Player Matchup

Charybdis
Charybdis
ArgoLX
Charybdis
Level 74
God Stats
10W - 12L
1,466 SR
Queue Stats
55W - 55L
1,481 Elo+
Solo
Bellona
Bellona
BLACKS1211
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,470 Elo+
Solo
Discordia
Discordia
Knightfall02
Discordia
Level 156
God Stats
2W - 2L
1,198 SR
Queue Stats
73W - 73L
1,558 Elo+
Party 2
Khepri
Khepri
Nixon231
Khepri
Level 146
God Stats
26W - 29L
1,477 SR
Queue Stats
219W - 214L
1,440 Elo+
Solo
Arachne
Arachne
Shadomoon
Arachne
Level 183
God Stats
3W - 1L
1,860 SR
Queue Stats
135W - 115L
1,561 Elo+
Party 2
Team Averages
Level 137
1,500 SR
1,502 Elo+

VS

Team Averages
Level 136
1,544 SR
1,520 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JollyFishSticks
Vamana
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 126L
1,496 Elo+
Solo
Amaterasu
Amaterasu
RICHI398
Amaterasu
Level 91
God Stats
1W - 3L
1,361 SR
Queue Stats
100W - 86L
1,553 Elo+
Solo
Hel
Hel
Zanmato29
Hel
Level 146
God Stats
1W - 1L
1,822 SR
Queue Stats
110W - 102L
1,520 Elo+
Party 1
Sol
Sol
ßendover
Sol
Level 138
God Stats
1W - 2L
1,538 SR
Queue Stats
216W - 198L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArgoLX
Charybdis
17
2 / 2 / 8
9,710
511
9,794
13,967
6,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
BLACKS1211
Bellona
19
2 / 1 / 2
12,085
636
18,942
20,652
23,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Knightfall02
Discordia
19
8 / 1 / 4
11,622
612
16,987
11,599
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Khepri
Nixon231
Khepri
15
2 / 3 / 10
9,847
518
5,216
15,267
14,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Shadomoon
Arachne
18
7 / 2 / 7
10,442
550
13,171
23,009
12,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 3 / 1
7,716
406
3,638
7,926
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 6 / 1
8,999
474
14,835
23,364
10,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
RICHI398
Amaterasu
17
1 / 1 / 1
8,383
441
11,219
25,731
33,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 6 / 3
8,875
467
9,786
16,299
6,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 5 / 1
9,000
474
8,479
15,551
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
21
Kills
9
9
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Charybdis
ArgoLX
Charybdis
2
2
8
3
W
Bellona
BLACKS1211
Bellona
2
1
2
3
L
5
6
1
0.92
W
Discordia
Knightfall02
Discordia
8
1
4
10
W
Khepri
Nixon231
Khepri
2
3
10
2.33
L
Amaterasu
RICHI398
Amaterasu
1
1
1
1.5
W
Arachne
Shadomoon
Arachne
7
2
7
5.25
L
1
6
3
0.42
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,110
Damage
47,957
84,494
Taken
88,871
61,373
Mitigated
57,157
33,901
Healing
31,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,638
634
0
875
7,926
2,358
0
5,939
1,987
0
45,118
W
Charybdis
ArgoLX
Charybdis
9,794
3,070
0
3,481
13,967
6,487
1,365
6,382
7,585
0
82,450
W
Bellona
BLACKS1211
Bellona
18,942
11,302
0
15,256
20,652
23,341
132
881
19,771
0
117,660
L
14,835
8,601
0
7,506
23,364
10,040
0
8,163
15,201
0
64,863
W
Discordia
Knightfall02
Discordia
16,987
1,162
0
372
11,599
4,752
468
1,250
10,349
104,900
419
W
Khepri
Nixon231
Khepri
5,216
1,044
0
1,613
15,267
14,262
1,807
5,246
10,021
34,252
594
L
Amaterasu
RICHI398
Amaterasu
11,219
5,879
0
10,134
25,731
33,877
0
314
25,417
1,152
67,833
W
Arachne
Shadomoon
Arachne
13,171
8,266
0
13,179
23,009
12,531
608
4,495
18,514
0
96,092
L
9,786
247
2,661
5,795
16,299
6,462
386
3,647
12,652
54,994
1,212
L
8,479
4,129
0
4,498
15,551
4,420
793
4,333
11,218
76,125
4,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,706
Gold Earned
42,973
620
Minions Killed
483
0
Camps Cleared
0
1,897,562
Distance Traveled
1,635,819
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,716
406
81
4
0
218,243
2
W
Charybdis
9,710
511
112
6
0
365,172
2
W
Bellona
12,085
636
191
10
0
386,633
3
L
Vamana
8,999
474
87
5
0
418,833
0
W
Discordia
11,622
612
158
8
0
378,385
6
W
Khepri
9,847
518
42
2
0
363,749
8
L
Amaterasu
8,383
441
93
5
0
357,385
1
W
Arachne
10,442
550
117
6
0
403,623
3
L
Hel
8,875
467
99
5
0
328,361
2
L
Sol
9,000
474
123
6
0
312,997
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role