Player Matchup

Heimdallr
Heimdallr
Armorwolf
Heimdallr
Level 149
God Stats
3W - 3L
1,530 SR
Queue Stats
106W - 71L
1,649 Elo+
Party 1
Zeus
Zeus
Galxz
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
GodPoolOfAnEGirl
Sylvanus
Level 151
God Stats
12W - 1L
1,976 SR
Queue Stats
48W - 35L
1,659 Elo+
Party 1
Nemesis
Nemesis
SevenPetals
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,628 Elo+
Party 1
Sun Wukong
Sun Wukong
SubOptimal22
Sun Wukong
Level 164
God Stats
1W - 0L
2,112 SR
Queue Stats
55W - 29L
1,693 Elo+
Party 1
Team Averages
Level 148
1,724 SR
1,644 Elo+

VS

Team Averages
Level 158
1,709 SR
1,639 Elo+
Kuzenbo
Kuzenbo
ASMH
Kuzenbo
Level 176
God Stats
6W - 5L
1,813 SR
Queue Stats
57W - 52L
1,649 Elo+
Party 2
Charybdis
Charybdis
BrownieD
Charybdis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,629 Elo+
Solo
Surtr
Surtr
Etan16
Surtr
Level 157
God Stats
6W - 6L
1,629 SR
Queue Stats
144W - 122L
1,668 Elo+
Solo
Erlang Shen
Erlang Shen
Frogiza
Erlang Shen
Level 162
God Stats
8W - 5L
1,742 SR
Queue Stats
123W - 106L
1,662 Elo+
Party 2
Scylla
Scylla
IWizI
Scylla
Level 148
God Stats
1W - 1L
1,862 SR
Queue Stats
126W - 124L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Armorwolf
Heimdallr
11
5 / 3 / 1
7,098
592
7,361
8,860
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zeus
Galxz
Zeus
12
1 / 4 / 1
6,961
580
5,947
7,686
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
1 / 3 / 5
6,482
540
4,631
11,043
9,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
SevenPetals
Nemesis
13
0 / 0 / 1
6,503
542
4,545
8,291
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SubOptimal22
Sun Wukong
16
3 / 0 / 0
8,798
733
10,166
9,615
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASMH
Kuzenbo
10
3 / 1 / 2
6,356
530
5,553
8,687
9,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
BrownieD
Charybdis
9
1 / 5 / 2
5,658
472
6,533
9,378
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Surtr
Etan16
Surtr
12
4 / 1 / 2
6,611
551
8,102
11,757
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Frogiza
Erlang Shen
12
0 / 2 / 0
6,220
518
3,235
11,928
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
IWizI
Scylla
13
2 / 1 / 3
7,463
622
2,719
5,806
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
10
10
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ASMH
Kuzenbo
3
1
2
4
W
Heimdallr
Armorwolf
Heimdallr
5
3
1
1.83
L
Charybdis
BrownieD
Charybdis
1
5
2
0.4
L
Surtr
Etan16
Surtr
4
1
2
5
L
Erlang Shen
Frogiza
Erlang Shen
0
2
0
0
W
Zeus
Galxz
Zeus
1
4
1
0.38
W
1
3
5
1.17
L
Scylla
IWizI
Scylla
2
1
3
3.5
W
Nemesis
SevenPetals
Nemesis
0
0
1
0.5
W
Sun Wukong
SubOptimal22
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,650
Damage
26,142
45,495
Taken
47,556
25,514
Mitigated
26,660
12,327
Healing
13,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ASMH
Kuzenbo
5,553
2,375
0
1,127
8,687
9,481
28
2,555
6,132
18,740
0
W
Heimdallr
Armorwolf
Heimdallr
7,361
3,563
0
2,307
8,860
3,967
0
2,614
5,972
0
52,899
L
Charybdis
BrownieD
Charybdis
6,533
2,389
0
2,216
9,378
4,312
0
2,221
7,157
0
37,841
L
Surtr
Etan16
Surtr
8,102
3,850
0
3,932
11,757
5,906
12
2,857
8,900
2,619
44,606
L
Erlang Shen
Frogiza
Erlang Shen
3,235
1,295
0
5,062
11,928
5,074
0
0
11,928
0
52,767
W
Zeus
Galxz
Zeus
5,947
737
0
520
7,686
2,637
0
1,655
6,031
55,071
0
W
4,631
1,762
986
3,383
11,043
9,559
0
2,650
8,075
20,294
0
L
Scylla
IWizI
Scylla
2,719
519
0
670
5,806
1,887
0
3,071
2,735
61,995
628
W
Nemesis
SevenPetals
Nemesis
4,545
1,735
0
888
8,291
3,438
0
1,777
6,482
0
59,621
W
Sun Wukong
SubOptimal22
Sun Wukong
10,166
3,127
0
4,243
9,615
5,913
0
472
9,143
0
86,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
32,308
463
Minions Killed
372
0
Camps Cleared
0
1,224,894
Distance Traveled
1,308,851
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,356
530
27
2
0
277,454
5
W
Heimdallr
7,098
592
77
6
0
199,733
0
L
Charybdis
5,658
472
60
5
0
263,204
0
L
Surtr
6,611
551
74
6
0
269,344
0
L
Erlang Shen
6,220
518
98
8
0
257,764
1
W
Zeus
6,961
580
112
9
0
237,992
2
W
Sylvanus
6,482
540
24
2
0
211,374
1
L
Scylla
7,463
622
113
9
0
241,085
1
W
Nemesis
6,503
542
99
8
0
298,200
0
W
Sun Wukong
8,798
733
151
13
0
277,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role