Player Matchup

Nemesis
Nemesis
Grandmaster
 
Nemesis
Grandmaster
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Grandmaster
 
Sobek
Grandmaster
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Grandmaster
Нibanna
Raijin
Grandmaster
Level 154
God Stats
10W - 0L
2,139 SR
Queue Stats
216W - 102L
3,066 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 188
1,713 SR
2,022 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 156
1,656 SR
2,736 MMR
Jormungandr
Jormungandr
Masters
FullofJuice
Jormungandr
Masters
Level 138
God Stats
6W - 5L
1,668 SR
Queue Stats
90W - 39L
2,736 MMR
Party 1
Cthulhu
Cthulhu
Masters
Virtuly
Cthulhu
Masters
Level 181
God Stats
6W - 3L
1,718 SR
Queue Stats
90W - 39L
2,736 MMR
Party 1
Set
Set
Masters
thydoc
Set
Masters
Level 148
God Stats
4W - 5L
1,581 SR
Queue Stats
90W - 39L
2,736 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 0 / 7
9,617
801
15,478
15,970
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
 
Sobek
16
1 / 0 / 8
9,369
781
8,679
15,678
16,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Нibanna
Raijin
15
6 / 2 / 5
10,249
854
13,008
8,537
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresFafnirAchillesCharonOsiris

VS

Bans
KuzenboMartichorasNe ZhaUllrTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FullofJuice
Jormungandr
12
0 / 4 / 1
7,606
634
8,547
15,368
14,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cthulhu
Virtuly
Cthulhu
13
0 / 4 / 0
7,375
615
7,657
13,132
10,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
thydoc
Set
14
2 / 3 / 0
8,828
736
10,598
11,657
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
2
2
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
7
7.5
W
Sobek
 
Sobek
1
0
8
5
L
Jormungandr
FullofJuice
Jormungandr
0
4
1
0.13
L
Cthulhu
Virtuly
Cthulhu
0
4
0
0
L
Set
thydoc
Set
2
3
0
0.67
W
Raijin
Нibanna
Raijin
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,165
Damage
26,802
40,185
Taken
40,157
28,538
Mitigated
32,764
19,061
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,478
5,809
0
8,366
15,970
8,238
1,225
5,153
9,375
0
55,677
W
Sobek
 
Sobek
8,679
1,086
0
8,170
15,678
16,992
241
6,051
8,428
28,430
3,937
L
Jormungandr
FullofJuice
Jormungandr
8,547
1,240
0
1,451
15,368
14,160
0
7,307
6,358
17,367
0
L
Cthulhu
Virtuly
Cthulhu
7,657
87
228
2,470
13,132
10,713
0
5,189
6,299
17,156
359
L
Set
thydoc
Set
10,598
2,707
0
2,244
11,657
7,891
0
4,986
5,648
0
55,943
W
Raijin
Нibanna
Raijin
13,008
1,146
0
2,525
8,537
3,308
1,177
2,629
5,220
37,159
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,235
Gold Earned
23,809
181
Minions Killed
148
0
Camps Cleared
0
754,762
Distance Traveled
738,624
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,617
801
50
4
0
272,641
0
W
Sobek
9,369
781
47
4
0
255,073
2
L
Jormungandr
7,606
634
30
3
0
238,130
0
L
Cthulhu
7,375
615
13
1
0
235,872
0
L
Set
8,828
736
105
9
0
264,622
0
W
Raijin
10,249
854
84
7
0
227,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role