Player Matchup

Ares
Ares
Big Lego Base10
Ares
Level 149
God Stats
9W - 3L
1,802 SR
Queue Stats
88W - 80L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
JudgedJoker123
Hun Batz
Level 128
God Stats
1W - 5L
1,239 SR
Queue Stats
49W - 50L
1,510 Elo+
Party 1
Surtr
Surtr
Little Gray 97
Surtr
Level 155
God Stats
21W - 32L
1,426 SR
Queue Stats
116W - 129L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 104
God Stats
43W - 32L
1,603 SR
Queue Stats
54W - 46L
1,514 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
dfdeffe
Morgan Le Fay
Level 88
God Stats
2W - 2L
1,674 SR
Queue Stats
32W - 20L
1,539 Elo+
Party 3
Team Averages
Level 125
1,549 SR
1,519 Elo+

VS

Team Averages
Level 110
1,684 SR
1,524 Elo+
Gilgamesh
Gilgamesh
AwesomeSpade1
Gilgamesh
Level 48
God Stats
15W - 10L
1,624 SR
Queue Stats
27W - 23L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
BladadahCowboy
Cernunnos
Level 103
God Stats
8W - 4L
1,586 SR
Queue Stats
90W - 78L
1,515 Elo+
Party 2
Loki
Loki
Diego RPD117
Loki
Level 140
God Stats
2W - 0L
1,693 SR
Queue Stats
87W - 65L
1,547 Elo+
Solo
Janus
Janus
Have2BEKilln
Janus
Level 112
God Stats
9W - 7L
1,646 SR
Queue Stats
78W - 62L
1,523 Elo+
Party 2
Horus
Horus
LaneBot34
Horus
Level 149
God Stats
1W - 0L
1,871 SR
Queue Stats
25W - 20L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
5,225
348
1,525
2,856
2,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
14
1 / 1 / 0
7,352
490
2,223
10,680
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
7,766
518
11,571
12,330
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
ZonateBow63
Danzaburou
13
0 / 3 / 1
7,223
482
4,428
12,481
5,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
dfdeffe
Morgan Le Fay
11
1 / 3 / 0
6,788
453
5,712
9,603
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AwesomeSpade1
Gilgamesh
14
0 / 0 / 2
8,466
564
7,963
16,319
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
BladadahCowboy
Cernunnos
15
1 / 0 / 3
8,475
565
5,517
6,372
3,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 1 / 1
7,765
518
4,647
12,159
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 1 / 2
8,649
577
7,995
6,121
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
LaneBot34
Horus
13
2 / 0 / 4
8,302
553
5,538
10,975
10,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
8
8
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AwesomeSpade1
Gilgamesh
0
0
2
1
L
0
0
0
0
W
Cernunnos
BladadahCowboy
Cernunnos
1
0
3
2.5
W
1
1
1
1.5
W
4
1
2
5
L
Hun Batz
1
1
0
1
W
Horus
LaneBot34
Horus
2
0
4
4
L
0
1
1
0.5
L
Danzaburou
ZonateBow63
Danzaburou
0
3
1
0.17
L
Morgan Le Fay
dfdeffe
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
31,660
47,950
Taken
51,946
25,294
Mitigated
33,918
17,865
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AwesomeSpade1
Gilgamesh
7,963
2,013
43
6,227
16,319
12,585
0
1,083
14,100
0
70,655
L
1,525
152
186
523
2,856
2,587
0
1,415
1,390
2,809
0
W
Cernunnos
BladadahCowboy
Cernunnos
5,517
2,039
229
3,370
6,372
3,231
1,198
1,225
5,147
0
68,224
W
4,647
1,064
0
7,462
12,159
4,808
0
1,072
11,046
0
83,060
W
7,995
266
0
797
6,121
2,466
0
3,393
2,728
67,513
1,953
L
Hun Batz
2,223
0
0
6,041
10,680
4,278
0
1,462
9,174
0
66,739
W
Horus
LaneBot34
Horus
5,538
1,783
1,158
3,639
10,975
10,828
0
1,437
9,490
0
32,395
L
11,571
3,578
0
4,964
12,330
9,553
0
402
11,118
1,930
64,357
L
Danzaburou
ZonateBow63
Danzaburou
4,428
1,901
0
4,372
12,481
5,090
0
940
11,541
0
56,182
L
Morgan Le Fay
dfdeffe
Morgan Le Fay
5,712
265
0
1,779
9,603
3,786
0
3,623
5,980
39,789
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,354
Gold Earned
41,657
400
Minions Killed
531
0
Camps Cleared
0
1,247,064
Distance Traveled
1,558,808
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,466
564
145
10
0
276,916
3
L
Ares
5,225
348
2
0
0
128,905
0
W
Cernunnos
8,475
565
118
8
0
274,962
0
W
Loki
7,765
518
114
8
0
339,104
0
W
Janus
8,649
577
113
8
0
323,231
6
L
Hun Batz
7,352
490
117
8
0
318,761
0
W
Horus
8,302
553
41
3
0
344,595
0
L
Surtr
7,766
518
125
8
0
293,117
0
L
Danzaburou
7,223
482
101
7
0
245,469
0
L
Morgan Le Fay
6,788
453
55
4
0
260,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role