Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ZarotiX
Bakasura
Level 108
God Stats
14W - 12L
1,491 SR
Queue Stats
83W - 90L
1,406 Elo+
Solo
Horus
Horus
samusaran24
Horus
Level 118
God Stats
1W - 4L
1,283 SR
Queue Stats
9W - 8L
1,417 Elo+
Party 1
Bellona
Bellona
sleekow
Bellona
Level 89
God Stats
7W - 10L
1,462 SR
Queue Stats
105W - 106L
1,435 Elo+
Solo
Poseidon
Poseidon
temp-614132
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,417 Elo+
Party 1
Team Averages
Level 117
1,447 SR
1,435 Elo+

VS

Team Averages
Level 112
1,699 SR
1,505 Elo+
Khepri
Khepri
DragonFlameKid34
Khepri
Level 157
God Stats
1W - 1L
1,283 SR
Queue Stats
183W - 167L
1,492 Elo+
Solo
Zeus
Zeus
Jonsiris
Zeus
Level 113
God Stats
3W - 0L
1,875 SR
Queue Stats
4W - 5L
1,361 Elo+
Solo
Osiris
Osiris
Ryan1ee
Osiris
Level 66
God Stats
9W - 6L
2,007 SR
Queue Stats
196W - 178L
1,504 Elo+
Solo
Thanatos
Thanatos
SpalteK
Thanatos
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 72L
1,471 Elo+
Solo
Neith
Neith
zuesxxxxhades
Neith
Level 107
God Stats
2W - 1L
1,833 SR
Queue Stats
13W - 11L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 0
6,511
543
3,838
7,671
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
ZarotiX
Bakasura
6
0 / 4 / 1
4,733
394
2,232
7,353
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 0 / 0
6,143
512
3,399
8,716
6,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bellona
sleekow
Bellona
12
4 / 5 / 0
6,984
582
10,890
15,204
15,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
temp-614132
Poseidon
10
0 / 1 / 0
5,585
465
5,738
4,102
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,523
460
3,332
7,744
5,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
14
5 / 0 / 3
8,372
698
6,288
3,990
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Osiris
Ryan1ee
Osiris
14
4 / 3 / 2
8,435
703
9,140
13,770
11,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SpalteK
Thanatos
12
3 / 1 / 4
6,876
573
4,936
11,361
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,097
508
4,374
6,724
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
4
Kills
13
13
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
0
0
1
0.5
W
Zeus
5
0
3
6.5
W
Osiris
Ryan1ee
Osiris
4
3
2
1.67
W
Thanatos
SpalteK
Thanatos
3
1
4
5
L
Bakasura
ZarotiX
Bakasura
0
4
1
0.13
L
0
0
0
0
L
Bellona
sleekow
Bellona
4
5
0
0.8
L
Poseidon
temp-614132
Poseidon
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
28,070
43,046
Taken
43,589
28,110
Mitigated
26,332
9,570
Healing
20,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,838
954
0
811
7,671
2,582
0
4,261
3,410
53,204
1,618
W
3,332
769
386
1,297
7,744
5,952
0
2,975
4,354
26,214
619
W
Zeus
6,288
1,054
0
1,250
3,990
1,046
346
1,835
2,108
62,055
413
W
Osiris
Ryan1ee
Osiris
9,140
3,950
0
7,474
13,770
11,925
0
293
13,477
0
56,505
W
Thanatos
SpalteK
Thanatos
4,936
1,605
0
6,655
11,361
4,791
0
1,227
9,882
0
51,282
L
Bakasura
ZarotiX
Bakasura
2,232
1,674
0
1,584
7,353
2,661
0
2,065
5,247
0
12,227
L
3,399
1,860
544
2,593
8,716
6,233
0
2,027
6,689
0
20,456
L
Bellona
sleekow
Bellona
10,890
5,136
0
3,061
15,204
15,261
0
106
14,342
0
50,623
L
Poseidon
temp-614132
Poseidon
5,738
636
0
977
4,102
1,373
0
976
3,126
45,107
0
W
4,374
2,129
0
3,905
6,724
2,618
50
2,380
3,930
0
44,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
35,303
304
Minions Killed
426
0
Camps Cleared
0
1,090,147
Distance Traveled
1,214,607
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,511
543
87
7
0
195,347
2
W
Khepri
5,523
460
37
3
0
232,225
2
W
Zeus
8,372
698
127
11
0
237,833
0
W
Osiris
8,435
703
101
8
0
219,934
2
W
Thanatos
6,876
573
68
6
0
278,407
0
L
Bakasura
4,733
394
31
3
0
167,828
0
L
Horus
6,143
512
32
3
0
265,029
0
L
Bellona
6,984
582
77
6
0
211,097
0
L
Poseidon
5,585
465
77
6
0
250,846
2
W
Neith
6,097
508
93
8
0
246,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role