Player Matchup

Agni
Agni
Gold I
BlackLyon1168
Agni
Gold I
Level 109
God Stats
34W - 30L
1,600 SR
Queue Stats
90W - 90L
1,599 MMR
Solo
Odin
Odin
Gold IV
Okami64
Odin
Gold IV
Level 173
God Stats
2W - 1L
1,895 SR
Queue Stats
33W - 34L
1,587 MMR
Solo
Nemesis
Nemesis
Gold II
YungXNeph
Nemesis
Gold II
Level 137
God Stats
23W - 16L
1,653 SR
Queue Stats
40W - 36L
1,587 MMR
Solo
Cthulhu
Cthulhu
Gold III
cyhawk89
Cthulhu
Gold III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,573 MMR
Party 1
Nut
Nut
Gold II
ninjam0nster
Nut
Gold II
Level 156
God Stats
5W - 1L
1,565 SR
Queue Stats
37W - 35L
1,635 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,643 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,526 SR
1,579 MMR
Rama
Rama
Gold I
 
Rama
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Aqua_Sprites
Kukulkan
Gold II
Level 148
God Stats
5W - 7L
1,466 SR
Queue Stats
209W - 213L
1,604 MMR
Solo
Osiris
Osiris
Gold III
Mazell
Osiris
Gold III
Level 177
God Stats
2W - 3L
1,453 SR
Queue Stats
33W - 30L
1,611 MMR
Solo
Maui
Maui
Platinum V
PurplCat
Maui
Platinum V
Level 129
God Stats
6W - 4L
1,709 SR
Queue Stats
85W - 81L
1,602 MMR
Solo
Bakasura
Bakasura
Gold II
pinguinaso
Bakasura
Gold II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
9,171
705
5,196
5,186
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
Okami64
Odin
14
1 / 0 / 3
8,489
653
5,276
7,344
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
YungXNeph
Nemesis
13
3 / 3 / 2
7,764
597
4,903
11,093
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
cyhawk89
Cthulhu
11
1 / 1 / 6
7,359
566
4,717
11,072
7,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 4
7,849
604
6,440
7,719
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bans
VamanaArachneTyrRaijin

VS

Bans
HachimanThanatosThorAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 5 / 3
5,628
433
5,014
13,190
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Kukulkan
Aqua_Sprites
Kukulkan
12
1 / 1 / 0
6,426
494
1,794
4,309
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Mazell
Osiris
9
0 / 0 / 0
5,522
425
1,735
6,601
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
4
0 / 3 / 1
4,460
343
239
4,567
2,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
pinguinaso
Bakasura
11
3 / 4 / 0
6,144
473
5,391
12,762
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
13
Kills
4
4
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
3
0.3
L
Kukulkan
Aqua_Sprites
Kukulkan
1
1
0
1
W
6
0
2
7
L
Osiris
Mazell
Osiris
0
0
0
0
W
Odin
Okami64
Odin
1
0
3
2.5
L
Maui
0
3
1
0.17
W
Nemesis
YungXNeph
Nemesis
3
3
2
1.33
W
Cthulhu
cyhawk89
Cthulhu
1
1
6
4
W
2
0
4
4
L
Bakasura
pinguinaso
Bakasura
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,532
Damage
14,173
42,414
Taken
41,429
23,135
Mitigated
18,907
15,545
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,014
3,946
0
2,170
13,190
4,278
0
3,919
9,271
0
33,033
L
Kukulkan
Aqua_Sprites
Kukulkan
1,794
177
0
388
4,309
1,620
0
1,678
2,631
47,293
0
W
5,196
246
0
408
5,186
1,974
64
547
4,559
71,680
946
L
Osiris
Mazell
Osiris
1,735
1,002
0
2,371
6,601
5,450
0
0
6,601
0
25,697
W
Odin
Okami64
Odin
5,276
1,411
0
1,750
7,344
6,321
0
0
6,994
283
65,735
L
Maui
239
49
0
348
4,567
2,357
0
1,492
3,075
2,559
0
W
Nemesis
YungXNeph
Nemesis
4,903
2,066
0
5,554
11,093
4,233
41
699
9,742
0
70,056
W
Cthulhu
cyhawk89
Cthulhu
4,717
605
0
2,916
11,072
7,707
0
1,456
9,596
30,231
1,187
W
6,440
3,916
0
4,917
7,719
2,900
478
448
7,141
0
62,718
L
Bakasura
pinguinaso
Bakasura
5,391
3,526
0
4,062
12,762
5,202
0
2,883
9,879
0
28,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
28,180
461
Minions Killed
248
0
Camps Cleared
0
1,368,238
Distance Traveled
1,088,735
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,628
433
43
3
0
229,957
0
L
Kukulkan
6,426
494
89
7
0
252,114
0
W
Agni
9,171
705
145
11
0
279,750
3
L
Osiris
5,522
425
47
4
0
231,820
3
W
Odin
8,489
653
94
7
0
254,020
3
L
Maui
4,460
343
1
0
0
80,656
0
W
Nemesis
7,764
597
84
6
0
314,119
0
W
Cthulhu
7,359
566
50
4
0
280,083
2
W
Nut
7,849
604
88
7
0
240,266
2
L
Bakasura
6,144
473
68
5
0
294,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role