 72L
1,861 Elo+
Party 2
Baba Yaga
Baba Yaga
TheMisteryKlohx
Baba Yaga
Level 142
God Stats
1W - 0L
1,208 SR
Queue Stats
17W - 13L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsphyxiKate
Hercules
16
3 / 3 / 7
10,050
773
16,634
23,303
29,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
KLW47
Tiamat
15
0 / 4 / 7
8,049
619
13,126
14,935
9,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 3 / 3
9,811
755
18,906
15,799
9,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
MI77I3
Ix Chel
15
1 / 3 / 4
8,117
624
6,109
12,725
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ganesha
MaestroAddak
Ganesha
15
0 / 4 / 9
7,884
606
5,752
22,143
26,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 1 / 9
10,441
803
24,092
15,504
9,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
JahzzIndo
Sylvanus
17
0 / 2 / 12
10,761
828
7,723
16,673
19,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
MOODIFTW
Jing Wei
17
6 / 4 / 7
10,394
800
14,701
17,561
10,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
Selaena
Danzaburou
15
1 / 2 / 7
9,876
760
14,700
10,676
7,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
TheMisteryKlohx
Baba Yaga
19
5 / 2 / 9
11,061
851
20,468
13,872
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
11
Kills
17
17
Deaths
11
30
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
9
9.5
L
Hercules
AsphyxiKate
Hercules
3
3
7
2.17
W
Sylvanus
JahzzIndo
Sylvanus
0
2
12
3
L
Tiamat
KLW47
Tiamat
0
4
7
0.88
L
7
3
3
2.83
L
Ix Chel
MI77I3
Ix Chel
1
3
4
1
W
Jing Wei
MOODIFTW
Jing Wei
6
4
7
2.38
L
Ganesha
MaestroAddak
Ganesha
0
4
9
1.13
W
Danzaburou
Selaena
Danzaburou
1
2
7
2.25
W
Baba Yaga
TheMisteryKlohx
Baba Yaga
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,527
Damage
81,684
88,905
Taken
74,286
81,633
Mitigated
56,875
36,005
Healing
39,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,092
5,216
466
5,201
15,504
9,971
988
4,571
10,933
0
42,700
L
Hercules
AsphyxiKate
Hercules
16,634
2,092
2,507
10,894
23,303
29,680
0
7,220
16,083
3,836
19,858
W
Sylvanus
JahzzIndo
Sylvanus
7,723
1,958
12,235
8,543
16,673
19,775
354
6,863
9,810
9,712
1,412
L
Tiamat
KLW47
Tiamat
13,126
308
2,625
3,538
14,935
9,606
0
4,666
10,269
22,203
0
L
18,906
1,948
0
995
15,799
9,078
0
3,799
12,000
0
32,113
L
Ix Chel
MI77I3
Ix Chel
6,109
641
9,386
3,009
12,725
7,074
0
4,203
8,522
16,318
0
W
Jing Wei
MOODIFTW
Jing Wei
14,701
11,407
1,171
5,122
17,561
10,248
1,729
5,941
11,620
0
24,838
L
Ganesha
MaestroAddak
Ganesha
5,752
308
0
3,051
22,143
26,195
0
7,778
14,365
16,152
1,194
W
Danzaburou
Selaena
Danzaburou
14,700
6,427
510
1,799
10,676
7,347
3,786
3,679
6,997
0
33,638
W
Baba Yaga
TheMisteryKlohx
Baba Yaga
20,468
1,709
540
3,449
13,872
9,534
211
6,365
7,507
40,419
284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,911
Gold Earned
52,533
112
Minions Killed
171
0
Camps Cleared
0
1,273,327
Distance Traveled
1,223,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,441
803
43
3
0
259,441
0
L
Hercules
10,050
773
17
1
0
265,355
0
W
Sylvanus
10,761
828
10
1
0
235,941
0
L
Tiamat
8,049
619
22
2
0
244,908
0
L
Thor
9,811
755
33
3
0
262,431
0
L
Ix Chel
8,117
624
39
3
0
251,557
0
W
Jing Wei
10,394
800
21
2
0
253,497
0
L
Ganesha
7,884
606
1
0
0
249,076
0
W
Danzaburou
9,876
760
41
3
0
205,899
0
W
Baba Yaga
11,061
851
56
4
0
268,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role