Player Matchup

Ra
Ra
 
Ra
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Grimsktr
Zeus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,560 Elo+
Party 1
Artemis
Artemis
JVGamesHD1
Artemis
Level 149
God Stats
3W - 2L
1,511 SR
Queue Stats
144W - 122L
1,586 Elo+
Solo
Surtr
Surtr
ThuggaMane
Surtr
Level 159
God Stats
3W - 0L
1,836 SR
Queue Stats
67W - 55L
1,576 Elo+
Party 1
Izanami
Izanami
shadowzfire11
Izanami
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,561 Elo+
Party 1
Team Averages
Level 159
1,569 SR
1,557 Elo+

VS

Team Averages
Level 129
1,529 SR
1,555 Elo+
Chang'e
Chang'e
CubicSpore27560
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 132L
1,555 Elo+
Party 2
Rama
Rama
DillbroBaggins
Rama
Level 129
God Stats
6W - 5L
1,533 SR
Queue Stats
242W - 251L
1,639 Elo+
Solo
Surtr
Surtr
JeffCrr
Surtr
Level 159
God Stats
1W - 1L
1,702 SR
Queue Stats
22W - 24L
1,502 Elo+
Solo
Charon
Charon
SacZilla91
Charon
Level 159
God Stats
3W - 4L
1,409 SR
Queue Stats
159W - 166L
1,575 Elo+
Party 2
Nu Wa
Nu Wa
aBro Named Beau
Nu Wa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 1 / 9
7,665
767
6,915
10,479
5,130
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
14
5 / 2 / 6
8,630
863
16,211
7,856
3,234
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
JVGamesHD1
Artemis
14
2 / 0 / 7
8,236
824
13,304
9,201
4,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Surtr
14
4 / 3 / 8
8,809
881
11,960
16,711
18,840
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
14
1 / 1 / 8
8,178
818
6,253
11,227
5,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
6,821
682
5,882
11,392
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
2 / 3 / 2
7,321
732
9,881
11,912
6,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
JeffCrr
Surtr
14
1 / 5 / 4
7,416
742
5,530
14,653
14,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charon
SacZilla91
Charon
13
0 / 2 / 4
6,864
686
8,368
9,185
7,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
3 / 1 / 4
8,258
826
14,216
10,381
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
12
Kills
7
7
Deaths
12
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
9
4.5
L
1
1
1
1.5
L
2
3
2
1
W
Zeus
5
2
6
4
W
Artemis
JVGamesHD1
Artemis
2
0
7
5.5
L
Surtr
JeffCrr
Surtr
1
5
4
0.6
L
Charon
SacZilla91
Charon
0
2
4
1
W
Surtr
4
3
8
2.67
L
3
1
4
5
W
Izanami
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,643
Damage
43,877
55,474
Taken
57,523
36,529
Mitigated
38,879
35,516
Healing
24,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,915
330
16,640
7,130
10,479
5,130
527
5,072
4,523
15,362
0
L
5,882
334
10,644
5,667
11,392
5,804
0
5,613
5,711
12,298
0
L
9,881
8,211
541
2,064
11,912
6,463
0
4,334
7,426
0
17,700
W
Zeus
16,211
800
1,464
1,167
7,856
3,234
51
2,570
4,790
38,112
78
W
Artemis
JVGamesHD1
Artemis
13,304
3,481
487
512
9,201
4,052
2,037
4,814
3,705
0
25,632
L
Surtr
JeffCrr
Surtr
5,530
1,283
169
864
14,653
14,655
0
4,572
10,081
276
14,948
L
Charon
SacZilla91
Charon
8,368
455
2,112
459
9,185
7,173
0
4,396
4,721
14,813
0
W
Surtr
11,960
4,055
699
3,928
16,711
18,840
90
5,838
9,943
421
20,382
L
14,216
3,402
1,316
911
10,381
4,784
0
4,177
6,057
30,181
0
W
Izanami
6,253
4,374
1,224
2,265
11,227
5,273
1,253
6,361
3,882
0
28,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
36,680
172
Minions Killed
135
0
Camps Cleared
0
854,147
Distance Traveled
814,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,665
767
20
2
0
193,619
0
L
Chang'e
6,821
682
24
2
0
188,630
0
L
Rama
7,321
732
25
3
0
127,839
0
W
Zeus
8,630
863
49
5
0
173,696
0
W
Artemis
8,236
824
27
3
0
155,712
0
L
Surtr
7,416
742
16
2
0
175,561
0
L
Charon
6,864
686
14
1
0
169,964
0
W
Surtr
8,809
881
16
2
0
163,988
0
L
Nu Wa
8,258
826
56
6
0
152,404
0
W
Izanami
8,178
818
60
6
0
167,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role