Player Matchup

Bacchus
Bacchus
Diamond IV
Aeromag
Bacchus
Diamond IV
Level 129
God Stats
5W - 9L
1,500 SR
Queue Stats
131W - 114L
2,053 MMR
Solo
Hades
Hades
Diamond IV
BATMΛN
Hades
Diamond IV
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 128L
2,070 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
tametoy7064
Erlang Shen
Diamond IV
Level 119
God Stats
5W - 7L
1,532 SR
Queue Stats
439W - 407L
1,972 MMR
Party 3
Arachne
Arachne
Masters
ŜÞyro
Arachne
Masters
Level 213
God Stats
14W - 18L
1,493 SR
Queue Stats
269W - 250L
2,070 MMR
Solo
Ullr
Ullr
Diamond III
ㄒ丨ㄒㄖ
Ullr
Diamond III
Level 128
God Stats
24W - 21L
1,614 SR
Queue Stats
231W - 209L
2,137 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 163
1,528 SR
2,060 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,746 SR
2,068 MMR
Nemesis
Nemesis
Diamond V
Dukî
Nemesis
Diamond V
Level 158
God Stats
7W - 1L
1,997 SR
Queue Stats
77W - 69L
2,005 MMR
Party 1
Agni
Agni
Diamond IV
Huntör
Agni
Diamond IV
Level 144
God Stats
5W - 2L
1,692 SR
Queue Stats
195W - 171L
2,025 MMR
Party 2
Skadi
Skadi
Diamond III
Owynz
Skadi
Diamond III
Level 169
God Stats
7W - 2L
1,894 SR
Queue Stats
77W - 60L
2,190 MMR
Party 1
Horus
Horus
Diamond V
TrashOrTroll
Horus
Diamond V
Level 165
God Stats
18W - 12L
1,668 SR
Queue Stats
174W - 159L
2,047 MMR
Solo
Bellona
Bellona
Diamond III
evvls
Bellona
Diamond III
Level 84
God Stats
3W - 2L
1,480 SR
Queue Stats
80W - 60L
2,072 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aeromag
Bacchus
13
1 / 1 / 3
8,319
489
4,035
11,443
13,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
BATMΛN
Hades
16
0 / 4 / 1
8,923
525
4,524
17,519
8,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
tametoy7064
Erlang Shen
16
0 / 2 / 3
9,397
553
6,401
21,774
17,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ŜÞyro
Arachne
16
4 / 1 / 0
9,103
535
5,689
16,407
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
1 / 2 / 1
9,886
582
9,808
15,361
8,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothSobekDa JiSun Wukong

VS

Bans
OdinNutAwilixThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dukî
Nemesis
16
1 / 1 / 4
9,133
537
6,781
14,992
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Huntör
Agni
17
1 / 0 / 6
10,079
593
13,793
5,609
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Skadi
Owynz
Skadi
18
2 / 2 / 0
10,763
633
10,237
13,054
5,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 5
9,092
535
5,219
13,676
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bellona
evvls
Bellona
17
5 / 3 / 1
11,241
661
18,046
17,430
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aeromag
Bacchus
1
1
3
2.5
L
Hades
BATMΛN
Hades
0
4
1
0.13
W
Nemesis
Dukî
Nemesis
1
1
4
3
W
Agni
Huntör
Agni
1
0
6
4
W
Skadi
Owynz
Skadi
2
2
0
1
W
1
0
5
3.5
W
Bellona
evvls
Bellona
5
3
1
1.83
L
Erlang Shen
tametoy7064
Erlang Shen
0
2
3
0.75
L
Arachne
ŜÞyro
Arachne
4
1
0
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
54,076
82,504
Taken
64,761
54,927
Mitigated
44,173
36,985
Healing
28,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aeromag
Bacchus
4,035
561
0
3,163
11,443
13,276
0
3,229
8,117
14,503
0
L
Hades
BATMΛN
Hades
4,524
1,091
1,270
7,767
17,519
8,385
0
5,468
11,952
95,660
858
W
Nemesis
Dukî
Nemesis
6,781
2,652
0
8,161
14,992
6,688
304
3,412
11,580
0
87,963
W
Agni
Huntör
Agni
13,793
645
0
923
5,609
2,303
340
2,597
3,012
109,362
0
W
Skadi
Owynz
Skadi
10,237
5,137
0
1,276
13,054
5,219
1,010
1,353
11,701
0
108,105
W
5,219
2,517
3,254
7,956
13,676
14,073
47
4,043
9,633
0
20,051
W
Bellona
evvls
Bellona
18,046
6,795
0
6,485
17,430
15,890
201
1,506
15,924
581
92,682
L
Erlang Shen
tametoy7064
Erlang Shen
6,401
2,970
0
12,207
21,774
17,337
0
1,229
19,250
0
76,285
L
Arachne
ŜÞyro
Arachne
5,689
3,704
0
8,488
16,407
7,612
0
4,470
11,796
0
84,287
L
9,808
2,676
0
4,090
15,361
8,317
0
0
15,361
0
109,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
50,308
616
Minions Killed
633
0
Camps Cleared
0
1,764,887
Distance Traveled
1,850,384
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,319
489
20
1
0
362,148
5
L
Hades
8,923
525
194
11
0
336,703
4
W
Nemesis
9,133
537
115
7
0
451,568
0
W
Agni
10,079
593
174
10
0
368,117
1
W
Skadi
10,763
633
182
11
0
341,832
3
W
Horus
9,092
535
17
1
0
366,020
6
W
Bellona
11,241
661
145
9
0
322,847
2
L
Erlang Shen
9,397
553
122
7
0
360,746
0
L
Arachne
9,103
535
108
6
0
377,532
3
L
Ullr
9,886
582
172
10
0
327,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role