Player Matchup

Ne Zha
Ne Zha
LsK_Nimble
Ne Zha
Level 138
God Stats
6W - 0L
1,939 SR
Queue Stats
187W - 181L
1,534 Elo+
Party 1
Charybdis
Charybdis
Mugiwata_Luffy
Charybdis
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 66L
1,437 Elo+
Party 3
Zeus
Zeus
RED_OCTOBER777
Zeus
Level 157
God Stats
9W - 7L
1,556 SR
Queue Stats
144W - 134L
1,561 Elo+
Party 1
Atlas
Atlas
XDragonPhoenixX
Atlas
Level 170
God Stats
2W - 4L
1,281 SR
Queue Stats
45W - 46L
1,491 Elo+
Party 1
Bellona
Bellona
trishadow1337
Bellona
Level 95
God Stats
2W - 2L
1,773 SR
Queue Stats
45W - 65L
1,435 Elo+
Party 3
Team Averages
Level 128
1,610 SR
1,492 Elo+

VS

Team Averages
Level 128
1,507 SR
1,519 Elo+
Thor
Thor
Aritour
Thor
Level 101
God Stats
1W - 3L
1,523 SR
Queue Stats
42W - 37L
1,543 Elo+
Party 4
Sun Wukong
Sun Wukong
Legendary Roy
Sun Wukong
Level 141
God Stats
0W - 2L
1,661 SR
Queue Stats
142W - 144L
1,522 Elo+
Solo
Cerberus
Cerberus
ReddReaper
Cerberus
Level 124
God Stats
1W - 1L
1,673 SR
Queue Stats
81W - 78L
1,496 Elo+
Party 4
Cabrakan
Cabrakan
TBROWN1991
Cabrakan
Level 118
God Stats
0W - 3L
1,178 SR
Queue Stats
74W - 80L
1,516 Elo+
Party 2
Anhur
Anhur
juuulian
Anhur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 113L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LsK_Nimble
Ne Zha
16
4 / 3 / 13
9,188
919
10,686
10,058
5,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Mugiwata_Luffy
Charybdis
17
8 / 1 / 12
9,968
997
15,032
7,392
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 11
9,091
909
19,103
7,434
3,405
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 13
8,672
867
8,498
8,892
8,473
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bellona
15
2 / 2 / 13
9,085
909
9,122
14,271
16,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Aritour
Thor
12
0 / 6 / 7
6,864
686
3,968
10,873
4,438
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Legendary Roy
Sun Wukong
15
3 / 2 / 6
8,172
817
8,647
13,788
15,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
ReddReaper
Cerberus
13
3 / 6 / 6
8,359
836
7,158
14,285
15,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
TBROWN1991
Cabrakan
14
2 / 4 / 4
7,972
797
7,299
16,928
19,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
juuulian
Anhur
14
1 / 4 / 7
7,758
776
9,233
10,998
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
22
Kills
9
9
Deaths
22
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
Aritour
Thor
0
6
7
0.58
L
Sun Wukong
Legendary Roy
Sun Wukong
3
2
6
3
W
Ne Zha
LsK_Nimble
Ne Zha
4
3
13
3.5
W
Charybdis
Mugiwata_Luffy
Charybdis
8
1
12
14
W
5
2
11
5.25
L
Cerberus
ReddReaper
Cerberus
3
6
6
1
L
Cabrakan
TBROWN1991
Cabrakan
2
4
4
1
W
3
1
13
9.5
L
Anhur
juuulian
Anhur
1
4
7
1.13
W
Bellona
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,441
Damage
36,305
48,047
Taken
66,872
37,515
Mitigated
59,222
17,164
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Aritour
Thor
3,968
0
272
79
10,873
4,438
0
4,644
6,181
0
12,466
L
Sun Wukong
Legendary Roy
Sun Wukong
8,647
1,290
248
1,706
13,788
15,334
0
4,947
8,481
0
19,263
W
Ne Zha
LsK_Nimble
Ne Zha
10,686
2,044
1,027
2,570
10,058
5,402
548
2,833
7,225
0
29,884
W
Charybdis
Mugiwata_Luffy
Charybdis
15,032
6,740
1,358
2,332
7,392
3,646
2,388
1,788
5,604
0
29,656
W
19,103
2,214
473
862
7,434
3,405
1,230
2,686
4,748
29,833
532
L
Cerberus
ReddReaper
Cerberus
7,158
204
1,721
2,531
14,285
15,322
0
7,222
6,941
10,919
0
L
Cabrakan
TBROWN1991
Cabrakan
7,299
1,248
893
4,967
16,928
19,346
0
6,064
10,593
12,509
1,881
W
8,498
3,195
1,222
1,085
8,892
8,473
532
3,551
5,341
12,592
1,293
L
Anhur
juuulian
Anhur
9,233
4,888
603
2,483
10,998
4,782
0
3,861
7,000
0
23,190
W
Bellona
9,122
2,386
1,548
4,687
14,271
16,589
488
2,782
11,489
0
15,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
39,125
128
Minions Killed
87
0
Camps Cleared
0
975,456
Distance Traveled
907,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,864
686
18
2
0
182,646
0
L
Sun Wukong
8,172
817
14
1
0
207,513
0
W
Ne Zha
9,188
919
29
3
0
215,506
0
W
Charybdis
9,968
997
35
4
0
181,092
0
W
Zeus
9,091
909
31
3
0
211,298
0
L
Cerberus
8,359
836
9
1
0
186,566
0
L
Cabrakan
7,972
797
9
1
0
154,219
0
W
Atlas
8,672
867
16
2
0
161,067
0
L
Anhur
7,758
776
37
4
0
176,092
0
W
Bellona
9,085
909
17
2
0
206,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role