Player Matchup

Agni
Agni
EbonyPanther
Agni
Level 149
God Stats
6W - 1L
1,890 SR
Queue Stats
58W - 54L
1,548 Elo+
Party 2
Erlang Shen
Erlang Shen
FistAPumps
Erlang Shen
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,550 Elo+
Party 2
Fenrir
Fenrir
MasterSilverr
Fenrir
Level 145
God Stats
19W - 22L
1,524 SR
Queue Stats
122W - 133L
1,455 Elo+
Solo
Anubis
Anubis
SunnySyn
Anubis
Level 155
God Stats
1W - 2L
1,462 SR
Queue Stats
199W - 197L
1,537 Elo+
Party 3
Artemis
Artemis
TheKurtlocker
Artemis
Level 140
God Stats
1W - 1L
1,592 SR
Queue Stats
46W - 55L
1,481 Elo+
Party 3
Team Averages
Level 143
1,594 SR
1,514 Elo+

VS

Team Averages
Level 136
1,790 SR
1,582 Elo+
Vamana
Vamana
Jabbadabs
Vamana
Level 106
God Stats
9W - 4L
1,779 SR
Queue Stats
200W - 154L
1,581 Elo+
Solo
Anubis
Anubis
SheNeverLeft
Anubis
Level 148
God Stats
9W - 1L
1,691 SR
Queue Stats
127W - 105L
1,564 Elo+
Solo
Sol
Sol
Shwaggin
Sol
Level 181
God Stats
5W - 1L
1,814 SR
Queue Stats
37W - 23L
1,586 Elo+
Party 1
Arachne
Arachne
iplaybastetsolo
Arachne
Level 90
God Stats
11W - 2L
1,782 SR
Queue Stats
38W - 25L
1,625 Elo+
Party 1
Horus
Horus
shiftytripod
Horus
Level 154
God Stats
3W - 1L
1,886 SR
Queue Stats
66W - 61L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,384
538
2,974
3,948
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Erlang Shen
FistAPumps
Erlang Shen
10
0 / 3 / 0
5,332
533
4,381
11,947
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

7
0 / 1 / 0
4,506
451
1,889
6,736
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
SunnySyn
Anubis
9
0 / 5 / 0
4,786
479
4,871
8,274
4,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
10
0 / 4 / 0
5,265
527
3,554
6,894
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jabbadabs
Vamana
12
3 / 0 / 0
7,393
739
8,211
7,650
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
11
1 / 0 / 2
6,054
605
3,366
3,892
1,541
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

12
6 / 0 / 2
7,077
708
7,469
6,270
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

11
2 / 0 / 0
5,862
586
1,344
8,265
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 8
6,413
641
3,528
8,668
5,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Erlang Shen
FistAPumps
Erlang Shen
0
3
0
0
W
Vamana
Jabbadabs
Vamana
3
0
0
3
L
0
1
0
0
W
Anubis
1
0
2
2
W
6
0
2
7
L
Anubis
SunnySyn
Anubis
0
5
0
0
L
Artemis
0
4
0
0
W
2
0
0
2
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,669
Damage
23,918
37,799
Taken
34,745
16,690
Mitigated
16,499
12,131
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,974
174
0
500
3,948
1,245
0
787
3,161
44,633
0
L
Erlang Shen
FistAPumps
Erlang Shen
4,381
2,253
0
6,439
11,947
5,702
0
0
11,317
0
38,950
W
Vamana
Jabbadabs
Vamana
8,211
4,435
0
3,610
7,650
4,526
0
0
7,650
0
54,561
L
1,889
624
0
1,106
6,736
2,535
0
2,731
4,005
0
21,629
W
Anubis
3,366
86
0
2,816
3,892
1,541
0
876
3,016
62,126
0
W
7,469
3,816
0
4,224
6,270
1,795
1,232
1,798
4,472
57,676
0
L
Anubis
SunnySyn
Anubis
4,871
268
0
2,252
8,274
4,813
0
3,604
4,670
37,922
0
L
Artemis
3,554
1,893
0
1,834
6,894
2,395
0
3,713
3,181
0
35,913
W
1,344
487
0
5,759
8,265
2,918
0
1,395
6,870
0
44,674
W
3,528
1,514
1,010
3,335
8,668
5,719
0
3,776
4,892
0
18,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
32,799
315
Minions Killed
393
0
Camps Cleared
0
955,735
Distance Traveled
1,095,140
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,384
538
91
9
0
217,630
0
L
Erlang Shen
5,332
533
63
6
0
207,685
0
W
Vamana
7,393
739
99
10
0
196,376
0
L
Fenrir
4,506
451
44
4
0
182,691
0
W
Anubis
6,054
605
100
10
0
197,197
0
W
Sol
7,077
708
91
9
0
201,310
0
L
Anubis
4,786
479
51
5
0
175,715
0
L
Artemis
5,265
527
66
7
0
172,014
0
W
Arachne
5,862
586
80
8
0
262,761
0
W
Horus
6,413
641
23
2
0
237,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role