Player Matchup

Sobek
Sobek
 
Sobek
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DanielBarber
Ah Puch
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,468 Elo+
Solo
Ne Zha
Ne Zha
JACKHAMMER TONY
Ne Zha
Level 156
God Stats
7W - 6L
1,738 SR
Queue Stats
342W - 349L
1,501 Elo+
Solo
Hou Yi
Hou Yi
luisillo05
Hou Yi
Level 169
God Stats
4W - 0L
1,901 SR
Queue Stats
266W - 252L
1,525 Elo+
Solo
Team Averages
Level 184
1,628 SR
1,499 Elo+

VS

Team Averages
Level 143
1,412 SR
1,505 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ethanol
Charybdis
Level 122
God Stats
1W - 2L
1,611 SR
Queue Stats
55W - 55L
1,508 Elo+
Party 1
Bacchus
Bacchus
OneTire
Bacchus
Level 158
God Stats
1W - 3L
1,173 SR
Queue Stats
75W - 69L
1,546 Elo+
Solo
Nox
Nox
Rendering
Nox
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,550 Elo+
Party 1
Rama
Rama
bz10
Rama
Level 137
God Stats
0W - 2L
1,279 SR
Queue Stats
21W - 41L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 1 / 10
8,866
887
3,765
12,889
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Tiamat
 
Tiamat
13
1 / 3 / 9
7,708
771
5,109
7,172
6,268
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
DanielBarber
Ah Puch
16
3 / 0 / 12
8,869
887
13,495
4,702
2,729
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

14
5 / 2 / 8
8,146
815
12,000
7,158
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hou Yi
luisillo05
Hou Yi
13
6 / 2 / 5
8,505
851
9,878
7,181
3,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 5 / 5
7,185
719
6,876
13,461
11,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Ethanol
Charybdis
14
1 / 3 / 6
7,857
786
7,941
7,958
3,335
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OneTire
Bacchus
11
0 / 5 / 5
7,163
716
5,917
13,926
17,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 2
6,568
657
3,738
6,385
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Rama
bz10
Rama
16
7 / 3 / 1
8,717
872
6,357
9,378
3,829
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
19
Kills
8
8
Deaths
19
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
10
9
W
Tiamat
 
Tiamat
1
3
9
1.83
L
Jormungandr
 
Jormungandr
0
5
5
0.5
W
Ah Puch
DanielBarber
Ah Puch
3
0
12
9
L
Charybdis
Ethanol
Charybdis
1
3
6
1.33
W
5
2
8
4.5
L
Bacchus
OneTire
Bacchus
0
5
5
0.5
L
0
3
2
0.33
L
Rama
bz10
Rama
7
3
1
2.5
W
Hou Yi
luisillo05
Hou Yi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,247
Damage
30,829
39,102
Taken
51,108
31,621
Mitigated
38,660
14,382
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,765
213
669
4,662
12,889
14,554
410
2,922
9,967
7,640
881
W
Tiamat
 
Tiamat
5,109
535
1,825
1,451
7,172
6,268
222
3,963
3,209
14,062
0
L
Jormungandr
 
Jormungandr
6,876
1,141
662
2,050
13,461
11,695
87
5,064
8,397
17,422
161
W
Ah Puch
DanielBarber
Ah Puch
13,495
677
2,148
1,620
4,702
2,729
324
2,855
1,847
22,751
381
L
Charybdis
Ethanol
Charybdis
7,941
4,514
421
2,134
7,958
3,335
219
3,532
4,426
0
15,803
W
12,000
1,399
545
713
7,158
4,080
302
2,931
4,227
0
26,770
L
Bacchus
OneTire
Bacchus
5,917
106
796
1,212
13,926
17,290
15
5,945
7,981
12,752
882
L
3,738
30
635
562
6,385
2,511
84
3,144
3,241
12,102
0
L
Rama
bz10
Rama
6,357
4,692
422
2,847
9,378
3,829
168
4,286
5,092
0
13,496
W
Hou Yi
luisillo05
Hou Yi
9,878
3,618
0
749
7,181
3,990
1,410
3,260
3,921
0
19,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,094
Gold Earned
37,490
118
Minions Killed
135
0
Camps Cleared
0
1,014,867
Distance Traveled
883,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,866
887
9
1
0
204,601
0
W
Tiamat
7,708
771
36
4
0
200,953
0
L
Jormungandr
7,185
719
33
3
0
174,379
0
W
Ah Puch
8,869
887
29
3
0
228,129
0
L
Charybdis
7,857
786
38
4
0
163,746
0
W
Ne Zha
8,146
815
21
2
0
212,005
0
L
Bacchus
7,163
716
9
1
0
181,569
0
L
Nox
6,568
657
29
3
0
199,926
0
L
Rama
8,717
872
26
3
0
163,835
0
W
Hou Yi
8,505
851
23
2
0
169,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role