Player Matchup

Nemesis
Nemesis
Platinum III
PopeJosh
Nemesis
Platinum III
Level 66
God Stats
5W - 0L
1,919 SR
Queue Stats
183W - 179L
1,668 MMR
Party 2
Nike
Nike
Gold I
Tmooch
Nike
Gold I
Level 57
God Stats
1W - 1L
1,255 SR
Queue Stats
123W - 118L
1,360 MMR
Party 2
Nu Wa
Nu Wa
Platinum II
Tpank
Nu Wa
Platinum II
Level 68
God Stats
1W - 1L
1,313 SR
Queue Stats
192W - 189L
1,845 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 64
1,496 SR
1,624 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,500 SR
1,518 MMR
Vamana
Vamana
Silver I
Jasteres
Vamana
Silver I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,646 MMR
Party 1
Terra
Terra
Gold I
chadboommy
Terra
Gold I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,530 MMR
Party 1
Zeus
Zeus
Gold IV
ninjamolon
Zeus
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PopeJosh
Nemesis
16
2 / 0 / 6
9,887
706
12,616
15,519
16,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
Tmooch
Nike
15
1 / 0 / 7
9,613
687
9,395
11,637
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Tpank
Nu Wa
17
5 / 0 / 3
10,902
779
13,760
7,419
3,786
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AchillesThothNe ZhaBacchusAgni

VS

Bans
SobekMorgan Le FayHeraPersephoneDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jasteres
Vamana
14
0 / 3 / 0
8,582
613
7,642
18,268
12,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
14
0 / 2 / 0
8,350
596
8,504
11,931
8,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
0 / 3 / 0
7,940
567
6,958
9,780
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
Jasteres
Vamana
0
3
0
0
W
Nemesis
PopeJosh
Nemesis
2
0
6
5
W
Nike
Tmooch
Nike
1
0
7
4.5
W
Nu Wa
Tpank
Nu Wa
5
0
3
6.5
L
Terra
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,771
Damage
23,104
34,575
Taken
39,979
32,449
Mitigated
23,681
14,555
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Jasteres
Vamana
7,642
2,158
0
603
18,268
12,569
0
6,704
9,696
0
35,023
W
Nemesis
PopeJosh
Nemesis
12,616
3,054
0
7,825
15,519
16,443
820
4,795
9,885
0
41,340
W
Nike
Tmooch
Nike
9,395
540
187
3,755
11,637
12,220
810
5,038
5,921
0
37,742
W
Nu Wa
Tpank
Nu Wa
13,760
5,392
0
2,788
7,419
3,786
1,152
3,667
3,024
59,732
1,065
L
Terra
8,504
474
237
974
11,931
8,590
0
2,350
8,404
29,726
0
L
6,958
381
0
1,920
9,780
2,522
0
3,444
5,569
33,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
24,872
200
Minions Killed
175
0
Camps Cleared
0
827,764
Distance Traveled
821,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,582
613
55
4
0
296,144
0
W
Nemesis
9,887
706
52
4
0
292,812
0
W
Nike
9,613
687
46
3
0
283,819
0
W
Nu Wa
10,902
779
102
7
0
251,133
0
L
Terra
8,350
596
67
5
0
295,119
0
L
Zeus
7,940
567
53
4
0
230,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role