Player Matchup

Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EHOHFORYAYO
Ymir
Level 108
God Stats
1W - 4L
1,603 SR
Queue Stats
23W - 27L
1,474 Elo+
Party 1
Skadi
Skadi
ShadowItachi1
Skadi
Level 124
God Stats
7W - 4L
1,603 SR
Queue Stats
157W - 158L
1,430 Elo+
Party 1
Team Averages
Level 127
1,569 SR
1,468 Elo+

VS

Team Averages
Level 99
1,619 SR
1,499 Elo+
Hercules
Hercules
InfamousCord602
Hercules
Level 67
God Stats
4W - 2L
1,558 SR
Queue Stats
59W - 62L
1,502 Elo+
Party 2
Ravana
Ravana
southpawglitcher
Ravana
Level 142
God Stats
1W - 1L
1,353 SR
Queue Stats
55W - 61L
1,483 Elo+
Party 2
Scylla
Scylla
supergingy87
Scylla
Level 87
God Stats
2W - 1L
1,945 SR
Queue Stats
57W - 44L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 3 / 2
7,014
701
4,402
4,697
1,985
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 3
6,373
637
4,610
10,546
8,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 7 / 1
7,065
707
4,816
10,372
3,806
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 2 / 7
9,009
901
10,038
9,114
4,561
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 8
7,571
757
5,019
7,868
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Scylla
13
5 / 0 / 3
8,594
859
6,672
2,539
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
12
12
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
2
0.67
L
0
2
3
0.75
W
Hercules
5
2
7
4.25
L
2
7
1
0.36
W
2
1
8
6
W
Scylla
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
21,729
25,615
Taken
19,521
14,214
Mitigated
8,923
1,115
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,402
427
0
240
4,697
1,985
0
733
3,833
24,419
0
L
4,610
1,223
0
190
10,546
8,423
0
3,129
7,059
10,126
0
W
Hercules
10,038
2,113
182
1,542
9,114
4,561
749
3,856
5,258
0
35,693
L
4,816
1,770
0
685
10,372
3,806
0
2,182
7,921
0
21,844
W
5,019
1,424
0
2,981
7,868
3,456
33
4,023
3,845
0
19,696
W
Scylla
6,672
314
0
440
2,539
906
664
1,210
1,329
27,433
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,452
Gold Earned
25,174
96
Minions Killed
142
0
Camps Cleared
0
537,479
Distance Traveled
604,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,014
701
47
5
0
190,441
0
L
Ymir
6,373
637
12
1
0
187,952
0
W
Hercules
9,009
901
64
6
0
198,718
0
L
Skadi
7,065
707
37
4
0
159,086
0
W
Ravana
7,571
757
25
3
0
210,566
0
W
Scylla
8,594
859
53
5
0
194,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role