Player Matchup

Serqet
Serqet
HAILTHEBEAN
Serqet
Level 149
God Stats
6W - 5L
1,672 SR
Queue Stats
23W - 18L
1,567 Elo+
Party 1
Yu Huang
Yu Huang
Legit3535
Yu Huang
Level 120
God Stats
6W - 4L
1,911 SR
Queue Stats
82W - 58L
1,667 Elo+
Solo
Neith
Neith
Noctua84
Neith
Level 145
God Stats
8W - 7L
1,555 SR
Queue Stats
184W - 146L
1,638 Elo+
Solo
Vamana
Vamana
Popeyethewelder
Vamana
Level 66
God Stats
5W - 5L
1,448 SR
Queue Stats
191W - 196L
1,511 Elo+
Solo
Ymir
Ymir
RAVENSxFAN165
Ymir
Level 156
God Stats
11W - 16L
1,363 SR
Queue Stats
116W - 135L
1,565 Elo+
Party 1
Team Averages
Level 127
1,590 SR
1,590 Elo+

VS

Team Averages
Level 116
1,651 SR
1,600 Elo+
Zeus
Zeus
GuadMorning
Zeus
Level 128
God Stats
5W - 6L
1,531 SR
Queue Stats
345W - 314L
1,613 Elo+
Party 2
Bakasura
Bakasura
Jıro
Bakasura
Level 79
God Stats
1W - 1L
1,718 SR
Queue Stats
106W - 96L
1,582 Elo+
Party 3
Nemesis
Nemesis
MarioMoneyBags
Nemesis
Level 156
God Stats
1W - 1L
1,718 SR
Queue Stats
104W - 84L
1,592 Elo+
Party 3
Bacchus
Bacchus
markopoguad
Bacchus
Level 122
God Stats
7W - 3L
1,757 SR
Queue Stats
68W - 56L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
qwsderter
Gilgamesh
Level 93
God Stats
4W - 5L
1,532 SR
Queue Stats
107W - 88L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 1 / 6
8,240
589
6,115
10,294
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Legit3535
Yu Huang
14
3 / 2 / 1
8,103
579
3,860
6,971
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Neith
Noctua84
Neith
14
5 / 0 / 5
8,897
636
9,782
7,586
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 3 / 3
8,427
602
10,667
16,155
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 6
7,374
527
6,588
11,134
8,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,366
455
7,502
6,703
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bakasura
Jıro
Bakasura
6
0 / 2 / 0
4,804
343
1,010
4,655
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
2 / 1 / 1
7,428
531
7,331
11,840
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
markopoguad
Bacchus
11
1 / 4 / 0
6,613
472
5,343
13,140
13,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Gilgamesh
qwsderter
Gilgamesh
12
2 / 5 / 1
7,780
556
10,071
17,585
13,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
6
6
Deaths
16
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Serqet
2
1
6
5
L
Bakasura
Jıro
Bakasura
0
2
0
0
W
Yu Huang
Legit3535
Yu Huang
3
2
1
1.75
L
2
1
1
2.5
W
Neith
Noctua84
Neith
5
0
5
7.5
W
3
3
3
1.5
W
3
0
6
6
L
Bacchus
markopoguad
Bacchus
1
4
0
0.25
L
Gilgamesh
qwsderter
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,012
Damage
31,257
52,140
Taken
53,923
32,784
Mitigated
34,945
12,617
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,502
644
0
908
6,703
1,907
0
1,045
5,192
40,708
309
W
Serqet
6,115
2,280
0
1,031
10,294
5,313
901
2,769
7,525
0
65,573
L
Bakasura
Jıro
Bakasura
1,010
661
0
2,218
4,655
1,592
0
711
3,755
0
10,756
W
Yu Huang
Legit3535
Yu Huang
3,860
481
0
660
6,971
2,732
459
2,186
4,785
57,702
0
L
7,331
3,871
0
6,850
11,840
4,935
0
1,844
9,792
0
69,115
W
Neith
Noctua84
Neith
9,782
3,131
0
2,942
7,586
2,701
1,534
2,779
4,767
0
67,114
W
10,667
6,503
0
7,488
16,155
13,821
400
1,432
14,723
0
56,250
W
6,588
1,145
0
496
11,134
8,217
217
4,099
6,997
26,810
2,200
L
Bacchus
markopoguad
Bacchus
5,343
1,112
0
3,078
13,140
13,249
0
5,186
7,181
24,361
0
L
Gilgamesh
qwsderter
Gilgamesh
10,071
3,690
0
5,853
17,585
13,262
0
320
15,992
0
60,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,041
Gold Earned
32,991
439
Minions Killed
356
0
Camps Cleared
0
1,442,390
Distance Traveled
1,126,784
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,366
455
68
5
0
208,076
0
W
Serqet
8,240
589
97
7
0
335,692
0
L
Bakasura
4,804
343
34
2
0
103,352
0
W
Yu Huang
8,103
579
107
8
0
280,604
2
L
Nemesis
7,428
531
121
9
0
299,241
0
W
Neith
8,897
636
102
7
0
261,239
1
W
Vamana
8,427
602
89
6
0
272,086
3
W
Ymir
7,374
527
44
3
0
292,769
0
L
Bacchus
6,613
472
22
2
0
237,432
1
L
Gilgamesh
7,780
556
111
8
0
278,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role