Player Matchup

Hun Batz
Hun Batz
Cabo0se23
Hun Batz
Level 69
God Stats
0W - 2L
1,295 SR
Queue Stats
5W - 10L
1,362 Elo+
Solo
He Bo
He Bo
Cantoonmonkey
He Bo
Level 124
God Stats
0W - 2L
1,218 SR
Queue Stats
111W - 106L
1,503 Elo+
Party 1
Poseidon
Poseidon
Zebdoza
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 95L
1,455 Elo+
Party 1
Hachiman
Hachiman
halplo
Hachiman
Level 124
God Stats
5W - 6L
1,438 SR
Queue Stats
125W - 131L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
madmike59
Sun Wukong
Level 128
God Stats
2W - 1L
1,827 SR
Queue Stats
114W - 104L
1,572 Elo+
Solo
Team Averages
Level 98
1,455 SR
1,471 Elo+

VS

Team Averages
Level 88
1,575 SR
1,490 Elo+
Anubis
Anubis
HondaCR5
Anubis
Level 75
God Stats
2W - 1L
1,473 SR
Queue Stats
103W - 87L
1,512 Elo+
Solo
Xing Tian
Xing Tian
Lynka Tony
Xing Tian
Level 115
God Stats
1W - 0L
1,903 SR
Queue Stats
18W - 21L
1,434 Elo+
Solo
Neith
Neith
kawkdawkin
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,444 Elo+
Solo
Ishtar
Ishtar
nuke543
Ishtar
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 48L
1,474 Elo+
Solo
Awilix
Awilix
wkp2200
Awilix
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cabo0se23
Hun Batz
13
1 / 5 / 6
7,817
782
8,185
10,840
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 6 / 2
7,828
783
6,221
8,919
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Poseidon
Zebdoza
Poseidon
15
4 / 4 / 4
8,666
867
15,529
6,920
2,723
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
halplo
Hachiman
13
1 / 2 / 3
7,436
744
4,163
4,865
1,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Sun Wukong
madmike59
Sun Wukong
13
1 / 5 / 7
7,829
783
6,563
12,571
12,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HondaCR5
Anubis
15
4 / 2 / 12
8,912
891
8,215
8,039
4,262
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Lynka Tony
Xing Tian
16
4 / 1 / 14
9,798
980
6,540
13,390
13,403
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
16
1 / 0 / 19
9,002
900
10,986
6,589
3,043
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
nuke543
Ishtar
16
6 / 3 / 11
9,534
953
8,880
9,191
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
wkp2200
Awilix
14
7 / 4 / 9
8,982
898
6,073
10,370
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
10
Kills
22
22
Deaths
10
22
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cabo0se23
Hun Batz
1
5
6
0.8
L
3
6
2
0.67
W
Anubis
HondaCR5
Anubis
4
2
12
5
W
Xing Tian
Lynka Tony
Xing Tian
4
1
14
11
L
Poseidon
Zebdoza
Poseidon
4
4
4
1.5
L
Hachiman
halplo
Hachiman
1
2
3
1.25
W
Neith
1
0
19
10.5
L
Sun Wukong
madmike59
Sun Wukong
1
5
7
0.9
W
Ishtar
nuke543
Ishtar
6
3
11
3.83
W
Awilix
wkp2200
Awilix
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
40,694
44,115
Taken
47,579
26,628
Mitigated
29,307
7,332
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cabo0se23
Hun Batz
8,185
187
493
817
10,840
5,801
0
3,352
7,488
0
18,767
L
6,221
626
695
448
8,919
3,375
0
3,398
5,521
10,931
182
W
Anubis
HondaCR5
Anubis
8,215
249
965
2,415
8,039
4,262
659
5,165
2,874
23,817
1,597
W
Xing Tian
Lynka Tony
Xing Tian
6,540
268
2,884
2,306
13,390
13,403
410
5,109
8,281
10,787
249
L
Poseidon
Zebdoza
Poseidon
15,529
1,775
317
481
6,920
2,723
0
2,050
4,870
24,870
0
L
Hachiman
halplo
Hachiman
4,163
1,537
300
659
4,865
1,860
0
1,537
3,328
0
11,531
W
Neith
10,986
3,093
2,063
3,235
6,589
3,043
806
2,473
4,116
0
24,335
L
Sun Wukong
madmike59
Sun Wukong
6,563
1,067
808
2,314
12,571
12,869
0
3,788
8,783
0
15,296
W
Ishtar
nuke543
Ishtar
8,880
6,460
1,016
1,505
9,191
4,268
1,803
3,533
5,658
0
18,591
W
Awilix
wkp2200
Awilix
6,073
1,585
1,431
479
10,370
4,331
165
5,354
5,016
0
11,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
46,228
88
Minions Killed
123
0
Camps Cleared
0
797,254
Distance Traveled
979,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,817
782
22
2
0
191,321
0
L
He Bo
7,828
783
17
2
0
160,882
0
W
Anubis
8,912
891
43
4
0
173,073
0
W
Xing Tian
9,798
980
5
1
0
215,395
0
L
Poseidon
8,666
867
23
2
0
152,962
0
L
Hachiman
7,436
744
11
1
0
142,969
0
W
Neith
9,002
900
35
4
0
180,256
0
L
Sun Wukong
7,829
783
15
2
0
149,120
0
W
Ishtar
9,534
953
26
3
0
205,650
0
W
Awilix
8,982
898
14
1
0
204,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role