Player Matchup

Thanatos
Thanatos
Colebalt_
Thanatos
Level 89
God Stats
3W - 6L
1,297 SR
Queue Stats
164W - 142L
1,521 Elo+
Solo
Apollo
Apollo
ElHerrero1324
Apollo
Level 55
God Stats
3W - 2L
1,855 SR
Queue Stats
76W - 84L
1,517 Elo+
Solo
Vulcan
Vulcan
KingBauz
Vulcan
Level 89
God Stats
7W - 6L
1,664 SR
Queue Stats
159W - 156L
1,507 Elo+
Solo
Hercules
Hercules
StewartandZoe27
Hercules
Level 86
God Stats
103W - 108L
1,490 SR
Queue Stats
442W - 417L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Titan Slayer133
Jormungandr
Level 126
God Stats
5W - 1L
1,754 SR
Queue Stats
115W - 95L
1,538 Elo+
Solo
Team Averages
Level 89
1,612 SR
1,508 Elo+

VS

Team Averages
Level 107
1,603 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DugoodFister
Danzaburou
Level 102
God Stats
46W - 33L
1,649 SR
Queue Stats
128W - 116L
1,551 Elo+
Party 2
Bacchus
Bacchus
MrMcGibblets1995
Bacchus
Level 63
God Stats
7W - 8L
1,438 SR
Queue Stats
15W - 17L
1,422 Elo+
Party 2
Erlang Shen
Erlang Shen
RebornDude
Erlang Shen
Level 124
God Stats
3W - 1L
1,531 SR
Queue Stats
22W - 21L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Shurwud4est
Sun Wukong
Level 104
God Stats
6W - 0L
1,894 SR
Queue Stats
26W - 20L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Colebalt_
Thanatos
14
4 / 3 / 6
7,732
483
11,870
17,772
7,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

13
1 / 1 / 6
7,605
475
7,201
11,814
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
KingBauz
Vulcan
12
2 / 4 / 3
7,469
467
10,776
9,066
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
4
1 / 1 / 0
5,266
329
1,063
2,478
1,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
Titan Slayer133
Jormungandr
13
5 / 0 / 3
8,837
552
7,893
14,885
12,030
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 3 / 4
8,369
523
12,602
9,998
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Danzaburou
DugoodFister
Danzaburou
15
2 / 4 / 1
8,593
537
10,535
12,461
5,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 5 / 1
7,141
446
4,642
14,644
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
RebornDude
Erlang Shen
15
5 / 0 / 0
8,711
544
5,946
13,247
7,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
Shurwud4est
Sun Wukong
14
1 / 1 / 1
9,114
570
7,610
11,991
8,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
9
9
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
3
4
1
L
Thanatos
Colebalt_
Thanatos
4
3
6
2.33
W
Danzaburou
DugoodFister
Danzaburou
2
4
1
0.63
L
1
1
6
4
L
Vulcan
KingBauz
Vulcan
2
4
3
0.88
W
0
5
1
0.1
W
Erlang Shen
RebornDude
Erlang Shen
5
0
0
5
W
Sun Wukong
Shurwud4est
Sun Wukong
1
1
1
1.5
L
Hercules
1
1
0
1
L
Jormungandr
Titan Slayer133
Jormungandr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,803
Damage
41,335
56,015
Taken
62,341
29,504
Mitigated
41,113
22,389
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,602
4,097
0
496
9,998
3,775
488
6,330
3,112
71,509
441
L
Thanatos
Colebalt_
Thanatos
11,870
3,179
0
9,339
17,772
7,850
0
3,871
13,901
0
59,111
W
Danzaburou
DugoodFister
Danzaburou
10,535
4,499
0
2,710
12,461
5,895
993
3,738
8,683
0
76,248
L
7,201
2,600
0
4,210
11,814
5,156
448
2,371
9,443
0
57,035
L
Vulcan
KingBauz
Vulcan
10,776
5,304
0
1,230
9,066
3,307
0
3,867
5,199
52,191
1,184
W
4,642
813
198
3,535
14,644
15,047
97
3,230
11,374
14,664
0
W
Erlang Shen
RebornDude
Erlang Shen
5,946
2,624
0
2,278
13,247
7,619
0
2,422
10,749
0
69,699
W
Sun Wukong
Shurwud4est
Sun Wukong
7,610
1,762
0
3,304
11,991
8,777
2,038
1,734
9,995
38
68,644
L
Hercules
1,063
622
0
1,370
2,478
1,161
0
0
2,478
0
7,869
L
Jormungandr
Titan Slayer133
Jormungandr
7,893
2,211
1,930
4,310
14,885
12,030
160
7,173
7,712
44,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,909
Gold Earned
41,928
371
Minions Killed
452
0
Camps Cleared
0
1,344,190
Distance Traveled
1,610,155
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,369
523
111
7
0
325,245
0
L
Thanatos
7,732
483
81
5
0
377,273
0
W
Danzaburou
8,593
537
107
7
0
307,158
2
L
Apollo
7,605
475
100
6
0
299,926
0
L
Vulcan
7,469
467
103
6
0
307,900
2
W
Bacchus
7,141
446
15
1
0
301,461
0
W
Erlang Shen
8,711
544
104
7
0
362,368
0
W
Sun Wukong
9,114
570
115
7
0
313,923
2
L
Hercules
5,266
329
16
1
0
44,898
0
L
Jormungandr
8,837
552
71
4
0
314,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role