Player Matchup

Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
DevilBoyz4
Scylla
Gold III
Level 120
God Stats
3W - 4L
1,558 SR
Queue Stats
31W - 25L
1,611 MMR
Solo
Da Ji
Da Ji
Silver II
L4MPS
Da Ji
Silver II
Level 106
God Stats
2W - 0L
1,822 SR
Queue Stats
7W - 4L
1,563 MMR
Solo
Osiris
Osiris
Silver II
NathanR808
Osiris
Silver II
Level 155
God Stats
8W - 4L
1,451 SR
Queue Stats
29W - 24L
1,502 MMR
Solo
Cupid
Cupid
Gold II
clonemmortem
Cupid
Gold II
Level 87
God Stats
3W - 3L
1,862 SR
Queue Stats
53W - 53L
1,551 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,639 SR
1,545 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,634 SR
1,560 MMR
Cernunnos
Cernunnos
Bronze III
H F1NaL
Cernunnos
Bronze III
Level 103
God Stats
0W - 1L
1,941 SR
Queue Stats
20W - 21L
1,524 MMR
Solo
Poseidon
Poseidon
Silver I
Jayebird
Poseidon
Silver I
Level 120
God Stats
5W - 1L
1,761 SR
Queue Stats
11W - 11L
1,605 MMR
Party 1
Fenrir
Fenrir
Gold V
Jcolt
Fenrir
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,674 MMR
Party 1
Ganesha
Ganesha
Gold IV
Mr SlickFawn
Ganesha
Gold IV
Level 144
God Stats
32W - 40L
1,469 SR
Queue Stats
108W - 110L
1,495 MMR
Solo
Hercules
Hercules
Bronze III
YellowSolution2
Hercules
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 2 / 11
9,786
515
5,381
16,274
15,690
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Scylla
DevilBoyz4
Scylla
18
1 / 1 / 7
10,782
567
8,955
8,177
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
L4MPS
Da Ji
17
10 / 3 / 6
11,005
579
13,452
17,001
8,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Osiris
NathanR808
Osiris
20
8 / 0 / 2
12,602
663
13,874
18,431
20,984
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 0 / 7
10,841
571
18,055
14,711
6,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AgniKukulkanBellonaBacchus

VS

Bans
AthenaSerqetChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
H F1NaL
Cernunnos
13
1 / 6 / 2
7,757
408
8,388
16,493
5,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Jayebird
Poseidon
17
0 / 4 / 1
9,735
512
9,557
9,521
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Jcolt
Fenrir
14
4 / 5 / 0
8,408
443
7,767
17,554
8,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ganesha
Mr SlickFawn
Ganesha
12
0 / 3 / 5
8,203
432
7,916
16,053
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
13
1 / 7 / 0
8,170
430
8,334
16,423
21,155
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
25
Kills
6
6
Deaths
25
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
11
3.25
W
Scylla
DevilBoyz4
Scylla
1
1
7
4.5
L
Cernunnos
H F1NaL
Cernunnos
1
6
2
0.33
L
Poseidon
Jayebird
Poseidon
0
4
1
0.13
L
Fenrir
Jcolt
Fenrir
4
5
0
0.8
W
Da Ji
L4MPS
Da Ji
10
3
6
4.33
L
Ganesha
Mr SlickFawn
Ganesha
0
3
5
0.83
W
Osiris
NathanR808
Osiris
8
0
2
9
L
Hercules
1
7
0
0.14
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,717
Damage
41,962
74,594
Taken
76,044
55,110
Mitigated
52,364
31,759
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,381
1,135
2,511
3,123
16,274
15,690
240
4,927
11,347
22,308
891
W
Scylla
DevilBoyz4
Scylla
8,955
644
0
1,148
8,177
3,608
1,364
3,151
5,026
90,961
639
L
Cernunnos
H F1NaL
Cernunnos
8,388
3,603
0
4,204
16,493
5,944
0
3,322
13,091
0
59,123
L
Poseidon
Jayebird
Poseidon
9,557
587
0
1,164
9,521
3,078
546
3,691
5,506
99,121
0
L
Fenrir
Jcolt
Fenrir
7,767
1,252
0
4,526
17,554
8,037
0
2,455
14,923
0
58,671
W
Da Ji
L4MPS
Da Ji
13,452
4,196
0
2,117
17,001
8,474
0
4,271
12,730
0
73,234
L
Ganesha
Mr SlickFawn
Ganesha
7,916
398
176
5,055
16,053
14,150
0
2,444
13,569
32,533
1,189
W
Osiris
NathanR808
Osiris
13,874
6,252
0
10,579
18,431
20,984
0
1,851
16,580
0
115,789
L
Hercules
8,334
3,308
0
3,352
16,423
21,155
0
1,457
14,948
0
42,997
W
18,055
11,360
2,596
9,685
14,711
6,354
4,004
3,933
10,778
0
91,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,016
Gold Earned
42,273
580
Minions Killed
465
0
Camps Cleared
0
1,838,266
Distance Traveled
1,708,867
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,786
515
25
1
0
342,438
5
W
Scylla
10,782
567
179
9
0
406,283
1
L
Cernunnos
7,757
408
108
6
0
316,904
3
L
Poseidon
9,735
512
172
9
0
364,005
8
L
Fenrir
8,408
443
108
6
0
396,838
0
W
Da Ji
11,005
579
84
4
0
404,824
2
L
Ganesha
8,203
432
15
1
0
346,201
4
W
Osiris
12,602
663
165
9
0
351,548
0
L
Hercules
8,170
430
62
3
0
284,919
0
W
Cupid
10,841
571
127
7
0
333,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role