Player Matchup

Ymir
Ymir
Anechy
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Rama
Rama
KKwuiet
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,633 Elo+
Party 1
Vamana
Vamana
KingBxast
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Tyr
Tyr
Zooscopy
Tyr
Level 79
God Stats
0W - 1L
1,655 SR
Queue Stats
1W - 3L
1,406 Elo+
Party 1
Tiamat
Tiamat
Zwxtch
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,633 Elo+
Party 1
Team Averages
Level 120
1,531 SR
1,584 Elo+

VS

Team Averages
Level 105
1,624 SR
1,512 Elo+
Artemis
Artemis
Alexsito8
Artemis
Level 105
God Stats
3W - 0L
1,841 SR
Queue Stats
72W - 65L
1,494 Elo+
Solo
Cerberus
Cerberus
ShhImMad
Cerberus
Level 105
God Stats
3W - 0L
1,676 SR
Queue Stats
141W - 151L
1,510 Elo+
Party 2
Chiron
Chiron
THISisASIA7
Chiron
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,460 Elo+
Solo
Ganesha
Ganesha
Xionide
Ganesha
Level 108
God Stats
3W - 1L
1,603 SR
Queue Stats
138W - 145L
1,513 Elo+
Party 2
Lancelot
Lancelot
hckx
Lancelot
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anechy
Ymir
13
1 / 5 / 3
7,365
737
4,719
16,225
15,468
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
KKwuiet
Rama
13
2 / 5 / 4
7,570
757
10,743
12,008
5,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
KingBxast
Vamana
15
1 / 4 / 4
7,637
764
8,611
12,997
12,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
5 / 5 / 2
8,206
821
8,622
15,035
18,049
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tiamat
Zwxtch
Tiamat
5
0 / 0 / 0
5,600
560
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexsito8
Artemis
16
6 / 2 / 10
9,501
950
13,278
8,773
4,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ShhImMad
Cerberus
17
8 / 2 / 8
10,457
1,046
12,854
12,059
14,951
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
17
3 / 0 / 13
10,066
1,007
11,581
5,010
2,874
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
Xionide
Ganesha
14
0 / 1 / 16
9,129
913
6,371
9,252
7,945
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Lancelot
hckx
Lancelot
14
2 / 4 / 10
8,428
843
6,478
10,708
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
9
Kills
19
19
Deaths
9
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alexsito8
Artemis
6
2
10
5.5
L
Ymir
Anechy
Ymir
1
5
3
0.5
L
Rama
KKwuiet
Rama
2
5
4
0.8
L
Vamana
KingBxast
Vamana
1
4
4
0.75
W
Cerberus
ShhImMad
Cerberus
8
2
8
6
W
Chiron
3
0
13
9.5
W
Ganesha
Xionide
Ganesha
0
1
16
8
L
5
5
2
1.2
L
Tiamat
Zwxtch
Tiamat
0
0
0
0
W
Lancelot
hckx
Lancelot
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,695
Damage
50,562
56,265
Taken
45,802
52,061
Mitigated
38,019
6,436
Healing
21,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alexsito8
Artemis
13,278
5,168
585
2,130
8,773
4,416
1,683
228
8,454
0
30,783
L
Ymir
Anechy
Ymir
4,719
528
580
1,162
16,225
15,468
0
6,468
9,757
9,510
318
L
Rama
KKwuiet
Rama
10,743
7,020
0
713
12,008
5,550
0
2,603
9,405
0
21,067
L
Vamana
KingBxast
Vamana
8,611
3,216
67
782
12,997
12,994
0
4,089
8,908
0
19,729
W
Cerberus
ShhImMad
Cerberus
12,854
371
2,496
4,398
12,059
14,951
203
1,474
10,056
17,482
2,667
W
Chiron
11,581
5,385
4,883
3,341
5,010
2,874
2,083
261
4,646
0
33,410
W
Ganesha
Xionide
Ganesha
6,371
209
0
1,140
9,252
7,945
638
978
7,942
12,932
766
L
8,622
541
653
2,479
15,035
18,049
0
3,770
11,265
0
19,007
L
Tiamat
Zwxtch
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
hckx
Lancelot
6,478
694
1,235
1,296
10,708
7,833
1,352
1,460
8,608
0
9,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,378
Gold Earned
47,581
78
Minions Killed
169
0
Camps Cleared
0
657,158
Distance Traveled
1,019,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,501
950
45
5
0
176,500
0
L
Ymir
7,365
737
14
1
0
160,567
0
L
Rama
7,570
757
20
2
0
136,132
0
L
Vamana
7,637
764
33
3
0
199,861
0
W
Cerberus
10,457
1,046
44
4
0
212,217
0
W
Chiron
10,066
1,007
68
7
0
197,061
0
W
Ganesha
9,129
913
1
0
0
196,516
0
L
Tyr
8,206
821
11
1
0
160,598
0
L
Tiamat
5,600
560
0
0
0
0
0
W
Lancelot
8,428
843
11
1
0
236,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role