Player Matchup

Cthulhu
Cthulhu
Gold I
KeepAnEyxOut
Cthulhu
Gold I
Level 201
God Stats
22W - 15L
1,601 SR
Queue Stats
108W - 104L
1,342 MMR
Solo
Thor
Thor
Gold III
LLodaxx9030
Thor
Gold III
Level 86
God Stats
52W - 49L
1,556 SR
Queue Stats
208W - 219L
1,344 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Rebohim
Kuzenbo
Gold IV
Level 149
God Stats
5W - 5L
1,454 SR
Queue Stats
49W - 48L
1,332 MMR
Solo
Hachiman
Hachiman
Gold V
TretheGOAT847
Hachiman
Gold V
Level 153
God Stats
1W - 5L
1,120 SR
Queue Stats
58W - 60L
1,338 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
YodasLeftTesti
Baron Samedi
Gold V
Level 129
God Stats
3W - 1L
1,860 SR
Queue Stats
41W - 47L
1,361 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,518 SR
1,344 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,585 SR
1,380 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver II
DeckerWrecker
Charon
Silver II
Level 87
God Stats
11W - 17L
1,618 SR
Queue Stats
44W - 51L
1,438 MMR
Party 1
Arachne
Arachne
Bronze IV
MadsMester
Arachne
Bronze IV
Level 138
God Stats
0W - 1L
1,659 SR
Queue Stats
34W - 39L
1,316 MMR
Solo
Thoth
Thoth
Bronze V
adesoer
Thoth
Bronze V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 23L
1,348 MMR
Solo
Achilles
Achilles
Silver IV
hetouchesme
Achilles
Silver IV
Level 62
God Stats
1W - 2L
1,647 SR
Queue Stats
53W - 49L
1,300 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KeepAnEyxOut
Cthulhu
15
0 / 1 / 0
9,183
574
6,778
11,962
14,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 0 / 1
9,226
577
8,484
12,251
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Kuzenbo
Rebohim
Kuzenbo
13
2 / 1 / 6
8,137
509
7,279
13,963
18,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
TretheGOAT847
Hachiman
15
5 / 1 / 5
9,400
588
14,478
12,090
5,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
YodasLeftTesti
Baron Samedi
15
3 / 3 / 2
8,256
516
5,926
11,671
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bans
AresThanatosLancelotAh Muzen Cab

VS

Bans
AnhurOdinAthenaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 9 / 0
7,939
496
8,674
17,612
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 3
7,916
495
6,858
8,680
6,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Arachne
MadsMester
Arachne
12
1 / 2 / 2
6,804
425
7,251
16,373
6,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thoth
adesoer
Thoth
13
1 / 4 / 3
7,584
474
5,521
10,172
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
hetouchesme
Achilles
15
1 / 0 / 0
8,374
523
6,400
13,176
14,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
6
6
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
9
0
0.11
L
2
2
3
1.75
W
Cthulhu
KeepAnEyxOut
Cthulhu
0
1
0
0
W
7
0
1
7.5
L
Arachne
MadsMester
Arachne
1
2
2
1
W
Kuzenbo
Rebohim
Kuzenbo
2
1
6
5
W
Hachiman
TretheGOAT847
Hachiman
5
1
5
7.5
W
Baron Samedi
YodasLeftTesti
Baron Samedi
3
3
2
1.33
L
Thoth
adesoer
Thoth
1
4
3
0.63
L
Achilles
hetouchesme
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,945
Damage
34,704
61,937
Taken
66,013
50,160
Mitigated
38,792
23,942
Healing
22,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,674
5,439
0
4,576
17,612
6,434
0
1,560
16,052
0
74,017
L
6,858
2,060
0
1,884
8,680
6,644
0
2,536
6,144
27,756
1,096
W
Cthulhu
KeepAnEyxOut
Cthulhu
6,778
1,085
0
3,683
11,962
14,049
0
965
10,036
74,402
3,213
W
8,484
1,910
0
5,555
12,251
5,785
300
1,811
10,440
0
90,480
L
Arachne
MadsMester
Arachne
7,251
4,190
0
7,322
16,373
6,955
48
3,498
12,875
0
38,293
W
Kuzenbo
Rebohim
Kuzenbo
7,279
2,321
0
3,925
13,963
18,623
45
2,857
11,106
25,738
1,515
W
Hachiman
TretheGOAT847
Hachiman
14,478
8,962
0
7,431
12,090
5,602
378
451
11,639
0
76,200
W
Baron Samedi
YodasLeftTesti
Baron Samedi
5,926
341
275
3,073
11,671
6,101
0
6,130
5,541
58,132
1,998
L
Thoth
adesoer
Thoth
5,521
340
0
2,176
10,172
4,152
0
4,656
5,516
65,735
907
L
Achilles
hetouchesme
Achilles
6,400
1,481
0
6,250
13,176
14,607
0
6,292
6,884
0
72,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
38,617
555
Minions Killed
433
0
Camps Cleared
0
1,582,372
Distance Traveled
1,478,228
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,939
496
119
7
0
252,516
0
L
Charon
7,916
495
40
3
0
240,444
3
W
Cthulhu
9,183
574
160
10
0
326,776
3
W
Thor
9,226
577
142
9
0
359,786
0
L
Arachne
6,804
425
45
3
0
381,927
0
W
Kuzenbo
8,137
509
27
2
0
323,694
4
W
Hachiman
9,400
588
125
8
0
288,231
1
W
Baron Samedi
8,256
516
101
6
0
283,885
0
L
Thoth
7,584
474
107
7
0
298,540
2
L
Achilles
8,374
523
122
8
0
304,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role