Player Matchup

Janus
Janus
Izloh
Janus
Level 87
God Stats
9W - 2L
1,917 SR
Queue Stats
277W - 52L
1,811 Elo+
Solo
Bacchus
Bacchus
TlZAP
Bacchus
Level 85
God Stats
13W - 4L
1,647 SR
Queue Stats
83W - 74L
1,480 Elo+
Party 1
Loki
Loki
humbl3frog
Loki
Level 108
God Stats
1W - 0L
1,771 SR
Queue Stats
80W - 72L
1,484 Elo+
Party 1
Team Averages
Level 93
1,778 SR
1,592 Elo+

VS

Team Averages
Level 119
1,365 SR
1,457 Elo+
Horus
Horus
BelKims_GriffA
Horus
Level 104
God Stats
3W - 3L
1,468 SR
Queue Stats
149W - 148L
1,553 Elo+
Solo
Vulcan
Vulcan
GunDr0pGirl
Vulcan
Level 124
God Stats
0W - 2L
1,179 SR
Queue Stats
18W - 27L
1,352 Elo+
Solo
Kukulkan
Kukulkan
Walkdaddy22
Kukulkan
Level 129
God Stats
2W - 5L
1,448 SR
Queue Stats
9W - 11L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Izloh
Janus
19
8 / 0 / 5
11,970
921
15,964
5,788
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
TlZAP
Bacchus
14
1 / 2 / 9
9,265
713
8,816
12,976
13,072
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 4
9,773
752
10,814
11,519
4,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,393
646
7,789
16,317
13,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Vulcan
13
1 / 6 / 3
8,451
650
5,432
11,932
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Walkdaddy22
Kukulkan
13
2 / 7 / 1
9,152
704
6,123
13,280
4,483
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
3
4
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
L
Vulcan
1
6
3
0.42
W
Janus
Izloh
Janus
8
0
5
10.5
W
Bacchus
TlZAP
Bacchus
1
2
9
2.75
L
Kukulkan
Walkdaddy22
Kukulkan
2
7
1
0.36
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,594
Damage
19,344
30,283
Taken
41,529
20,553
Mitigated
22,164
3,889
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,789
2,517
1,656
7,155
16,317
13,302
0
8,181
7,760
0
19,548
L
Vulcan
5,432
2,419
0
250
11,932
4,379
0
6,849
4,832
26,049
0
W
Janus
Izloh
Janus
15,964
1,117
0
431
5,788
2,833
459
1,912
3,729
75,725
669
W
Bacchus
TlZAP
Bacchus
8,816
699
0
2,958
12,976
13,072
352
4,514
7,925
28,989
0
L
Kukulkan
Walkdaddy22
Kukulkan
6,123
143
0
1,749
13,280
4,483
0
8,677
4,344
29,645
1,220
W
10,814
707
0
500
11,519
4,648
969
4,734
6,460
0
29,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
25,996
201
Minions Killed
129
0
Camps Cleared
0
845,061
Distance Traveled
666,748
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,393
646
20
2
0
236,595
8
L
Vulcan
8,451
650
45
3
0
218,780
2
W
Janus
11,970
921
138
11
0
266,285
0
W
Bacchus
9,265
713
24
2
0
281,514
0
L
Kukulkan
9,152
704
64
5
0
211,373
0
W
Loki
9,773
752
39
3
0
297,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role